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Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
Iad2 0910 Q1 Les 4 Patterns For Mobile
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Iad2 0910 Q1 Les 4 Patterns For Mobile

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  • 1. Ontwerpenvoormobiel: mobile patterns<br />Interaction design 2, 2009-2010, kwartaal 1<br />
  • 2. Interaction design patterns<br />Patterns zijnontwerpoplossingen die zichbewezenhebben<br />Patterns wordengedocumenteerd in pattern collecties<br />Vele pattern collectiesbevattenook mobile patterns<br />Vele patterns zijnooktoepasbaar op het mobiele platform (maarsommigejuistookweerniet)<br />
  • 3. Bronnenvoor mobile patterns<br />Boeken:<br />Tidwell, Jenifer. (2006). Designing Interfaces: Patterns for Effective Interaction Design. O`Reilly Media. <br />Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices. Sebastopol, CA: O’Reilly &amp; Associates, Inc. <br />
  • 4. Bronnenvoor mobile patterns<br />Internet:<br />http://designinginterfaces.com/<br />http://www.welie.com/patterns/index.php<br />http://developer.yahoo.com/ypatterns/<br />http://patterns.design4mobile.com/<br />
  • 5. Interactieknelpunten<br />De belangrijksteknelpuntenvoorwebgebruikersbijmobieleinteractie*<br />Kleineschermen<br />Moeizame (tekst)invoer<br />Trageverbindingen<br />Interactieontworpenvoorreguliere browsers<br />Mobile patterns zullendusvooraldezeknelpuntenaanpakken<br />*Uit: http://www.useit.com/alertbox/mobile-usability.html<br />
  • 6. Kleineschermen: indelen van content<br />One window drilldown<br />Extras on demand<br />Uit: http://designinginterfaces.com/<br />
  • 7. Kleineschermen: navigeren<br />Hub and spoke<br />Pyramid<br />Uit: http://designinginterfaces.com/<br />
  • 8. Kleineschermen: page layout (pagination)<br />Card stack<br />Closable panels<br />Uit: http://designinginterfaces.com/<br />
  • 9. Kleineschermen: page layout (pagination)<br />Slide to scroll<br />Fling to scroll<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 10. Kleineschermen: page layout (pagination)<br />Spin to scroll<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 11. Kleineschermen: informatiepresenteren<br />Local zooming<br />New-item row<br />Uit: http://designinginterfaces.com/<br />
  • 12. Kleineschermen: informatiepresenteren<br />Pinch to shrink and spread to enlarge<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 13. Kleineschermen: informatiepresenteren<br />Rotate to change state<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 14. Moeizame (tekst)invoer<br />Autocompletion<br />*Uit: http://designinginterfaces.com/<br />
  • 15. Moeizame (tekst)invoer<br />Illustrated choices<br />*Uit: http://designinginterfaces.com/<br />
  • 16. Moeizame (tekst)invoer<br />Tap to open/activate<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 17. Moeizame (tekst)invoer<br />Point to select/activate<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 18. Moeizame (tekst)invoer<br />Tap to select<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 19. Moeizame (tekst)invoer<br />Drag to move object<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 20. Moeizame (tekst)invoer<br />Proximity activates/deactivates<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />
  • 21. Moeizame (tekst)invoer<br />Shake to change<br />Uit: Saffer, Dan. (2009). Designing Gestural Interfaces: Touchscreens and Interactive Devices.<br />

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