Virtual Worlds in Education

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    Virtual Worlds in Education - Presentation Transcript

    1.  
    2. Virtual Worlds in Education Hilary Mason Johnson & Wales University
    3. Participatory Media http://xkcd.com http://bvlg.blogspot.com
    4. Virtual Spaces = Web 2.0 + 3D
      • “ Video game” technologies enable the creation of a new type of place .
    5. Advantages of Virtual Spaces
      • Experience – The closest thing to being there physically.
      • Place – Creates a sense of ‘place’ that is not tied to a physical location, enabling serendipitous encounters.
    6. Advantages of Virtual Spaces
      • Experience + Place = Community
    7. Second Life
      • Second Life provides an open platform for user-created content with a low barrier to entry.
      • Second Life is free to use. Fees only apply to build persistent structures.
    8. Second Life and the Web
      • Second Life contains a full-featured programming language that enables data to flow from the web into and out of the environment.
    9. Educational Projects in SL
      • College campuses
      • Museums
      • Info Island Library
      • NOAA
      • Non-profits
    10. Global Outreach Morocco
    11. Community Action Association
      • Explore social and economic development issues locally and internationally
      • Develop critical thinking and team building skills
      • Experience personal growth and cultural diversity
      • Contribute through community service
    12. G.O. Morocco Goals
      • Use academic and intellectual skills and abilities to address social issues
      • Study-abroad experience
      • Student-driven project
    13. G.O. Morocco Project
      • Virtual Morocco is a “best of” Moroccan tourist experience in a virtual space.
      • The team researched and designed the experience to educate people about Moroccan culture, while hopefully enticing them to think about Morocco as a tourist destination.
    14. Prototype
      • Hassan II Mosque
    15. Presentations
      • Casablanca Technology Incubator
      • Moroccan Ministry of Tourism
    16. Cultural Immersion
      • Living and working in Morocco
      • Community interaction
      • Personal growth
      • Contextualization
    17. Business and Community Development
      • Students were given the option to take a credit-bearing course to complete the project.
    18. [video] http://video.google.com/videoplay?docid=-2720481925666510600&q=virtual+morocco
    19. GO Morocco
    20. Virtual Morocco
      • Over 4,500 visitors since the official launch
      • Created publication and occupational opportunities for students
      • Has led to internal and external collaboration
      • Platform for new tools
      • Generated new projects
    21. Virtual BLAST
      • BLAST is the Balloon-borne Large-Aperture Sub-millimeter Telescope.
      • BLAST flew over Antarctica
      • in December, 2006 and in
      • Second Life in April, 2007.
    22. What we Virtually Learned
      • Leverage the advantages of the virtual space
      • Community is essential
      • Evaluation is difficult
      • Control is a losing battle – give it up!
    23. Questions
      • Can a mixed-reality cultural experience provide the same benefits of a traditional experience?
      • How do people interact in virtual environments?
      • How can information be communicated effectively?
      • Can virtual environments provide a platform for students to prototype business and artistic concepts?
    24. Tools and Visualizations
      • InfoFez
      • SLMetrics ( http://www.slmetrics.com )
      • Stargate
      • Handshow Chair
    25. Future Plans
      • Virtual Morocco is growing
      • Integrate SL and web services (data and commerce)
      • Virtual Rhode Island!
      • Coming soon
        • Voice and open-source
        • Identity management
        • Integration with web and other spaces
    26. Getting Involved
      • SLED mailing list ( http://www.secondlife.com )
      • SimTeach wiki ( http://www.simteach.com )
      • Sloodle (Linking Moodle and SL)
      • ICT Library on Info Island
      • Thank you!
      • http://slurl.com/secondlife/casablanca/132/82/26/

    + Hilary MasonHilary Mason, 3 years ago

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    An overview of using Second Life in education, with more

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