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Ndc2010 전형규 마비노기2 캐릭터 렌더링 기술

by henjeon on May 25, 2010

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  • GoldReaper GoldReaper 그래픽의 리얼한 표현과 렌더링도 중요하지만, 게임의 최적화 정도가 더 중요하지않을까요? 파이널판타지도 그것때문에 유저수가 적구요. 온라인게임인 만큼 최적화의 유무가 크게 작용하는 점이 마음에 걸리네요. 렌더링을 복잡하게 하면 할수록 최저사양요구도가 늘어나고 때문에 최적화작업이 더욱 불리해집니다. bone 갯수를 조금만 줄이도록 노력해봅시다 1 month ago Reply
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  • deminit deminit at deminit zz 1 year ago Reply
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Ndc2010 전형규 마비노기2 캐릭터 렌더링 기술 — Presentation Transcript