Social Networking NNYLN
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Social Networking NNYLN



An introduction to social networking sites and how libraries can position themselves to use them.

An introduction to social networking sites and how libraries can position themselves to use them.



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Social Networking NNYLN Social Networking NNYLN Presentation Transcript

  • WEIRD, WONDERFUL OR WORK RELATED? Social Software NNYLN Library Assistants Conference Oct. 23, 2008
  • Definitions
    • What is social networking ? Ambiguous, evolving, HUGE.
    • Online communities (usually web-based) where individuals can share common interests, activities and ideas, get connected, meet new people, and generally communicate.
    • Web 2.0: web based interconnectivity and interactivity
    • Library 2.0: library services integrated with Web 2.0
    • Tagging , Tag clouds, Folksonomies (subject headings?)
    • RSS feeds (really simple syndication)
    • Mash-up (mixed content is recombined)
    • WYSIWYG (sort of easy web editor)
    • Phishing (identity theft technique)
  • Early Forms of Social Networking
    • Telephone, Conference calls
    • Email, Email discussion lists, Email reference
    • Chat rooms
    • BBS (bulletin board systems)
    • Usenet
    • Tupperware parties? (well maybe not)
  • Who are the Social Network Users?
    • Millions: Young and Old
    • Children & adolescents: Games, texting, artwork
    • College students: Stay connected with family & friends
    • Professionals: Share information, ideas, opportunities
    • Family members : Online calendars, photo-sharing
    • Parents: Support groups, advice, event planning
    • Retirees: Voice opinions, advice, shop
  • Teen Content Creators
    • 39% of online teens share their own artistic creations online, such as artwork, photos, stories, or videos, up from 33% in 2004.
    • 33% create or work on webpages or blogs for others, including those for groups they belong to, friends, or school assignments, basically unchanged from 2004 (32%).
    • 28% have created their own online journal or blog, up from 19% in 2004.
    • 27% maintain their own personal webpage, up from 22% in 2004.
    • 26% remix content they find online into their own creations, up from 19% in 2004.
    • Amanda Lenhart, Mary Madden, Alexandra Rankin Macgill, and Aaron Smith, Pew Internet & American Life Project December 19, 2007
  • Connect with People
    • Facebook: Academic social site
    • MySpace: General public social site
    • Ning: Create your own subject specific social sites
    • Cafemom: Advice and support for moms
    • Orkut: General public social site by Google
    • Linkedin : Professional’s network
    • Dating Services: eHarmony,, JDate, Christian Mingle, ManHunt
  • Collaborate and Connect
    • Wikis (Hawaiian word for “fast”)
    • Blogs (web log)
    • Twitter (microblog)
    • Instant Messenger (chat)
    • FriendFeed (aggregator for blogs, video, etc.)
  • Share Your Inspirations
    • Google Docs (spreadsheets and word processing)
    • Zoho Docs (spreadsheets and word processing)
    • Slideshare (power point sho
    • del.ic.ious ; spurl ; furl (bookmark & URL management)
    • 43Things (share your goals and progress)
    • DeviantArt ; Artbreak (share art works)
    • Creative Commons (works in the public domain)
  • Retail Therapy
    • Amazon (reviews and tagging and ratings)
    • eBay
    • Craigslist
    • Stylehive
    • iliketotallyloveit
    • Shoplette
  • Photo & Video Sharing
    • Flickr (Picture Australia, Library of Congress)
    • Picasa
    • Picnik/Webshots
    • Shutterfly
    • YouTube
    • Google Video
  • Virtual World Meets Real World
    • Couch Surfing (visit another city or country)
    • Rideshare (find a ride)
    • Geocaching (locate treasures) 12986
    • Flash mob (performance art happening)
    • Webkinz (buy a stuffed animal then create a virtual world for it)
  • Flash Mob Pillow Fight
  • Books and Reading
    • LibraryThing
    • LibraryThing for Libraries
    • GoodReads
    • aNobii
    • Shelfari
    • BooksConnect
    • Books iRead
  • Play Games
    • Webkinz
    • Second Life
    • World of Warcraft
  • News
    • Digg
    • Reddit
    • Propeller
    • Fark
    • Slashdot
    • i am bored : focus on weird and silly stuff
    • hugg : environmental issues
    • NowPublic : citizen journalism
    • truemors : social rumors
  • Issues: The Good and the Bad
    • Trust (recognize intentional misrepresentation)
      • (inventing a cool avatar is acceptable and common)
      • (phishing and soliciting minors is illegal)
    • Privacy (managing your online identity)
      • Be careful of what types of information you share
      • Manage your profile settings
    • Identity theft (protect your credit and accounts)
    • E-learning (educational opportunities)
    • Information Literacy (effective use of technology)
    • Digital Inequalities (literacy, age, race, gender income bracket and educational backgrounds)
    • Copyright , Ownership and Fair Use
  • Best Practices : USE COMMON SENSE!
    • Read the privacy policies and check your profile settings
      • Who can view your content (friends, family anyone?)
      • Who owns your content (you or the network owners?)
      • Who can download and use your content?
      • Is your content searchable by web crawlers and search engines?
    • Be cautious about what you post:
      • Your name and phone number?
      • Your calendar and work schedule?
      • Your address or work location?
      • Pictures of yourself doing fun (but possibly indiscreet) things?
      • Online chatter with friends about highly personal things?
      • Photos of family, friends or children?
    • Assume anyone can or will see your content (e.g. employers, family members, clergy, pedophiles, stalkers, criminals)
    • Don’t forget it is the internet…a virtual main street.
  • Questions?
          • Marianne Hebert
          • SUNY Potsdam
          • [email_address]