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Alix Levine, Director of Research at Cronus Global, examines the development and structure of online extremist communities. Many of today’s extremists interact within a subculture supported by online forums and bulletin boards. Many of these communities have begun to use gamified techniques to submerge visitors in the community, often with the goal of indoctrination. Alix Levine shares a few lessons in power of gamification as a tool, and the importance of open and ethical use of these powerful techniques.