From Players To Guides: Learning in a Hyperlinked World


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Keynote for AIMS Technology Retreat

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  • From Players To Guides: Learning in a Hyperlinked World

    1. 1. From Players to Guides: Learning In a Hyperlinked World Helene Blowers Digital Strategy Director Columbus Metropolitan Library
    2. 5. Web 1.0 Web 2.0
    3. 6.
    4. 7. “ The central idea of (Web 2.0 technologies) is harnessing collective intelligence.” - Tim O’Reilly, O’Reilly Media API API API API
    5. 8. “ I think we're in -- in a lot of ways-- a period of the most profound reinvention of and how people need to learn since the invention of literacy. ” - Tim O’Reily cc. Aaron Schmidt
    6. 9. <ul><li>Design & create </li></ul><ul><li>Communicate </li></ul><ul><li>Symphony – to see the big picture </li></ul><ul><li>Empathy – to read emotions handle relationships. </li></ul><ul><li>Play and fun </li></ul><ul><li>Meaning … relevance </li></ul>
    7. 10. The Digital Divide
    8. 11. The New Digital Divide
    9. 12. <ul><li>Those who know how to “think” about search vs. those who don’t. </li></ul><ul><li>Those who know how to validate soft information vs. those who don’t </li></ul><ul><li>Those who know where to find information in new “hot” channels vs. those who don’t. </li></ul><ul><li>Those who understand the current culture of informal languages vs. those who don’t. </li></ul><ul><li>Those who know how to get information to travel to them vs. those who still chase it. </li></ul><ul><li>Those who have the knowledge and skills to create and re-mix digital media and those who don’t. </li></ul><ul><li>Those that understand learning is a continual process vs. those that view learning as an achievement. </li></ul>The New Digital Divide
    10. 13. “ Our Age of Anxiety is, in great part, the result of trying to do today's jobs with yesterday's tools.&quot;   - Marshall McLuhan
    11. 14. Types of social information <ul><li>Photos, podcasts, blogs, scapblogs, </li></ul>
    12. 16. Published knowledge is old knowledge : The art of intelligence in the 21st Century will be less concerned with integrating old knowledge and more concerned with using published knowledge as a path to exactly the right source or sources that can create new knowledge tailored to a new situation , in real time . - Robert Steele
    14. 19.
    15. 21. What can you do to constantly keep up with changes?
    16. 23. <ul><li>Player [ pley -er] noun </li></ul><ul><li>a person or thing that plays. </li></ul><ul><li>one actively involved especially in a competitive field or process. </li></ul><ul><li>  </li></ul>
    17. 24. Become a “ Knowledge Player ”: <ul><li>15 minutes a day </li></ul>
    18. 26. <ul><li>15 minutes a day </li></ul><ul><li>Subscribe to just 5 blogs </li></ul>Become a “ Knowledge Player ”:
    19. 27. <ul><ul><li>15 minutes a day </li></ul></ul><ul><li>Subscribe to just 5 blogs </li></ul><ul><li>Tag “play items” in </li></ul>Photo by Uma B. - Flickr Become a “ Knowledge Player ”:
    20. 29. <ul><li>15 minutes a day </li></ul><ul><li>Subscribe to just 5 blogs </li></ul><ul><li>Tag “play items” in </li></ul><ul><li>Create a learning blog </li></ul>Photo by Lemonade Dusk- Flickr Become a “ Knowledge Player ”:
    21. 30.
    22. 31. <ul><li>15 minutes a day </li></ul><ul><li>Subscribe to just 5 blogs </li></ul><ul><li>Tag “play items” in </li></ul><ul><li>Create a learning blog </li></ul><ul><li>PLAY!!!!! </li></ul>Photo by Bukutgirl - Flickr Become a “ Knowledge Player ”:
    23. 32. Teaching Learning
    24. 33. <ul><li>Learning is the process of becoming rather than the process of acquiring. </li></ul><ul><ul><li>- Stephen Downes </li></ul></ul>
    25. 34. How can you help others navigate the learning maze? How can we help them become? /
    26. 35. Guide [gīd] noun 1) a person who exhibits and explains points of interest.
    27. 36. Become a Discovery Guide : <ul><li>It's about Training Learning </li></ul>
    28. 37. Engaged + Motivated = Learning
    29. 38. I never teach my pupils; I only attempt to provide the conditions in which they can learn. - Albert Einstein
    30. 39. <ul><li>Challenge the classroom model </li></ul>Become a Discovery Guide :
    31. 40. <ul><li>The biggest enemy to learning is the talking teacher – John Holt, How Children Learn </li></ul>
    32. 41. P 2 P
    33. 42. <ul><li>Remember exposure is the 1 st step towards learning </li></ul>Become a Discovery Guide :
    34. 43. <ul><li>Focus on </li></ul>
    35. 45. <ul><li>Learners have as much to share as Guides </li></ul>Become a Discovery Guide :
    36. 46. Collaborative Space
    37. 47. <ul><li>Focus on FUN! </li></ul>Become a Discovery Guide :
    38. 48. Warning: Deep Thoughts …
    39. 49. Developed by Lori Reed
    40. 50. <ul><li>Lifelong Learning Habits: </li></ul><ul><li>Begin with the end in mind </li></ul><ul><li>Accept responsibility for own learning </li></ul><ul><li>View problems as challenges </li></ul><ul><li>Have confidence in yourself as a competent, effective learner </li></ul><ul><li>Create you own learning toolbox </li></ul><ul><li>Use technology to your advantage </li></ul><ul><li>Teach & mentor others </li></ul><ul><li>7.5 … </li></ul>
    41. 52. Knowledge playing Discovery Guiding Learning Curve fun!
    42. 53. <ul><li>P2P </li></ul><ul><li>Peer support </li></ul><ul><li>Peer production </li></ul><ul><li>Peer collaboration </li></ul><ul><li>Peer LEARNING </li></ul>Libraries as learning environments …
    43. 54. What should do to fuel learning , knowledge & wisdom ? Focus on … Curiosity Creativity Collaboration
    44. 55. Shared Discovery
    45. 56. <ul><li>Teambuilding must be a part of every teaching curriculum. Learning can only begin when students feel secure with those that share their learning space. </li></ul>
    46. 58. “ The illiterate of the future are not those who can't read or write but those who cannot learn, unlearn , and re-learn .” - Alvin Toffler
    47. 59.
    48. 60. Helene Blowers Digital Strategy Director Columbus Metropolitan Library [email_address] My slides are @