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Talk for Internet Librarian, Monterey, CA - Oct 2011

Talk for Internet Librarian, Monterey, CA - Oct 2011



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  • Ron Johnston , Executive Director of the Australian Centre for Innovation
  • Watts Humphrey – author of numerous technical and management books including Managing for Innovation: Leading technical people
  • Theodore Levitt – former editor of Harvard Business review and trend setting book Innovation in Marketing ( 1962)
  • “ I start where the last man left off” – Thomas Edison
  • http://thejournal.com/articles/2011/10/12/michael-wesch-its-a-pull-pull-world.aspx Article Michael Wesch: It's a 'Pull, Pull' World Did the video the Machine is us/ing us
  • The People’s University The community’s Living Room The marketplace of ideas
  • The People’s University The community’s Living Room The marketplace of ideas
  • Friedrich Froebel created Kindergarten (1837 first school Kindergarten) 19 th century The name Kindergarten signifies both a garden for children, a location where they can observe and interact with nature, and also a garden of children, where they themselves can grow and develop in freedom from arbitrary political and social imperatives. In 1837, having developed and tested a radically new educational method and philosophy based on structured, activity based learning, Froebel moved to Bad Blankenburg and established his Play and Activity Institute which he renamed in 1840 Kindergarten ." The kindergarten was essentially tri-partite: toys for sedentary creative play (these Froebel called gifts and occupations ) games and dances for healthy activity observing and nurturing plants in a garden for stimulating awareness of the natural world It was a search for metaphysical unity , in which the potential growth to wholeness of the individual child within the natural world would fulfil an harmonious ideal within the mind of God. " Peter Weston in The Froebel Educational Institute : the Origins and History of the College Froebel's philosophy of education were based on the concepts of free self-expression, creativity, social activity, and motor ability and work.
  • Within 20 years of Frobeol’s death died in 1852 ( 1872) , Kindergarten was mandatory in western Eurpore for all childrem
  • Froebel developed a specific set of 20 "gifts" and "occupations" - physical objects such as balls, blocks, and sticks - for children to use in the kindergarten. Froebel carefully designed these gifts to help children recognize and appreciate the common patterns and forms found in nature. Froebel's gifts were eventually distributed throughout the world, deeply influencing the development of generations of young children.
  • Global Toy Sales Reached $71.96 Billion in 2007 and Expected to Top $86.3 Billion in 2010 Us = 30 billion 75 million children under 18 roughly $400/child
  • Learning 2.0 is the idea that blossomed from my thoughts and in developing the program I sought to remove the knowledge expert from the front of the class equation and capitalize on the two most important factors of any learning environment. That being have engaged participates ( notice these are not students, they’re participants who are engaged in their own learning) and motivation. Everyone needs some type of motivation to learn. So with the instructor removed from the classroom and the notion that participates would be engaged in charge of their own learning, I came up with some goals and fundamentals for this new program.
  • http://www.childrenliteracylab.org/uploads/website/docs/1773-1-Reshaping%20libraries%20in%20Denmark.pdf Danish Ministry of Culture
  • Theodore Levitt – former editor of Harvard Business review and trend setting book Innovation in Marketing ( 1962)

Inno'PLAY'ion Presentation Transcript

  • 1. Libraries, Learning & the Creative Economy Inno- -ion PLAY Helene Blowers Digital Strategy Director Columbus Metropolitan Library Internet Librarian, Oct 2011 Monterey, CA http://www.flickr.com/photos/rachelpasch/4690129272
  • 2. What I had planned to talk about…
  • 3. http://www.flickr.com/photos/thinkpublic/3042791963
  • 4. “ Innovation is this amazing intersection between someone's imagination and the reality in which they live.” - Ron Johnson What it is …
  • 5. " Innovation is the process of turning ideas into manufacturable and marketable form ." — Watts Humphrey
  • 6. Innovation is about mashing together the KNOWN with the UNKNOWN .
  • 7. Published knowledge is old knowledge : The art of intelligence in the 21st Century will be less concerned with integrating old knowledge and more concerned with using published knowledge as a path to exactly the right source or sources that can create new knowledge tailored to a new situation , in real time . - Robert Steele http://www.flickr.com/photos/fredarmitage/91520238/ The Known …
  • 8. The Known … http://www.flickr.com/photos/jamiesrabbits/4806918570 “ I start where the last man left off” – Thomas Edison
  • 9. The Unknown … http://www.flickr.com/photos/charles_chan/544022867
  • 10. The Unknown … http://www.flickr.com/photos/toddler/3450871850 http://www.flickr.com/photos/bdesham/2432400623
  • 11. Fuel Curiosity Creativity Collaboration http://www.flickr.com/photos/fornal/394740182/ The Unknown …
  • 12. "We've talked for years about the digital divide and how, if you're on the wrong side of that technology access gap, you get left behind. I think there's the potential now for a kind of curiosity gap . Consider how much further ahead a curious student will be, compared with a student who lacks curiosity, in an environment in which he or she can reach out and grab new knowledge anytime, anywhere on all kinds of devices. If you're a curious person, you'll learn and grow; if you're not, you could just drift along while others race ahead.“ - Michael Wesch cultural anthropologist http://www.flickr.com/photos/drp/1395403
  • 13. “ The illiterate of the future are not those who can't read or write but those who cannot learn, unlearn , and re-learn .” - Alvin Toffler  http://www.flickr.com/photos/ogimogi/2253657555/ The Unknown … Provide Spaces Resources Tools
  • 14. The Unknown … http://www.flickr.com/photos/toddler/3450871850 http://www.flickr.com/photos/bdesham/2432400623
  • 15. People’s University Community’s Living Room Marketplace of Ideas http://www.flickr.com/photos/charles_chan/544022867
  • 16. http://www.flickr.com/photos/clairity/590697378/
  • 17. The evolution of idea exchange
  • 18. The evolution of idea exchange
  • 19. The evolution of idea exchange
  • 20. The evolution of idea exchange PLAY!
  • 21. " You can discover more about a person in an hour of play than in a year of conversation ." - Plato
  • 22. Let’s talk about Play …
  • 23. What is Play? Play is the highest form of human activity - Nietzsche philosophy http://www.flickr.com/photos/mnadi/18067074
  • 24.
    • “ Play is the highest form of research ”
    • - Albert Einstein
  • 25.
    • “ Play is the highest expression of human development in childhood.” .
    • Friedrich Froebel
    • (1782- 1852)
  • 26.
    • Play is the “ free expression of what is in a child’s soul ,” giving “ joy, freedom, contentment, inner and outer rest, [and] peace with the world .”
    • Friedrich Froebel
    • Father of kindergarten
  • 27. http://www.flickr.com/photos/apoptotic/2540055580/ Froebel's gifts & occupations
  • 28. Play is serious learning - Fred Rogers http://www.flickr.com/photos/gaspi/12944421/
  • 29. What’s necessary for Play? http://www.flickr.com/photos/onegoodbumblebee/1444006597/
  • 30. Name the toy? Best selling toy worldwide ever ! 1 st known image of toy – 1648 painting 1 st sold as a commercial toy in 1940 Over 200 million sold each year http://flickr.com/photos/jupac/2675420204/
  • 31. http://www.flickr.com/photos/brandi_22/474558156/
  • 32. http://en.wikipedia.org/wiki/Image:Soap_bubbles_2.jpg Books Programs information storytimes Access Computers
  • 33. consumption & use creativity & production http://www.flickr.com/photos/kubina/50366633/ http://www.flickr.com/photos/lkusuma/818295509/
  • 34. knowledge consumption knowledge creation 
  • 35. Engaged + Motivated = Learning http://www.flickr.com/photos/libraryloft/2803968334/ = Learning http://www.flickr.com/photos/cafuego/4313574490
  • 36. “ Learning and innovation go hand in hand. The arrogance of success is to think that what you did yesterday will be sufficient for tomorrow.” - William Pollard
  • 37. = Play http://www.flickr.com/photos/aquino_paolo/350296379/ (Creativity x Active Engagement)
  • 38. http://www.flickr.com/photos/j79/2266109129/ = Play (Creativity x Active Engagement)
  • 39. Innovation = (Creativity x Risk Taking) - Jacqueline Byrd The Innovation Equation http://www.flickr.com/photos/powderruns/1368776706/
  • 40. Innovation = (Creativity x Risk Taking) ( Creativity x Active Engagement) = Play http://www.flickr.com/photos/wilmack/316224065/
  • 41.  
  • 42. http://www.flickr.com/photos/caseywest/4604030543
  • 43.
    • “ Playful Families in the Library Is an ongoing project in a project partnership consisting of three public libraries and two separate university and research centres with expertise concerning play and interaction design.
    • The project tries to gain knowledge and test what role play could have in the public library. Children’s play has always
    • existed in the public libraries, but more as a secondary activity next to taking out materials or using the computer.
    • Maybe the library should play another role, to be a place that actually promotes play among children and parents and
    • disseminates the culture and knowledge of play.”
    • Aarhus Public Library, Denmark
  • 44. Where does innovation come from ? Tradition approach : Idea, patent & production
  • 45. Innovation is about mashing together the KNOWN with the UNKNOWN .
  • 46.  
  • 47. What’s the BIG MESSAGE …
  • 48. http://www.pssl.com/images/ProdImage01/500/BUBBLE-BLAST.jpg Remember it’s not really about the bubbles …
  • 49. providing the tools & opportunities to BLOW them It’s about … http://www.flickr.com/photos/53539456@N00/437085000/
  • 50.
    • Lifelong Learning
    = Lifelong PLAY ! http://www.flickr.com/photos/entelepentele/2583927950/
  • 51. http://www.flickr.com/photos/kenmiu/1647193253/ We don't stop playing because we grow old; we grow old because we stop playing . - George Bernard Shaw
  • 52. http://www.flickr.com/photos/3l3na88/2539032486/ Helene Blowers Digital Strategy Director Columbus Metropolitan Library Slides @ Slideshare.net/hblowers Thank you !