Innovating Global Social Media Entertainment
by Gary Hayes on Jun 22, 2008
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A presentation by Gary Hayes given as part of the Digital Content Morning at the Trilateral KANZ Broadband Summit in Seoul on 19 June 2008. It looks at the emerging nature of Social Media Entertainment...
A presentation by Gary Hayes given as part of the Digital Content Morning at the Trilateral KANZ Broadband Summit in Seoul on 19 June 2008. It looks at the emerging nature of Social Media Entertainment but focuses on how creative professionals can keep up with 'the crowd'.
Film, TV and Radio are early types of non-participatory, localised, social media content but interactive digital experiences are inherently global. LAMP, forward thinking companies and other Australian initiatives develops new multi-platform services that reach out to international markets - video sharing communities, social virtual worlds, alternate reality games, locative stories, simulations and newer hybrid forms. Gary looks at Australian successes of the collision of animation, online games, film, mobile, broadband web and social media applications and the potential for co-development and cross-training between NZ, Korea and Australia.
Transcript on Gary's blog personalizemedia http://tinyurl.com/4vzaev
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