Prototyping is often a misunderstood subject especially when it comes to mobile apps. It is often mistaken for wireframing or detailed project specifications.
In this talk, Paul Ardeleanu -- author of Skills Matter's Intro and Advanced iOS training courses -- discusses the tools available and shares his personal expediencies leading a team of iOS and Android developers.
Topics will range from wireframing, asserting your friend's idea, dealing with "troublesome" clients/projects, handling miscommunication between developers, project managers and designers. Based on an idea from attendees, Paul will attempt to create a rough prototype
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