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Keith Ng - Gamification in Asia: Opportunities and Lessons

by CEO, Author, Entrepreneur at Gamification.Co on May 02, 2013

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Asia is the world's largest and most populous continent -- and also a source for much of our global gaming culture. But how is gamification taking hold across diverse countries, ages and industries? ...

Asia is the world's largest and most populous continent -- and also a source for much of our global gaming culture. But how is gamification taking hold across diverse countries, ages and industries? What unique and interesting design patterns can we extrapolate and learn from? Join Gametize founder Keith Ng as he brings out a handful of the most interesting gamification examples from Asia, along with concrete lessons on what we can learn from them.

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Keith Ng - Gamification in Asia: Opportunities and Lessons Keith Ng - Gamification in Asia: Opportunities and Lessons Presentation Transcript