EduFeedr — Redesigning the Feed
  Reader for an Open Education
                  Hans Põldoja
     Tallinn University / Me...
This work is licensed under the Creative Commons Attribution-Share
Alike 3.0 Unported License. To view a copy of this lice...
Introduction
Understanding open
    education
Open educational resources
Open and personal learning
      environment
Open courses
Learning environment
Learning content




                                                                link and tag
                        ...
Problem
Problem statement



Standard RSS readers lack the features for
monitoring and analyzing learning activities which
cross t...
Design methodology
Methods


•   Lightweight prototyping

•   Scenario-based design

•   Participatory design sessions

•   User stories

•  ...
Prototyping a course
database with Bento
Scenario-based design


                        (Carroll, 2000)
Scenarios

•   First experience with EduFeedr

•   Student is posting an assignment on her blog

•   Exploring the connect...
Scenario 3: Exploring the connections between student blogs

John has been using EduFeedr for a few weeks. For him the mos...
Evaluating the scenarios



•   Mozilla Foundation / Creative Commons open
    education course

•   Two participatory des...
User stories


               (Cohn, 2004)
Paper prototyping
Research-based design




                        (Leinonen et al, 2008)
Key features of
EduFeedr
Signing up for the
      course
Visualizing the progress
Visualizing the social
      network
Writing notes about
  the blog posts
Archiving the course
Conclusions and future
work
Conclusions and future work

•   User stories and paper prototypes are currently in
    progress

•   More design work is ...
References
• Carroll, J. 2000. Making use. Scenario-based design of human-computer
  interactions. Massachusetts: The MIT ...
Photos
• Dov Harrington, http://www.flickr.com/photos/idovermani/3809348377/

• Sander Veenhof, http://www.flickr.com/photos...
Thank You!



•   hans.poldoja@tlu.ee

•   http://www.slideshare.net/hanspoldoja/

•   http://www.edufeedr.org
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
EduFeedr — Redesigning the Feed Reader for an Open Education
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EduFeedr — Redesigning the Feed Reader for an Open Education

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Presentation at OPEN 2009 – Media Lab Doctor of Arts Symposium, 5 November 2009, Helsinki.

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EduFeedr — Redesigning the Feed Reader for an Open Education

  1. 1. EduFeedr — Redesigning the Feed Reader for an Open Education Hans Põldoja Tallinn University / Media Lab Helsinki
  2. 2. This work is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported License. To view a copy of this license, visit http:// creativecommons.org/licenses/by-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
  3. 3. Introduction
  4. 4. Understanding open education
  5. 5. Open educational resources
  6. 6. Open and personal learning environment
  7. 7. Open courses
  8. 8. Learning environment
  9. 9. Learning content link and tag Course wiki and blog link and tag link link link Student blogs RSS
  10. 10. Problem
  11. 11. Problem statement Standard RSS readers lack the features for monitoring and analyzing learning activities which cross the borders of different Web 2.0 applications.
  12. 12. Design methodology
  13. 13. Methods • Lightweight prototyping • Scenario-based design • Participatory design sessions • User stories • Paper prototyping
  14. 14. Prototyping a course database with Bento
  15. 15. Scenario-based design (Carroll, 2000)
  16. 16. Scenarios • First experience with EduFeedr • Student is posting an assignment on her blog • Exploring the connections between student blogs • Setting up course feeds • Archiving course posts and comments • Using the offline client
  17. 17. Scenario 3: Exploring the connections between student blogs John has been using EduFeedr for a few weeks. For him the most exiting feature is the way how connections between the blogs are presented. EduFeedr has a visualization where all the blogs are displayed as nodes. Lines between the nodes show the links between the blog posts. All the students have linked to the course blog. Some of the student blogs have a lot of connections while others have not been so active. It is possible to switch on a different view and see who has commented which blog. This time John finds out that some student blogs have actually more comments than his blog. The same information is also displayed as a table where it is easy to see how many pingbacks and comments each participant has made. EduFeedr has also aggregated all the comments. It means that John can see all comments that one student has made on a same page without visiting all the blogs. This will save him a lot of time, because commenting is part of his grading scheme and students get points for that.
  18. 18. Evaluating the scenarios • Mozilla Foundation / Creative Commons open education course • Two participatory design sessions
  19. 19. User stories (Cohn, 2004)
  20. 20. Paper prototyping
  21. 21. Research-based design (Leinonen et al, 2008)
  22. 22. Key features of EduFeedr
  23. 23. Signing up for the course
  24. 24. Visualizing the progress
  25. 25. Visualizing the social network
  26. 26. Writing notes about the blog posts
  27. 27. Archiving the course
  28. 28. Conclusions and future work
  29. 29. Conclusions and future work • User stories and paper prototypes are currently in progress • More design work is needed on aggregating group assignments and content from Web 2.0 environements • Choosing a suitable open-source development platform and components
  30. 30. References • Carroll, J. 2000. Making use. Scenario-based design of human-computer interactions. Massachusetts: The MIT Press. • Cohn, M. 2004. User stories applied: For agile software development. Boston, Massachusetts: Addison-Wesley. • Leinonen, T., Toikkanen, T., and Silfvast, K. 2008. Software as Hypothesis: Research-Based Design Methodology. In Proceedings of Participatory Design Conference 2008, Indiana University, Oct 1-4 2008.
  31. 31. Photos • Dov Harrington, http://www.flickr.com/photos/idovermani/3809348377/ • Sander Veenhof, http://www.flickr.com/photos/sndrv/3329968159/ • Sheila Thomson, http://www.flickr.com/photos/sheilaellen/2335636153/
  32. 32. Thank You! • hans.poldoja@tlu.ee • http://www.slideshare.net/hanspoldoja/ • http://www.edufeedr.org
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