Surag E Learning Through Gaming

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Surag E Learning Through Gaming

  1. 1. elearning through gaming Making learning a fun experience! Surag Ramachandran
  2. 2. Ready for the game? <ul><li>Gaming - the 60 billion dollar industry! </li></ul><ul><li>Games - played again and again </li></ul><ul><li>Games - puts you in control </li></ul><ul><li>Avatars – that is, you! </li></ul><ul><li>Moving the levels up </li></ul><ul><li>Learning scenarios </li></ul><ul><li>Rich media interactivity </li></ul><ul><li>You may feel happy, computer can’t! </li></ul><ul><li>Do not lack motivation to play games </li></ul><ul><li>Instant feedback </li></ul><ul><li>Collaboration among users </li></ul><ul><li>Examples of games for elearning </li></ul><ul><li>How to make games? </li></ul><ul><li>Case Study </li></ul><ul><li>Concluding Note </li></ul>
  3. 3. Gaming – the 60 billion dollar industry! <ul><li>“ The video game industry will grow to $58.4 billion in revenue in 2007”. </li></ul><ul><ul><li>Carless, S. Informa. Gamasutra (October 24, 2005); www.gamasutra.com/php-bin/news_index.php?story=6942 </li></ul></ul><ul><li>“ Globally, online learning is a $ 12 billion market”. </li></ul><ul><ul><li>Times of India, newspaper dated September 12, 2007. </li></ul></ul>
  4. 4. Games - played again and again <ul><li>While lessons are seldom revisited! </li></ul><ul><ul><li>Revisiting the games means more practice and reinforcement of the theory. </li></ul></ul>
  5. 5. Games - puts you in control <ul><li>You decide the flow </li></ul><ul><ul><li>For example, </li></ul></ul><ul><ul><ul><li>which car to drive </li></ul></ul></ul><ul><ul><ul><li>which player to choose </li></ul></ul></ul><ul><ul><ul><li>which direction to move </li></ul></ul></ul>The self-pacing games are more user-centric or learner-centric!
  6. 6. Avatars – that is, you! <ul><li>Apart from control of situations you can control the avatar </li></ul><ul><ul><li>For example, </li></ul></ul><ul><ul><ul><li>In role-playing games you can control the actions of the avatars that represent you. </li></ul></ul></ul>The personalization offers a high level of engagement
  7. 7. Moving the levels up <ul><li>Games offers incremental learning </li></ul><ul><li>You progress to next level, which is the next task </li></ul>The incremental games brings you a sense of achievement!
  8. 8. Learning scenarios <ul><li>Games create the scenarios where your learning takes place </li></ul><ul><li>Contextualization helps in better grasp of ideas </li></ul>
  9. 9. Rich media interactivity <ul><li>Mix of 2D/3D avatars, graphics, scenarios, objects, audio-visual effects, and skill building opportunities – an upper hand </li></ul><ul><li>Makes you interact with the media rather than sit and watch it </li></ul>
  10. 10. You may feel happy, computer can’t! <ul><li>Celebrate the victories! </li></ul><ul><li>Feel safe to lose! </li></ul>In the virtual world of gaming, learn the lesson from failures and start again!
  11. 11. Do not lack motivation to play games <ul><li>Traditional elearning packages may suffer from lack of motivation from learner’s end </li></ul><ul><ul><li>The absence of human factor aggravates it </li></ul></ul><ul><li>This problem can be solved to greater extent by games </li></ul>
  12. 12. Instant feedback <ul><li>Feedback stimulates action even when it is negative </li></ul>
  13. 13. Collaboration among users <ul><li>Teaches each other to reach goals </li></ul>
  14. 14. Examples of games for elearning <ul><li>Business Simulation Games </li></ul><ul><ul><li>Role Playing Games (Call centre employees, customer service employees) </li></ul></ul><ul><ul><li>Leadership Training Simulators – real life decisions </li></ul></ul><ul><ul><li>Employment Simulators – Employee Assessments for HR team, managers, and so on before hiring </li></ul></ul><ul><li>Treasure Hunt </li></ul><ul><ul><li>For locating where data is placed </li></ul></ul><ul><ul><li>For locating locations for new employees </li></ul></ul><ul><li>And much more… </li></ul>
  15. 15. How to make games? <ul><li>For beginners: </li></ul><ul><ul><li>Gmaker ( www.yoyogames.com /make ) </li></ul></ul><ul><ul><ul><li>It is free  </li></ul></ul></ul>
  16. 16. Case Study <ul><li>Save the Princess game </li></ul><ul><ul><li>You are asked to save the princess put in a prison, of a palace. </li></ul></ul><ul><ul><li>When you reach each room, you find something written on the door. (these things are some new lessons). </li></ul></ul><ul><ul><li>In each room you are asked to solve the puzzles (puzzles are questions based on things that you have read on the door). </li></ul></ul><ul><ul><li>You move to the correct next room only when you solve the puzzles correctly. </li></ul></ul><ul><ul><li>Finally you reach the last room, where the princess is kept and you save her. </li></ul></ul>
  17. 17. Concluding Note <ul><li>Yes, games can give you serious business. However, don’t forget to have fun in the process! </li></ul><ul><li>Feel free to contact me at: </li></ul><ul><ul><li>[email_address] </li></ul></ul>
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