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Importing a flexi skirt
1. Importing a Flexi Skirt
FROM SECOND LIFE INTO OPEN SIM
THIS TUTORIAL USES KITELY, BUT SHOULD WORK FOR OTHER OPEN SIM
WORLDS
INSTRUCTIONS ARE PROVIDED FOR: FIRESTORM; SINGULARITY; COOL VL
VIEWER
2. Outfit to be re-created:
This outfit is made on texture layers (pants, gloves, shirt) and has a prim
skirt created using a Trendy Templates skirt rezzer.
Using the rezzer for the skirt means that all the skirt prims were ‘created’
by my avatar and are rezzed under my avatar’s name.
3. Rez your flexi skirt in Second Life
All prims MUST belong to you (i.e. you
must have made them yourself or via a
rezzer) – this will NOT work for prim skirts
that you have simply attached a prim of
your own to!
If you are the original creator of the
textures, they can be exported along with
the skirt – if not (even if they are full
perm), they will NOT be exported.
NB: any sculpt pieces, such as belts, will
NOT be exported unless you are the
original creator of the sculpt map.
4. In Firestorm (exporting):
Right click on the skirt to access the pie
chart:
More >
More >
Save As >
Backup
Save the file to your computer.
Note: if the textures were created by a
different avatar (even if full perm) they will
NOT be exported along with the object(s).
NB: Firestorm uses a non-standard format (.oxp) for backups which can only be imported using Firestorm – xml backups which
can be created using Cool VL Viewer or Singularity are possibly better for longer term backup.
5. In Firestorm (importing):
1. From the Build menu, select:
Upload > Import linkset
2. Select your oxp file
3. On the dialog box, tick:
Do not attach object
Upload
4. Click the Import button
The flexi skirt will be imported as a
linkset (with the default wood texture).
5. Import/add textures
6. In Singularity (exporting):
Right click on the skirt to access the pie
chart:
More >
More >
Export >
XML
Save the file to your computer.
Note: if the textures were created by a
different avatar (even if full perm) they will
NOT be exported along with the object(s).
NB: Singularity had not been updated since Feb 2015 (as of 18 August 2015) – for this reason I suggest Cool VL Viewer as an
alternative as it has a very similar feel, but is updated regularly.
7. In Singularity (importing):
1. From the File menu, select:
Import Object XML
(NB: if you were able to export the
textures because you were the original
creator of them, then you can use the
2nd option to ‘Import with Textures’)
2. Select your xml file and open to
upload
The flexi skirt will be imported as a
linkset (with the default wood texture).
3. Import/add textures
8. In Cool VL Viewer (exporting):
Right click on the skirt to access the pie
chart:
More >
More >
Export >
Backup
Save the file to your computer.
Note: if the textures were created by a
different avatar (even if full perm) they
will NOT be exported along with the
object(s).
9. In Cool VL Viewer (importing):
1. From the File menu, select:
Import/Export Objects > Import Object
(NB: if you were able to export the
textures because you were the original
creator of them, then you can use the
2nd option to ‘Upload Textures + Import)
2. Select your xml file and open to
upload
The flexi skirt will be imported as a
linkset (with the default wood texture).
3. Import/add textures