What Technology is on Your Museum's Horizon?

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Given at the Arkansas Museums Association annual meeting in March 2014. This presentation looks at the technologies covered in the Horizon Report: Museum Edition 2013.

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What Technology is on Your Museum's Horizon?

  1. 1. What Technology is on Your Museum’s Horizon? HEATHER MARIE WELLS
  2. 2. Inspiration "The best way to predict the future is to create it." -- uncertain
  3. 3. Agenda The process The technologies Implication activity
  4. 4. http:// www.nmc.org/ publications/ 2013-horizon- report-museum
  5. 5. Process Literature review Systematically & boardly answer research questions: Which of the key technologies will be most important to museum education in the next 5 years? What key technologies are missing from the list? What are key challenges related to education that museums will face during the next 5 years? What trends will have a significant impact on the ways museums use technologies in mission-mandated goals related to education? Multi-vote ranking system takes place to establish 12 technologies (4 per adoption time frame) Further research and expansion of topics to conducted Another voting takes place to narrow down to 6 technologies.
  6. 6. The Technologies 0 - 1 years 2 - 3 years 4 - 5 years BYOD Electronic Publishing Natural User Interfaces Crowdsourcing Location Based-Services Preservation and Conservation Technologies
  7. 7. BYOD - 0-1 Year Staff and visitors Wayfinding Sharing Learning
  8. 8. Crowdsourcing - 0-1 Year Promote community engagement Fundraising (Kickstarter or Patreon) Generating information Volunteer workforce
  9. 9. E-Publishing - 2-3 Years 50% of Americans access news online Repurpose existing content, inexpensive, various distribution outlets Next phases: link platforms together, responsive design
  10. 10. Location-based Services - 2-3 Years Content customized to user's location Extend physical reach, connect people, advertising/marketing Next phase: indoor geolocation (iBeacon and Google indoor maps)
  11. 11. Natural User Interfaces - 4-5 Years Touch, voice, and gestures Simulated interaction with objects Users become a part of the experience
  12. 12. Preservation and Conservation Technologies - 4-5 Years How do we keep this digital media for the future Digital curation, migration strategies, and new techniques Training new types of conservators Supplies of parts
  13. 13. Inspiration “Use your intelligence guided by experience" —Rex Stout
  14. 14. Activity Implication Wheel
  15. 15. Inspiration "The future is not laid out on a track. It is something that we can decide, and to the extent that we do not violate any known laws of the universe, we can probably make it work the way that we want to." --Alan Kay
  16. 16. Take Aways Advancement benefits from technology, but doesn’t necessarily require it It’s easier to keep-up then to catch-up Look for connections between things Look for convergences
  17. 17. Inspiration “Everything has to be done by someone for the first time; it might as well be you.” -- Ryan Wells
  18. 18. Thank You for Coming! HEATHER MARIE WELLS HEATHERMARIE.WELLS@CRYSTALBRIDGES.ORG WWW.LINKEDIN.COM/IN/HEATHERMARIEWELLS/ @HMWELLS
  19. 19. Image Credits Johnson, L., Adams Becker, S., Freeman, A., (2013). The NMC Horizon Report: 2013 Museum Edition. Austin, Texas: The New Media Consortium. Cover photograph by Visit El Paso: “El Paso Exploreum Museum.” Creative Commons Attribution License. Augmented Reality at Museu de Mataro by Kippelboy, April 2012 Crowdsourcing by adesigna http://www.flickr.com/photos/adesigna/ 4983863106/ By Mariordo (Mario Roberto Durán Ortiz) (Own work) [CC-BY-SA-3.0 (http:// creativecommons.org/licenses/by-sa/3.0)], via Wikimedia Commons By choko (you are here) [Public domain or CC-BY-2.0 (http:// creativecommons.org/licenses/by/2.0)], via Wikimedia Commons "John Underkoffler points to the future of UI," TEDTalk, February 2010. Full talk available at TED.com "Corporate interior: Violet Mirrored Illusion” by Phil Manker

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