GSummit SF 2014 - Hands-on Lab: Game the System™ – A Proven Method to Level Up Training and Development by Monica Cornetti @monicacornetti
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GSummit SF 2014 - Hands-on Lab: Game the System™ – A Proven Method to Level Up Training and Development by Monica Cornetti @monicacornetti

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  • In a former life I worked as a Small Biz Dev. Specialist for the SBDC network. <br /> I frequently saw clients with unique ideas – <br />   <br /> Ideas like <br />
  • Chapman Alliance Research <br /> Average Cost per-finished hour <br /> Instructor-Led Training (ILT) $5,934 <br /> Level 3 eLearning (Advanced) $50,371 <br /> Highly interactive, possibly simulation or serious game-based, use of avatars, custom interactions, award-winning caliber courseware <br />
  • Onboarding <br /> Groups of no less than 4 and no more than 6 <br /> Pick Captain <br /> Captain – come up and get the booty bag <br /> Captain put on hat <br /> Show me Your Colours – Assign Score Keeper <br />
  • Why We Love Low-Tech <br /> I will get you key talking points for this slide <br /> . <br /> Talk recap and wrap up <br /> Time to market <br /> Low barrier cost <br /> No technology restrictions <br /> Any training and development professional can learn it <br /> Measurable ROI – show em it works <br />

GSummit SF 2014 - Hands-on Lab: Game the System™ – A Proven Method to Level Up Training and Development by Monica Cornetti @monicacornetti Presentation Transcript

  • 1. Game the System™ A LEARNING AND DESIGN ADVENTURE Presented by Monica Cornetti Gamification Keynote Speaker and Curriculum Designer Ranked as a Top 40 Gamification Guru in the World by UK based Leaderboarded Twitter: @monicacornetti #gamification #gsummit
  • 2. Here’s the challenge … Take notes and list any questions that you have. Listen for the top 3 ideas that you’d like to take back to your organization. I’ll be asking you to share these near the end of our time together. Low-Tech Gamification
  • 3. Just because you can… doesn’t mean you should!
  • 4. Average Cost per-finished hour Instructor-Led Training (ILT) $5,934 Level 1 eLearning (Basic) $10,054 Level 2 eLearning (Interactive) $18,583 Level 3 eLearning (Advanced) $50,371
  • 5. 1. Move into groups of no <5 and no >6 2. Team captain selected 3. Captain: a. Booty Bag and Game the System™ b. Don your captains hat c. Select score keeper – give them the Surrender the Booty Score Card
  • 6. Your Quest Today Use Gamification to Solve a Typical Managerial Challenge Pick One  Change Game  Commitment Game  Team Building Game
  • 7. 1. Captain a. Give die to a crew member to roll b. Count to that space in Level 1 c. Share idea on application in your quest today d. Crew Member - Prize from Booty Bag 2. Level Up – Twitter: @monicacornetti #gamification #gsummit
  • 8. Snow White and Payroll Administration Newly acquired payroll company Educate current clients and agents on new services Demonstrate complexity of payroll administration Convert current clients to payroll clients
  • 9. Grumpy Gus
  • 10. Dopey Dan
  • 11. The Huntsman Independent Contractor or Employee? • Take her far into the forest • Find secluded place where she can pick wildflowers • Finish her there • Bring back proof in this box
  • 12. 1. Captain a. Give die to a crew member to roll b. Count to that space in Level 2 c. Share idea on application in your quest today d. Crew Member - Prize from Booty Bag 2. Level Up – Instagram: monicamouse13 #gamification #gsummit
  • 13. 1. Captain a. Give die to a crew member to roll b. Count to that space in Level 3 c. Share idea on application in your quest today d. Crew Member - Prize from Booty Bag 2. Level Up – Connect Forms Completed
  • 14. This Ain’t Your This Ain’t Your Grandma’sGrandma’s GrammarGrammar
  • 15. 1. Captain a. Give die to a crew member to roll b. Count to that space in Level 4 c. Share idea on application in your quest today d. Crew Member - Prize from Booty Bag 2. Level Up – LinkedIn – Invite to connect: Monica Cornetti
  • 16. Den of Thieves Unlike typical pirates – instead of stealing each other’s ideas – two teams pair up and explain quest, basic storyline, learning activity, mechanics, etc.
  • 17. 1. Captain a. Give die to a crew member to roll b. Count to that space in Level 5 c. Share idea on application in your quest today d. Crew Member - Prize from Booty Bag 2. Level Up – Twitter Testimonial: @monicacornetti #gamification #gsummit
  • 18. Treasure Island
  • 19. www.monicacornetti.com @monicacornetti Connect with MonicaConnect with Monica Book Signing Today