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What can we learn from games? 10 game mechanics that will make your web community more successful.

by on Nov 03, 2007

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The slides from a session held at the Barcamp Un-Conference in Berlin, november 3rd 2007.

The slides from a session held at the Barcamp Un-Conference in Berlin, november 3rd 2007.

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16 Embeds 209

http://www.slideshare.net 71
http://holger-dieterich.de 41
http://tube.voxybg.com 27
http://planningfallacy.posterous.com 13
http://www.prometeo.de 11
http://idothis.posterous.com 9
http://planningfallacy.com 9
http://anthonybuenfil.blogspot.com 9
http://21stcenturydigitalboys.wikispaces.com 5
http://tumblr.kemeny.cl 4
http://storify.com 4
http://blog.futurelab.net 2
http://gamearchitect.nl 1
https://jujo00obo2o234ungd3t8qjfcjrs3o6k-a-sites-opensocial.googleusercontent.com 1
http://trunk.ly 1
http://www.linkedin.com 1

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19 of 9 previous next Post a comment

  • legacy96 legacy96 Free Key Generators, Cracks, Hacks and more. Scanned and clean. Be free to check this website, you maybe find something for your purpouse :) http://quadrahacks.com/ 4 days ago
    Are you sure you want to
  • marmarko Marko Vasiljevic, Co-Founder at Play Entourage Game mechanics are becoming increasingly more interesting as a way to differentiate products. Mobile applications can now use game mechanics in conjunction with location to provide users with real value. More on the topic here: http://www.paddlinglikemad.com/general/on-location-currency-gaming-mechanics-and-creating-user-value/ 3 years ago
    Are you sure you want to
  • mywiidownloads mywiidownloads Thanks For Sharing
    My Wii Downloads
    4 years ago
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  • eldredl Lisa Eldred, Freelance editor, designer, and design researcher at Michigan State University Excellent! I wish I could have heard it live. Do you have a paper on this anywhere? 4 years ago
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  • benarent Ben Arent, Interaction Designer at benarent.co.uk Great Stuff. 5 years ago
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  • games games Very interesting

    5 years ago
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  • Jurie Jurie Interesting topic. This presentation reminds me of Amy Jo Kim's 'Putting The Fun In Functional' from ETech 2006.

    http://www.shufflebrain.com/etech06.htm

    5 years ago
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  • mpgomez Michael Gomez, User Experience and Interaction Design at Independent/Freelance I'm sorry I missed this session...I recommend Raph Koster's _Theory of Fun_ for all makers interested in learning from game design

    http://www.theoryoffun.com/

    5 years ago
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  • kosmar kosmar good one. thx!

    5 years ago
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What can we learn from games? 10 game mechanics that will make your web community more successful. What can we learn from games? 10 game mechanics that will make your web community more successful. Presentation Transcript