GSummit SF 2014 - Personalizing Customer Engagement Through Gamification by Pamela Radford @pamrad36

  • 1,052 views
Uploaded on

 

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
1,052
On Slideshare
0
From Embeds
0
Number of Embeds
9

Actions

Shares
Downloads
8
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide
  • Intro
    First, a little about GEM – We develop and manage the engagement and monetization programs that leverage EA’s FREE media inventory across mobile, desktop and console. Our vision is to Create meaningful and profitable long-term relationships with EA gamers by deploying communications that are responsive to their behavior.


  • ENTER: EA Sports FIFA, and the challenge of building strong, lasting relationships with gamers, across the world, and at scale
  • Lots of content, but each year primarily targeted at our largest audience, core players who play each year.

    How do we surface content for new to franchise, lapsed more than 2 years, casual gamers?

  • Who better than to share the excitement of FIFA than our fans! If you’ve ever spent time on Reddit… They tell the story better than we ever could – so how do we motivate our fans to tell “our” story and to reach New to Franchise, US players, and the lapsing lovers?
    Mention Bunchball
  • On the site today you’ll find the ability to earn Credits, Leaderboard, and Reward Store

Transcript

  • 1. Personalizing Customer Engagement Through Gamification GSummit SF 2014
  • 2. EA Sports® FIFa™ Enjoyed by 35M+gamers globally
  • 3. EASPORTS.com They engage with EA across many channels Instagram Facebook Twitter Email
  • 4. Leverage the power of our highly engaged fan base to drive gameplay and sales referrals Goal Prioritize relevant content to distinct gamer segments Challenge Utilize a Gamification platform that connects all online touch points to amplify and personalize fan engagement with Recognition and Rewards Strategy
  • 5. How it Works Acknowledge and Reward Existing Engagement Leverage Data to motivate Desired Engagement Test & Optimize 2 1 3
  • 6. rewards Digital Items Sweepstakes Next year: Physical Items
  • 7. Game Mechanics Fast Feedback Transparency Goals Badges Points Leaderboard
  • 8. Personalize the Customer Journey Educate select segments Retain fans by connecting with players’ passions Boost Advocacy by simplifying content sharing
  • 9. Drive Deeper Engagement
  • 10. Measuring Success Discovering More Content 270% Increase in Page Views 170% Increase in Time on Site 200% More Content Shared on Year 1 KPIs Measure Funnel Velocity Drive incremental lift at key funnel stages Increase LTV Lift Average NPS Year 2 KPIs
  • 11. Key considerations • Responsive Design • Real-time Data Integration • Ongoing Feature Support Platform • Keep it fresh • Process Integration • Editorial Calendar Content • Control Groups • Testing • Meaningful Metrics Measurement
  • 12. Thanks!