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Rock The Academy Multimedia Rock The Academy Multimedia Presentation Transcript

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  • integrating multimedia across the curriculum Rock the Academy: Radical Teaching, Unbounded Learning November 6, 2008 Holly Willis Elizabeth Ramsey Danielle Mihram Nancy Lutkehaus Lynn Swartz Dodd
  • – mandated by the provost in 2006 – formed in collaboration with the College of Letters, Arts and Sciences – defined by College and IML faculty and staff – dependent on four main principles – deep integration of the multimedia lab and course concept – an expanded definition of literacy – equal emphasis on critical skills and production – learning how to learn how to use software MULTIMEDIA IN THE CORE PROGRAM
  • MULTIMEDIA IN THE CORE PROGRAM Literacies :: digital literacy (basic protocols) :: network literacy (scholarly identity, appropriate uses) :: argument (via images, sounds, interactivity) :: design literacy (control of form/content) :: information literacy (fair use, copyright, citation)
  • Sample Multimedia in the Core classes: Linguistics 295g The Ancient Near East: Culture, Archaeology, Texts Students created animated annotations of ancient cylinder seals and used an extensive wiki.
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    • Earth Sciences 240Lg
    • Earthquakes
    • Professors Jim Dolan and Charles Sammis Students created 5-minute video documentaries about a famous earthquake, incorporating research, interviews and 3-D imagery.
    • Philosophy 255g
    • Love and its Representations in Philosophy,
    • Literature and Film
    • Professor Ed McCann Students created PowerPoint arguments focusing on visual argumentation.
    • Geology 107 Lxg / Oceanography
    • Professor William Berelson
    • – Geology 125 Lxg / Earth History: A Planet and its Evolution
    • Professor Frank Corsetti
    • SLL 330g / Russian Thought and Civilization
    • Professor Sally Pratt
    • - Anthropology 235g / The Changing Pacific:
    • Culture, History and Politics in the New South Seas
    • Professor Nancy Lutkehaus
    MULTIMEDIA IN THE CORE PROGRAM // Spring 2008
  • MULTIMEDIA ACROSS THE COLLEGE PROGRAM – two options: with 2-unit MDA 140 practicum without 2-unit MDA 140 practicum
  • MULTIMEDIA ACROSS THE COLLEGE PROGRAM with MDA 140 practicum 110-minute weekly practicum/discussion covers five foundational literacies skills and concepts taught by TA use of Taper Labs and equipment close collaboration with IML staff course re-design to incorporate media assignment drafting suggestions grading rubrics
  • MULTIMEDIA ACROSS THE COLLEGE PROGRAM without MDA 140 practicum no formal practicum sections lab time must be scheduled use of Taper Labs and equipment (based on availability) skills and concepts taught by TA and/or IML staff close collaboration with IML staff support for one media-based assignment course re-design to incorporate media assignment drafting suggestions grading rubrics
  • MULTIMEDIA ACROSS THE COLLEGE PROGRAM Lab Equipment :: 74 video cameras (Sony DCR-SR100) :: 9 audio recorders :: 74 still cameras (Canon A700) :: 74 tripods :: 50 external hard drives (for use in lab only) :: 4 scanners :: Photoshop, Premiere, Flash, PowerPoint, Audition, Encore, Dreamweaver, Sophie
  • MULTIMEDIA ACROSS THE COLLEGE PROGRAM ideas :: blog or wiki for student responses :: sophisticated PowerPoint analysis, argument and annotation :: video production and editing :: Web-based tools for writing and research :: social bookmarking as class activity
    • Collision of Educators, Literacies and Teaching Practices
    what we need: media and design across the curriculum new teaching practices
    • Collision of Educators, Literacies and Teaching Practices
    what we need: media and design across the curriculum new teaching practices why?
    • Collision of Educators, Literacies and Teaching Practices
    Our students have new skills and new needs: Play Judgment Performance Collective Intelligence Simulation Transmedia Navigation Appropriation Networking Multitasking Negotiation Distributed Cognition “ Confronting the Challenges of Participatory Culture: Media Education for the 21st Century” Henry Jenkins
    • Collision of Educators, Literacies and Teaching Practices
    Studies indicate a very different future for education: User Created Content Social Networking Mobile Phones Virtual Worlds New Forms of Scholarship and Publication Massively Multiplayer Educational Gaming “ Six areas of emerging technology that will impact higher education within the next one to five years.” Horizon Report 2007, New Media Consortium and EDUCAUSE
    • Collision of Educators, Literacies and Teaching Practices
    We need to move away from outmoded teaching models: Formal –> Informal Competitive –> Collaborative Acquisition –> Process Generalized –> Personalized Inside –> Outside Student –> Learner Closed –> Open
  • Holly Willis Institute for Multimedia Literacy [email_address] 213-743-2937 iml.usc.edu Elizabeth Ramsey Institute for Multimedia Literacy [email_address]
  • Danielle Mihram Special Projects Librarian [email_address] Nancy Lutkehaus Professor, Anthropology [email_address] Lynn Swartz Dodd Lecturer, Religion [email_address] First image in presentation created using Wordle www.wordle.net