Systematically & boardly answer research questions:
Which of the key technologies will be most important to museum
education in the next 5 years?
What key technologies are missing from the list?
What are key challenges related to education that museums will face
during the next 5 years?
What trends will have a signiﬁcant impact on the ways museums use
technologies in mission-mandated goals related to education?
Multi-vote ranking system takes place to establish 12 technologies (4
per adoption time frame)
Further research and expansion of topics to conducted
Another voting takes place to narrow down to 6 technologies.
0 - 1 years 2 - 3 years 4 - 5 years
BYOD - 0-1 Year
Staﬀ and visitors
Crowdsourcing - 0-1 Year
Promote community engagement
Fundraising (Kickstarter or Patreon)
E-Publishing - 2-3 Years
50% of Americans access news online
Repurpose existing content, inexpensive,
various distribution outlets
Next phases: link platforms together,
Location-based Services - 2-3 Years
Content customized to user's location
Extend physical reach, connect people, advertising/marketing
Next phase: indoor geolocation (iBeacon and Google indoor maps)
Natural User Interfaces -
Touch, voice, and gestures
Simulated interaction with
Users become a part of the
Preservation and Conservation
Technologies - 4-5 Years
How do we keep this
digital media for the future
Digital curation, migration
strategies, and new
Training new types of
Supplies of parts
“Use your intelligence guided by experience"
"The future is not laid out on a track. It is something
that we can decide, and to the extent that we do
not violate any known laws of the universe, we can
probably make it work the way that we want to."
Advancement beneﬁts from technology, but doesn’t
necessarily require it
It’s easier to keep-up then to catch-up
Look for connections between things
Look for convergences
“Everything has to be done by someone for the ﬁrst
time; it might as well be you.”
-- Ryan Wells
Thank You for Coming!
HEATHER MARIE WELLS
Johnson, L., Adams Becker, S., Freeman, A., (2013). The NMC Horizon Report:
2013 Museum Edition. Austin, Texas: The New Media Consortium. Cover
photograph by Visit El Paso: “El Paso Exploreum Museum.” Creative Commons
Augmented Reality at Museu de Mataro by Kippelboy, April 2012
Crowdsourcing by adesigna http://www.ﬂickr.com/photos/adesigna/
By Mariordo (Mario Roberto Durán Ortiz) (Own work) [CC-BY-SA-3.0 (http://
creativecommons.org/licenses/by-sa/3.0)], via Wikimedia Commons
By choko (you are here) [Public domain or CC-BY-2.0 (http://
creativecommons.org/licenses/by/2.0)], via Wikimedia Commons
"John Underkoﬄer points to the future of UI," TEDTalk, February 2010. Full talk
available at TED.com
"Corporate interior: Violet Mirrored Illusion” by Phil Manker