Your SlideShare is downloading. ×
Mike Martoccia - "Gaming the Crowd: Crowdsourcing, Crowdfunding & Gamification"
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Mike Martoccia - "Gaming the Crowd: Crowdsourcing, Crowdfunding & Gamification"

4,250
views

Published on

Crowdsourcing is not a new method by any measure but what is often unrealized about this method is it’s genesis…gamification. Crowdsourcing was born from gamification and has continued the legacy with …

Crowdsourcing is not a new method by any measure but what is often unrealized about this method is it’s genesis…gamification. Crowdsourcing was born from gamification and has continued the legacy with its core fundamentals of enlisting the crowd to participate or play the game and compete to win the ultimate measure of achievement. From NASA to tennis shoes, the engagement is a game. I’ll present some of the history as well as some of the more contemporary ways in which the crowd is enlisted to participate in some of today’s leading research and development.

Published in: Technology, Business

0 Comments
7 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
4,250
On Slideshare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
122
Comments
0
Likes
7
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. mike martoccia @mmartocciagaming withthe crowd
  • 2. gamification is: the process of using game thinking &mechanics to engage users
  • 3. crowdsourcing is: taking a"function, sourcing it to anundefined (generally large) networkof people, in a open call format
  • 4. Sir Francis Galton F.R.S. 1822-1911
  • 5. "Madness of Crowds"
  • 6. 1) lacked intelligence2) prone to delusions
  • 7. ...when guessing theweight of an ox, theaverage of the crowdsguesses was moreaccurate than that of anygiven individual.
  • 8. Texthttps://bitly.com/MAY8Vv
  • 9. discover - foldit
  • 10. crowd work - cnn
  • 11. fund - kickstarter
  • 12. design - xprize
  • 13. answer - stackoverflow
  • 14. hi, im mike
  • 15. STATUSACCESSPOWERSTUFF
  • 16. learn - codecademy
  • 17. dopamine: wonderdrug
  • 18. PARTIAL CLIENT LIST

×