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How Gamification
Motivates All Age Groups
… or How To Get Retired Generals To
Play Games Alongside Students and
Interns
Daniel Green
CTO, Wikistrat
@wsdan and @wikistrat
#TeamYellow #GSummit
About Wikistrat
Copyright Wikistrat - Proprietary Information
Breaking Down User Stories
My rank is …
Intern / Research / Contributing / Senior / Expert Analyst
My background is in …
G...
When Status is Explicit
https://flic.kr/p/9rrbTE
Types of Status
https://flic.kr/p/eE2zme
Explicit Access
https://en.wikipedia.org/wiki/Byeman_Control_System
Important Lessons #1
Start by asking, “what do they
want from us?” before you ask,
“what do we want from them?”
Motivation...
Motivation
• Leadership
• Mentorship
• Networking
• Access
• Advancement
• Learning
• Experience
• Money
Important Lessons #2
Don’t automate out all human
interactions, a connection to
other people is important to the
user expe...
The Platform
Important Lessons #3
It’s okay to see gamification as a
process for making work more
engaging… you don’t need to
hide work...
Important Lessons #4
Surprise, delight, and mystery
mechanics can become a
double-edged sword.
Daniel Green
www.wikistrat.com
@wikistrat
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Studen...
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Studen...
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Studen...
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Studen...
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GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan

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Transcript of "GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan"

  1. 1. How Gamification Motivates All Age Groups … or How To Get Retired Generals To Play Games Alongside Students and Interns
  2. 2. Daniel Green CTO, Wikistrat @wsdan and @wikistrat #TeamYellow #GSummit
  3. 3. About Wikistrat Copyright Wikistrat - Proprietary Information
  4. 4. Breaking Down User Stories My rank is … Intern / Research / Contributing / Senior / Expert Analyst My background is in … Government / Military / Academia / Industry I am … Starting Out / Mid-Career / Late-Career / Retired
  5. 5. When Status is Explicit https://flic.kr/p/9rrbTE
  6. 6. Types of Status https://flic.kr/p/eE2zme
  7. 7. Explicit Access https://en.wikipedia.org/wiki/Byeman_Control_System
  8. 8. Important Lessons #1 Start by asking, “what do they want from us?” before you ask, “what do we want from them?” Motivation matters.
  9. 9. Motivation • Leadership • Mentorship • Networking • Access • Advancement • Learning • Experience • Money
  10. 10. Important Lessons #2 Don’t automate out all human interactions, a connection to other people is important to the user experience.
  11. 11. The Platform
  12. 12. Important Lessons #3 It’s okay to see gamification as a process for making work more engaging… you don’t need to hide work tasks in an unrelated game.
  13. 13. Important Lessons #4 Surprise, delight, and mystery mechanics can become a double-edged sword.
  14. 14. Daniel Green www.wikistrat.com @wikistrat
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