2012 Annual Conference of English EducationWeb 2.0과 영어교육 연구동향 김혜영 중앙대학교
What is Web 2.0?Wordle “Beautiful Word Cloud “http://www.wordle.net/
UCC LMS Social Networking Content Key Notions Syndica- Micro- tionblogging Blogging Wikis Virtual World Mashup Widgets Podcasting Web 2.0
Top 10 Web 2.0 apps in L2 education Blogger, Wordpress – 블로그 Google Docs– 웹기반 복합 문서공유 시스템 Voki, voicethread, Voxopop – 음성기반 네트워킹 Go animate, animoto – 애니매이션, 영상 제작 Wikispaces, PBworks – 위키 Polleverywhere, Survey monkey–설문조사 Moodle, Blackboard, Adobe connection –LMS 수업운영 Edmodo –교육용 페이스북 Reddit – 웹 콘텐츠 랭킹 커뮤니티 Youtube, TED, delicious –동영상 콘텐츠 공유 Prezi, Slideshare– 프리젠테이션 제작 및 공유 커뮤니티
What is Web 2.0? Coined in 2003 by OReilly Media Inc., publishers of technology-related books The emergence of a set of applications on the web which facilitate a more socially connected web where everyone is able to add to and edit information online (Anderson 2007). Key Characteristics Power to the user (from editor, publisher) Harnessing collective intelligence (OReilly, 2005) "Web as a platform" (OReilly, 2005)
How do web 2.0 technologiesenhance language learning? AUTONOMY Meta-cognition Corpus/Concordancing Literacy Data-Driven Learning (DDL) Self-Access Learning Learner as a researcher & knowledge constructer Digital Learner-centered learningStorytelling/blogging Self-directed learning Narrative practice Web 2.0 Social Networking Multimedia/Mashup Collaborative learning/ Blended learning/ Social Interaction skill integration Authentic Web Tasks/ Virtual experience Meaning Task-based learning Motivation Game-based learning Negotiation Competence
Data-Driven Learning Key Notions Since the advent of Information and Communication Technology (ICT), DDL has been attended as a new way of learning in language education (Chan & Liou, 2005; Hadley, 1997; Johns, 1991; Kar & Mar, 1993; Lee, Ko, 2005; Ste vens, 1995; Whistle, 1999). DDL A method of learning language with authentic language sample (e. g. corpus data) by using software program (e.g. concordancer). “language-learner = a research worker whose learning needs to be driven by access to linguistic data (John, 1991, p. 2). A grammar-consciousness raising method because it is language learner s themselves who explore and discover the language patterns by accessing real-life language data. DDL can bridge a critical gap between product and process grammar te aching approach by helping learners to move along the pedagogic continuu m from product to process (Baston (1995, p.99).
Data-Driven Learning Book Reviews•Mishan, F. (2005). Designing authenticity into language learning materials. USA: Intellect Books.• OKeeffe, A.,McCarthy, M. & Carter, R. (2007). From Corpus to Classroom: Language Use andLanguage Teaching. Cambridge: Cambridge University PressHunston, S. (2002). Corpora in applied linguistics. Cambridge, UK: Cambridge University Press.•Wichmann, Anne; Fligelstone, Steven; McEnery, Tony & Knowles, Gerry (eds) (1997): Teaching and Language Corpora. London: Longman.•Nation, P. (1994). New Ways in Teaching Vocabulary. Alexandria, VA: TESOL.• Encarnación H., Quereda, L. and Santana J. (1997) Corpora in the Foreign Language Classroom. Selected papers from the Sixth International Conference. Amsterdam: Rodopi•Hundt, M.,. Nesselhauf , N. & Biewer, C. (2007), Corpus Linguistics and the Web. Amsterdam: Rodopi.
Corpus-based CALL studies 김혜영, 전수인. (2009). 코퍼스기반 CALL 연구동향 : 질적메 타분석. 영어교육연구, 21(2), 283-310. 코퍼스기반의 영어교육관련 국내외 논문 71편 질적 분석 결과 도출 이제영 (2012). 코퍼스기반 국내 CALL 연구동향: 메타분석 을 통한 효과분석. Multimedia-Assisted Language Learning, 15(3), 83-111. 32개 국내연구에서 134개의 연구결과로 양적 메타분석
Independent Learning Association Self-directed Learning Self-Access Autonomy Reflection and NarrationMotivation and Independence
II. Social Networking& Computer-mediatedcommunication(CMC)
Social Networking Key Notions Network-based language teaching (NBLT, 2001) 외국어교육의 사회인지적 관점에서 본 Technology의 역할 타인과의 상호 협력 (online collaboration, social interaction) 의미의 협상 (meaning negotiation) 실제적인 의사소통적 과업 제시 (authentic communication task) 자연스런 담화커뮤니티를 조성 (target language discourse community CMC Social Networking ASCM Mashup (ex. google docs, wikispaces) SCMC Combination (ex. 카톡 ,페이스북)•Bryan Smith(2012). Eye Tracking as a Measure of Noticing: A Study of Explicit Recasts in SCMC.Language Learning and Technology,16(3) pp. 53-81•Íñigo Yanguas (2010). Oral Computer-Mediated Interaction Between L2 Learners: It’s About Time!Language Learning and Technology, 14(3). pp. 72–93
Social Networking Book Review The Next Generation: Social Networking and Online Collaboration in Foreign Language Learning Edited by Lara Lomicka and Gillian Lord CALICO Monograph Series Volume 8 Table of Contents1. Introduction to social networking, collaboration, and Web 2.0 tools2. Podcasting for language learning: Re-examining the potential3. Social-networking sites in foreign language classes: Opportunities for re-creation4. Microblogging on Twitter: Social networking in Intermediate Italian classes5. RSS and social personalized start pages: Optimizing e-language learning through content syndication6. Collaborative writing in wikis: Insights from culture projects in intermediate German classes7. The chatbot as a peer/tool for learners of French Language learner attitudes toward virtual worlds: An investigation of Second Life8. Learner requests in Spanish: Examining the potential of multiuser virtual environments for L2 pragmatic acquisition9. Annotated bibliography
Social Networking Book Review Present and Future Promise of CALL: From Theory and Research to New Directions in Language Teaching Edited by Nike Arnold & Lara Ducate CALICO Monograph Series Volume 5 Table of Contents Technology, CALL, and the Net Generation: Where are We Headed from Here? Linking Second Language Acquisition, CALL, and Language Pedagogy Interpersonal Communication in Intracultural CMC Listening Comprehension in the Age of Web 2.0 CALL Technologies for L2 Reading Post Web 2.0 Writing Between the Lines: Acquiring the Presentational Mode through Social Tools Teaching Culture through CALL Beyond Comparisons: Frameworks for Developing Digital L2 Literacies Connecting with CALL: Using Technology to Connect Language Learners with Other Disciplines Communities: Exploring Digital Games and Social Networking Computer-based Language Assessment: Prospects for Innovative Assessment Teaching and Assessing Pronunciation with Computer Technology" Evaluation of Courseware and Websites" Calling on Educators: Paving the Way for the Future of Technology and CALL" Blended and Open/Online Learning: Adapting to a Changing World of Language Teaching"
Social Networking Book Review Recent Social networking articles in Multimedia-Assisted Language Learning (2010-2011)• Twitter and Implications for Its Use in EFL Learning 트위터를 활용한 영어쓰기 학습이 대학생들의 영어쓰기 능력에 미치는 영향 웹기반 및 모바일 블로깅을 활용한 웹 환경에서의 쓰기 효과 소셜네트워킹 사이트와 외국어 학습 A Blog Space for Autonomous Learning Three Teachers’ Initial Efforts to Use Twitter for Teaching English in Public Schools
III. Virtual Word, Mashup, and Authentic Tasks
Online Tasks Key Notion“Learning methods that are embedded in authentic situations are not merely useful; they are essential.” - Brown, Collins & Duguid. 1989Authentic tasks =Web tasks =CALLTasks•Tandem Project• Keypal Project• Webquest• Cross-cultural Project•…
Virtual Experience, Games Second LifeBritish Council Second Life
Virtual Experience, Games Game-based learning• 2012 CAILCO Keynote Address“Why Game-like Learning Now (And What Is It)?”• LLT 2013 Call for papers – Special Issue Jame Paul Gee (Arizona State University)“Game and Play Activity in Technology- Situated Language •Mediated L2 Teaching and Learning” language is always used from a perspective and always occurs within a context. There is no neutral use of language. Meaning is socially-constructed within Discourse communities. • New Literacy Language is not the only communication system. multimodal literacy, visual literacy
Mashup, Multimedia Voki = animation avatar + SNS + Text-to-Speech + voice-recording+ moblie phone Google Doc = email + OS (excel, doc, ppt, access)+ web + Chatroom + instant messenger+ online poll + XML etc.
DS is evolution of narrative writing where multimedia tools are used to enhance a story, critical thinking, and media literacy (Ohler , 2005; 2006)‘Meaning-making’ through visual/verbal synergy (Royce, 2002), Synaesthetic semiosis (Kress, 1998, 2003)DS affects the author’s voice and DS reflect cultural, social, and intention (Nelson, 2006). diverse values (Shin & Cimasko, 2008).
Digital Storytelling References Digital Storytelling Workshop 2012 (From TESOL CALL IS) http://evosessions.pbworks.com/w/page/48516114/ Digitalstorytelling2012
CALL Journals listed in SSCI BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY Bimonthly COMPUTATIONAL LINGUISTICS Quarterly COMPUTER ASSISTED LANGUAGE LEARNING Bimonthly V COMPUTERS & EDUCATION Bimonthly EDUCATIONAL TECHNOLOGY & SOCIETY Quarterly ELT JOURNAL Quarterly ENGLISH FOR SPECIFIC PURPOSES Quarterly ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT Bimonthly V FOREIGN LANGUAGE ANNALS Quarterly IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES Quarterly INTERNATIONAL JOURNAL OF COMPUTER-SUPPORTED COLLABORATIVE LEARNING Quarterly INTERNATIONAL JOURNAL OF CORPUS LINGUISTICS Quarterly INTERNATIONAL JOURNAL OF MOBILE COMMUNICATIONS Bimonthly JOURNAL OF COMPUTER ASSISTED LEARNING Bimonthly JOURNAL OF COMPUTER-MEDIATED COMMUNICATION (0ld)Quarterly JOURNAL OF EDUCATIONAL COMPUTING RESEARCH Bimonthly JOURNAL OF SECOND LANGUAGE WRITING Quarterly LANGUAGE LEARNING &TECHNOLOGY tri-annual V IF :2.465 JCR 2nd ranked LITERARY AND LINGUISTIC COMPUTING Quarterly V MODERN LANGUAGE JOURNAL Quarterly RECALL Tri-annual V If: 0.95 STUDIES IN SECOND LANGUAGE ACQUISITION Quarterly SYSTEM Quarterly V TESOL QUARTERLY Quarterly
Conferences APACALL(Asia-Pacific Association of Computer-Assisted Language Learning CALICO(The Computer-Assisted Language Instruction Consortium) EuroCALL IALLT(International Association of Language Learning Technology) ILA(Independent Learning Association) KAMALL(Korea Association of Multimedia-Assisted Language Learning) LET (The Japan Association of Language Education and Technology PaCALL TESOL-CALL IS Electronic Village World CALL