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GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan
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GSummit SF 2014 - How Gamification Motivates All Age Groups: Or How To Get Retired Generals To Play Games Alongside Students and Interns by Daniel Green @wsdan

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  • 1. How Gamification Motivates All Age Groups … or How To Get Retired Generals To Play Games Alongside Students and Interns
  • 2. Daniel Green CTO, Wikistrat @wsdan and @wikistrat #TeamYellow #GSummit
  • 3. About Wikistrat Copyright Wikistrat - Proprietary Information
  • 4. Breaking Down User Stories My rank is … Intern / Research / Contributing / Senior / Expert Analyst My background is in … Government / Military / Academia / Industry I am … Starting Out / Mid-Career / Late-Career / Retired
  • 5. When Status is Explicit https://flic.kr/p/9rrbTE
  • 6. Types of Status https://flic.kr/p/eE2zme
  • 7. Explicit Access https://en.wikipedia.org/wiki/Byeman_Control_System
  • 8. Important Lessons #1 Start by asking, “what do they want from us?” before you ask, “what do we want from them?” Motivation matters.
  • 9. Motivation • Leadership • Mentorship • Networking • Access • Advancement • Learning • Experience • Money
  • 10. Important Lessons #2 Don’t automate out all human interactions, a connection to other people is important to the user experience.
  • 11. The Platform
  • 12. Important Lessons #3 It’s okay to see gamification as a process for making work more engaging… you don’t need to hide work tasks in an unrelated game.
  • 13. Important Lessons #4 Surprise, delight, and mystery mechanics can become a double-edged sword.
  • 14. Daniel Green www.wikistrat.com @wikistrat

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