Playing with Constraints: The value of interactive prototypes in driving the design process

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    Playing with Constraints: The value of interactive prototypes in driving the design process - Presentation Transcript

    1. Playing with Constraints The value of interactive prototypes in driving the design process Haiyan Zhang . Sketching 07 . San Francisco . hzhang@ideo.com
      • Interaction Designer
      • Computer science, programming, flash
      • IDII
      • IDEO
      • Into prototyping and new play experiences
      Introduction Haiyan Zhang . Sketching 07 . San Francisco . hzhang@ideo.com
    2. Interaction Design Thesis
    3. Control Freaks
    4. Control Freaks
    5. IDEO Prototyping Workshop
    6. IDEO Prototyping Workshop
    7. IDEO Prototyping Workshop
    8. Overview
      • Interactive prototypes allow you to work with the constraints of technology
      • Discover new design opportunities through playing with these constraints
      • Technology is not the only dimension of constraint
      • Interactive prototypes allow you to work with the constraints of technology
      • Graphic sketch: layout, screen proportions, visual forms, interface controls
      • Interactive prototype (Flash, Processing): animation, behavior, timing, real data
      • “ You discover new possibilities of making & design through putting things together.”
      Jack Schulze, schulzeandwebb.com
    9.  
      • Discover new design opportunities
      • Once you’ve turned your design into a system - you can play with the configuration of that system to generate new design opportunities.
      • Work within constraints to refine your design
      • Observe others interacting with the prototype in unexpected ways
    10. Case Study: Holistic Empathy - Internet Radio Henry Holland, RCA
    11. Playing with configuration
      • System
      Constraints Design Potential One puck Fixed mounting Fixed sized board Wall-mounted tuning system
    12. Playing with configuration
      • System
      Constraints One puck Fixed mounting Fixed sized board Wall-mounted tuning system Design Potential
    13. Playing with configuration
      • System
      Constraints One puck Fixed mounting Fixed sized board Wall-mounted tuning system Multiple pucks Any size canvas Any flat surface 2 people tuning Books for the blind Augmented atlases Design Potential
    14. Playing with configuration
      • System
      Constraints One puck Fixed mounting Fixed sized board Wall-mounted tuning system Multiple pucks Any size canvas Any flat surface 2 people tuning Books for the blind Augmented atlases Left Brain Right Brain Design Potential
    15. Case Study: Control Freaks
    16. Working with constraints
      • System
      Constraints Potential Binary tilt Vibrations send false positives Tilt Sensor Accelerometer Accelerometer + Gyro? Accelerometer + Compas? Can detect distinct movement in 2 directions About 2 levels of activity
    17. Case Study: Playing with Prototypes Miguel Mora, RCA
    18. Case Study: Playing with Prototypes Adrian Westaway, RCA
      • Technology is not the only dimension of constraint
      • You can also play with other constraints in the prototype
        • Physical form (it’s heaviness, stiffness)
        • Affordance (what can I do with it? It can be held, thrown, squeezed)
        • Narrative (why would I want to do this? What is the meaning behind this interaction?)
    19.  
    20. Use other forms of prototyping
    21. Summary
      • Interactive prototypes should be part of early design exploration
      • By creating interactive prototypes you:
        • Discover and work with the constraints of the technology
        • Play with the configuration of the prototype to change constraints and discover new design opportunities
        • Observe others interact with your prototype, sometimes in unexpected ways, and discover new opportunities
      • Technology is not the only dimension of constraint
    22. Implications for physical prototyping tools
      • Help me understand the constraints
      • Help me play with constraints
        • Easily reconfigure the system
        • Suggest technology alternatives
      • Help me test the constraints with others
        • Robust
        • Easily reproducible, transportable
      • Help me play with constraints in other dimensions
        • Physical form of the prototype
        • Build new shapes
        • Attach to existing objects
    23. Haiyan Zhang . Sketching 07 . San Francisco . hzhang@ideo.com

    + haiyanhaiyan, 3 years ago

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