• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
Encke Virtual University Collaboration: Bringing Educators Together in Second Life
 

Encke Virtual University Collaboration: Bringing Educators Together in Second Life

on

  • 231 views

The Encke Virtual University Collaboration brought educators from around the world to an island in Second Life to listen to some presentations from experts in the field, embark on a series of field ...

The Encke Virtual University Collaboration brought educators from around the world to an island in Second Life to listen to some presentations from experts in the field, embark on a series of field trips but most importantly to collaborate in teams around a number of topics including bots, communities of practice and gamification. Like the comet Encke, the Encke Virtual University Collaboration had a long tail, with a number of workshops and events, and collaborations developing over the following months.

Statistics

Views

Total Views
231
Views on SlideShare
228
Embed Views
3

Actions

Likes
1
Downloads
1
Comments
0

2 Embeds 3

https://twitter.com 2
http://www.linkedin.com 1

Accessibility

Categories

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    Encke Virtual University Collaboration: Bringing Educators Together in Second Life Encke Virtual University Collaboration: Bringing Educators Together in Second Life Document Transcript

    • Background The Encke Virtual University Collaboration brought educators from around the world to an island in Second Life to listen to some presentations from experts in the field, embark on a series of field trips but most importantly to collaborate in teams around a number of topics including bots, communities of practice and gamification. Like the comet Encke, the Encke Virtual University Collaboration had a long tail, with a number of workshops and events, and collaborations developing over the following months. About Encke Encke was a first of a kind event, an in-world mixture of conference, workshop and collaboration, to discuss, design, build, operate and evaluate various virtual teaching and learning spaces for the university environment of the twenty first century! This unique event began with an intensive two day in-world meeting on USQ’s island in Second Life that consisted of a series of plenary talks, small group discussions and report back sessions, workshops, tutorials, demonstrations and tours. Standard workshops and tutorials often last a few hours or a day and while they often demonstrate and talk about skills they don’t usually allow from much practice, testing or feedback on new ideas. We intended this new style of collaborative event to take the best of these traditional formats and add in the time and the facilities for extended collaboration which saw ideas put into practice and some preliminary evaluations undertaken. Speakers The first two-day event featured lots of great speakers and followed the more traditional conference format. Anna Peachey (Open University) talked about the “Challenges and Opportunities for University Teaching in Second Life”. Stephen Bronack (Clemson University) discussed with the group: “Learning: a social, group based process.” Amanda Hassett (Top Dingo – SL Designers and Builders) discussed with the group ”Building in Second Life”. It was an opportunity to find out what you needed to make your dreams a reality. Top Dingo transformed our island using the ideas generated at this event. Michael Callaghan and Kerri McCusker (University of Ulster) discussed “Practical experiences in designing and building educational sims” Michael and Kerri have done some great work in this area! We held this Collaboration in Second Life but it’s not the only virtual world available to educators. Our special guest, Kyle Gomboy of ReactionGrid discussed other possibilities including Unity 3D and Jibe. Encke Virtual University Collaboration: Bringing Educators Together in Second Life Helen Farley – Australian Digital Futures Institute, University of Southern Queensland Allan Ellis – Cluster for Higher Education Policy and Practice, Southern Cross University Amanda Hassett – Top Dingo Noel Jacobson Collaboration Time was set aside at the conference for groups to come together to discuss areas of particular interest. Resources such as break out rooms, Google Docs and so on were assembled to help the groups collaborate and communicate. Groups were set up around: • Bots • Communities of Practice • Gamification Participants came from all around the world including Australia, New Zealand, Japan, Hong Kong and the US. A Wikipsaces site was established to complement the Encke website (http://www.usq.edu.au/adfi/projects/encke) and to facilitate conversations. Workshops and Tours Just as the Encke Comet had a long tail so did the Encke Virtual University Collaboration. A number of workshops and tours were held in the weeks and months following the two-day event. • Tours of educational builds in Second Life • Building workshops • Scripting workshops • Social events including a Christmas party! And into the future? The Encke Virtual University Collaboration arose out of discussions held by the Australia and New Zealand Virtual Worlds Working Group. It was originally intended that participants could come together and voice their learnings in an edited book. However, it was not to be for a number of reasons. Many of the attendees were at quite different places in their thinking about using virtual worlds for teaching and learning. They had very different needs in terms of spaces, building, philosophies and pedagogies. Would we do it again? Absolutely! Watch this space! For more information Contact Helen Farley: helen.farley@usq.edu.au