2. Improvements to Blogs
•Make the blogs more visual with pictures to show progress and make it more interesting to look at.
•Make the structure of the blog easier to read and to make it look pleasanter.
•More colourful, such as different coloured headings to make it grab your attention.
3. Documentary Style
•The documentary style that we are planning to use is a talking heads for when we ask the public what let’s players they watch and what genre they prefer to watch.
•Voice of god to go over montage footage.
•Natural footage of narrator talking to audience in gaming environment.
4. Genre
•The genre of the documentary is Let's Play/Gaming which would be directed towards everyone, through above 12 due to some of gaming content (such as Horror and Violence) and bad language from some of the Let’s Players.
5. Outline of Documentary
•Beginning:
Natural footage of narrator just finishing a game and talks to the audience about Let’s Plays and asks why they have become so popular.
Then followed by the titles.
Montage of Let’s Plays and gaming videos with voice over the top.
•Middle:
Talking heads (interview the public and ask them which let’s players they watch, and why/what genre they prefer to watch
•End:
Coming up ->
YouTuber interview tease
Look at Let’s Players Fanbase (Showing convention footage)
6. Location and Characters
•Location:
Home ( for narrator footage) and at school (for talking heads)
•Characters:
Narrator
Random people in the public (all genders and ages, but mainly above twelve to fit with target audience of the documentary)
7. Research
•Free to Play: The Movie:
Free to Play is a feature length documentary that follows three professional gamers from around the world as they compete for a million dollars prize in the first DOTA 2 international tournament.
•Charlie Brooker: Videogames Changed the World:
From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of it’s most significant titles.
•Charlie Brooker’s Gameswipe:
Charlie Brooker sets his caustic sights on videogames. Expect acerbic comment as he looks at the various genres, how they have changed since their early conceptions and how the media represents games and gamers.