INFORMAL MOBILE COLLABORATIVE LEARNING OBJECTS USING MOBILE SMARTDEVICES in HIGHER EDUCATION INSTITUTIONS                 ...
Design of Mobile Collaborative InformalLearning Activities Using Activity Theory,Mobile Devices and Social Tools: Universi...
TOC What is Mobile Collaborative Informal Learning (MCIL)? Research Objectives Case study 1 Case study 2 Results Fut...
MCILE Mobile Devices (Laptop, Smart phones, Tablets etc.) Designing of Learning Activities. Learning tools Learner
Research Objectives Think of Activity designing , tools, and task Collaboration Design learning activities Tool approp...
Designing is challenge “It’s really hard to design products by focus groups. A  lot of times, people don’t know what they...
Integrative learning design(ILD)           Claudio Alvarez, Rosa Alarcon, Miguel Nussbaum 2010
Case Study 1                                  Tools( Artifact)                                                            ...
Case Study 2                                   Tools( Artifact)                                 ( Team box, Stixy)        ...
Results Case Study (Facilitator Participation less, Lack of tool  to capture detail data) Case study 2 (Used Team box an...
Statements of Learners “I have learned how to search papers easily during this collaborative task” “However, I understoo...
Future Work Improvement in designing the MCIL activity. Second iteration of same activity and focus on peer evaluation o...
References   Vygotsky, L. S. (1978). Mind in society: The development of higher psychological processes. Chapter 6    Int...
Acknowledgement Post graduate Students of Information System  department of UTM. Facilitators. UTM IDF sponsorship.
Thank You  Questions , Comments hasnainzafar@gmail.com     @hasnainzafar
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Design of mobile collaborative informal ical2012 v1

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Design of mobile collaborative informal ical2012 v1

  1. 1. INFORMAL MOBILE COLLABORATIVE LEARNING OBJECTS USING MOBILE SMARTDEVICES in HIGHER EDUCATION INSTITUTIONS Hasnain Zafar hasnainzafar@ieee.org Supervisions : AP Dr. Azizah and Dr. Noorminshah
  2. 2. Design of Mobile Collaborative InformalLearning Activities Using Activity Theory,Mobile Devices and Social Tools: Universiti Teknologi Malaysia Case Study. Hasnain Zafar Baloch Department of Information System, Universiti Teknologi
  3. 3. TOC What is Mobile Collaborative Informal Learning (MCIL)? Research Objectives Case study 1 Case study 2 Results Future Work Reference
  4. 4. MCILE Mobile Devices (Laptop, Smart phones, Tablets etc.) Designing of Learning Activities. Learning tools Learner
  5. 5. Research Objectives Think of Activity designing , tools, and task Collaboration Design learning activities Tool appropriation MCILE
  6. 6. Designing is challenge “It’s really hard to design products by focus groups. A lot of times, people don’t know what they want until you show it to them.” – Steve Jobs Learner do not know what they want? Asking learner to what they want , in design what they want?
  7. 7. Integrative learning design(ILD) Claudio Alvarez, Rosa Alarcon, Miguel Nussbaum 2010
  8. 8. Case Study 1 Tools( Artifact) Outcome (Summary +Presentation)Subject(PhD Students) Objective (Collaboration) Division of Labor Rules COP(Professor) (Team members) Building on the work of Vygotsky, L. S., 1978; Engestrom , 1987; Gustavo Zurita, and Miguel Nussbaum 2004
  9. 9. Case Study 2 Tools( Artifact) ( Team box, Stixy) Outcome (Summary +Presentation)Subject(PhD Students) Objective (Collaboration) Division of Labor Rules COP(Professor) (Team members) Building on the work of Vygotsky, L. S., 1978; Engestrom , 1987; Gustavo Zurita, and Miguel Nussbaum 2004
  10. 10. Results Case Study (Facilitator Participation less, Lack of tool to capture detail data) Case study 2 (Used Team box and Stixy) Active participation of facilitator plays very important role in effective Collaborative learning activities Multimedia task need to design.
  11. 11. Statements of Learners “I have learned how to search papers easily during this collaborative task” “However, I understood course materials and concept of article better by collaboration with my friends”
  12. 12. Future Work Improvement in designing the MCIL activity. Second iteration of same activity and focus on peer evaluation of activities.
  13. 13. References Vygotsky, L. S. (1978). Mind in society: The development of higher psychological processes. Chapter 6 Interaction between learning and development (79-91). Cambridge, MA: Harvard University Press. Sharples, M. 2009. Methods for Evaluating Mobile Learning. Researching Mobile Learning: Frameworks, Tools and Research Designs: 17-39. Sharples, M., Taylor, J., & Vavoula, G. 2010. A theory of learning for the mobile age: learning through conversation and exploration across contexts. Vavoula, G.N., and Sharples, M. (2007). Future Technology Workshop: a collaborative method for the design of new learning technologies and activities.  International Journal of Computer Supported Collaborative Learning, 2(4), pp. 393-419. Gustavo Zurita, and Miguel Nussbaum (2004) Computer supported collaborative learning using wirelessly interconnected handheld computers.
  14. 14. Acknowledgement Post graduate Students of Information System department of UTM. Facilitators. UTM IDF sponsorship.
  15. 15. Thank You  Questions , Comments hasnainzafar@gmail.com  @hasnainzafar

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