D3 Design Games
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D3 Design Games

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30 minutes introduction to D3's Design games

30 minutes introduction to D3's Design games

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D3 Design Games D3 Design Games Presentation Transcript

  • design games
  • henryjacob.com Imagine. Invent. Involve.
  • Design Boundaries Code Architecture Solution Business Life
  • Innovation Intelligence Interaction Information
  • play
  • www.designdrivendevelopment.org
  • Startup Understand Question Design Experience
  • #1: Meaning of Life What are we up to here? Creating stuff we’ll remember… years from now. Tom Peters, WoW Projects.
  • #1: Meaning of Life Define your goals
  • #2: Name your kid
  • #2: Name your kid Project Name
  • Startup Understand Question Design Experience
  • #3: Most Wanted
  • #3: Most Wanted Most wanted posters for each (type of) customer
  • #4: Domain Map People Places Things Tasks Documents Relationship
  • #4: Domain Map
  • #4: Domain Map Domain Map Poster
  • #5: User Hunt
  • Name? Role/Designation? What is expected from this Role? How many such users will be there?   Average Age? Work Experience? General Behavior?
  • #5: User Hunt Persona Poster Organization Structure
  • #6: Day of a User
  • #6: Day of a User Task Details: Name? Description? How is it performed? Why is it performed? Where is it performed? When is it performed? What kind of information they need to perform this task?
  • #6: Day of a User Task Cards
  • Startup Understand Question Design Experience
  • #7: Bruce Almighty
  • #7: Bruce Almighty Re-imagine the existing process Identifying the tasks which can be automated or eliminated.
  • #8: Story Teller
  • #8: Story Teller User Stories/Experience
  • Startup Understand Question Design Experience
  • #9: Agent
  • #9: Agent How and where the user will interact with the system? How software should behave? Innovation & Interaction
  • #9: Agent Interaction Requirements Or User Journey
  • #10: Infograph
  • #10: Infograph Navigation Requirements
  • #11: Low Fidelity Prototypes
  • #11: Low Fidelity Prototypes Information Architecture
  • #12: Magic Wand
  • #12: Magic Wand Google’s Spell Check and Suggestion IE’s URL Auto Complete Remembering username/password Amazon's Recently visited products Java Web Server’s Connection Retry Window’s Auto Scroll
  • #12: Magic Wand Intelligent features
  • Startup Understand Question Design Experience
  • #13: Walking in the user shoe
  • www.designdrivendevelopment.org
  • “If the software were magic, what would it do?”