Mobile Industry / Market.. (1) In 2009 1,2 billion mobile phone devices were sold adding up to a total of 4,6 billion mobi...
Mobile Industry / Market.. (2) <ul><li>“ Mobile” has become a € 1 trillion industry; </li></ul><ul><li>Smartphones raised ...
Mobile Industry / Market.. (3) <ul><li>By 2015  approx. 300 billion payment transactions will be conducted using a mobile ...
Mobile User Characteristics 95% of all mobile users never leave home without their mobile phone; 91% of all mobile users k...
  Every company/group their own mobile Vclip channels   Everyone can get a personal channel to broadcast    personal Weblo...
mobYclips…2 We can single- / broadcast short and powerful video clips to  specific individuals or target groups on  these ...
VAR (Value Added Reseller) mobYclips B.V. Channel owners  Pay-per-clip Channel owners  Pay-per-clip VAR (Value Added Resel...
mobYclips Channel selector Select your favorite channels on your mobile phone
Easy drag & drop channel programming Drag & Drop
Sport Channels (in general…1) <ul><li>Every athlete his/her own channel </li></ul><ul><ul><li>Public, private or pay-chann...
Sport Channels (in general..2) <ul><li>Private channels </li></ul><ul><ul><li>Friends/family of athletes </li></ul></ul><u...
Music, Movie & Entertainment <ul><li>Clips of new programs, trailers </li></ul><ul><li>Voting in programs (‘got-talent’, X...
Public Channels <ul><li>Public Information </li></ul><ul><li>Public warnings </li></ul><ul><li>Information about other eve...
Retail Channels <ul><li>No entrance fee, low cost, flexible, … </li></ul><ul><li>Unlimited # channels and target groups…  ...
Improve marketing effectiveness for sponsors /advertisers <ul><li>Online marketing </li></ul><ul><ul><li>New channel / med...
 
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Mob Yclips Business Presentation V01

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mobile video content broadcasting system for mobile phones

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Mob Yclips Business Presentation V01

  1. 2. Mobile Industry / Market.. (1) In 2009 1,2 billion mobile phone devices were sold adding up to a total of 4,6 billion mobile devices; In Q1 2010 315 mio mobile phone devices were sold (vs. Q1 2009 = 269 mio units ) By 2012 we will embrace new mobile business ecosystems (build-in sensors, GPS, mobile health, temperature, light & compass-chips, customer recognition, etc. etc.).
  2. 3. Mobile Industry / Market.. (2) <ul><li>“ Mobile” has become a € 1 trillion industry; </li></ul><ul><li>Smartphones raised to 17,3 % (2009 = 13,6 %) of all mobile phone device sales ; </li></ul><ul><li>Mobile e-mail, rich messaging and social networking are the demand-drivers for smartphones; </li></ul><ul><li>By 2013 we will cross the 1 trillion networked </li></ul><ul><li>devices barrier; </li></ul>
  3. 4. Mobile Industry / Market.. (3) <ul><li>By 2015 approx. 300 billion payment transactions will be conducted using a mobile phone; </li></ul><ul><li>By 2016 we will be able to reach 8 billion people (“digital natives”) on the planet; </li></ul><ul><li>In 2018 we will have well over 5,0 billion mobile phone devices world wide, and…; </li></ul><ul><li>50% of these mobile users will have </li></ul><ul><li>mobile Internet access; </li></ul>
  4. 5. Mobile User Characteristics 95% of all mobile users never leave home without their mobile phone; 91% of all mobile users keep their mobile phone at arm’s length all day and night; > 65% of all mobile users have ranked their mobile device as their primary source of communication;
  5. 6. Every company/group their own mobile Vclip channels Everyone can get a personal channel to broadcast personal Weblogs or Vlogs around the world Based on the user’s choice the clips are starting directly without user intervention Interactivity with the user (through a powerful action button at the end of the clip) Internet based technology (global, low cost, flexible,…) mobYclips…1
  6. 7. mobYclips…2 We can single- / broadcast short and powerful video clips to specific individuals or target groups on these 4,6 billion mobile phone devices… <ul><li>With respect for the 3P’s: </li></ul><ul><ul><ul><li>Permission </li></ul></ul></ul><ul><ul><ul><li>Privacy </li></ul></ul></ul><ul><ul><ul><li>Preference </li></ul></ul></ul>
  7. 8. VAR (Value Added Reseller) mobYclips B.V. Channel owners Pay-per-clip Channel owners Pay-per-clip VAR (Value Added Reseller) Channel owners VAR (Value Added Reseller) Channel owners Pay-per-clip mobYclips business model Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers Viewers
  8. 9. mobYclips Channel selector Select your favorite channels on your mobile phone
  9. 10. Easy drag & drop channel programming Drag & Drop
  10. 11. Sport Channels (in general…1) <ul><li>Every athlete his/her own channel </li></ul><ul><ul><li>Public, private or pay-channels </li></ul></ul><ul><li>Every sports club their own channel </li></ul><ul><li>Every sporting event, tournament, contest has a channel </li></ul><ul><li>IOC/NOC channels </li></ul><ul><ul><li>Global and national information </li></ul></ul><ul><ul><li>Results, statistics </li></ul></ul><ul><ul><li>Logistics, calendars, schedules, etc… </li></ul></ul>
  11. 12. Sport Channels (in general..2) <ul><li>Private channels </li></ul><ul><ul><li>Friends/family of athletes </li></ul></ul><ul><ul><li>IOC/NOC board members </li></ul></ul><ul><ul><li>Online coaches </li></ul></ul><ul><li>Interactivity through an action button </li></ul><ul><ul><li>(chatting, opinions, voting, ticketing, merchandising, discount vouchers, etc…) </li></ul></ul>
  12. 13. Music, Movie & Entertainment <ul><li>Clips of new programs, trailers </li></ul><ul><li>Voting in programs (‘got-talent’, X-Factor) </li></ul><ul><li>Events: triggering, increasing involvement, e-ticketing, location based services </li></ul><ul><li>Increasing ‘share of wallet’ visitor with e-discounts, extra services </li></ul><ul><li>Etc.,… </li></ul>
  13. 14. Public Channels <ul><li>Public Information </li></ul><ul><li>Public warnings </li></ul><ul><li>Information about other events </li></ul><ul><li>Traffic information </li></ul><ul><li>Missing persons (‘amber alert’) </li></ul><ul><li>Interaction: opinion, voting </li></ul><ul><li>Private channels for communication with other governments </li></ul><ul><li>Etc…. </li></ul>
  14. 15. Retail Channels <ul><li>No entrance fee, low cost, flexible, … </li></ul><ul><li>Unlimited # channels and target groups… </li></ul><ul><li>luxury channel </li></ul><ul><li>life style channel </li></ul><ul><li>new collections </li></ul><ul><li>e -vouchers </li></ul><ul><li>CRM </li></ul><ul><li>e -loyalty programs </li></ul><ul><li>customer behaviour data </li></ul>
  15. 16. Improve marketing effectiveness for sponsors /advertisers <ul><li>Online marketing </li></ul><ul><ul><li>New channel / medium for multi-channel-marketing </li></ul></ul><ul><li>Higher level of marketing intelligence </li></ul><ul><ul><li>Real-time and accurate customer behavior information </li></ul></ul><ul><ul><li>Measurement of marketing effectiveness </li></ul></ul><ul><ul><li>New dimensions in customer retention improvement </li></ul></ul><ul><li>Dialog marketing; use of the action button for </li></ul><ul><ul><li>Measurement of customer opinion / test panels </li></ul></ul><ul><ul><li>Loyalty improvement </li></ul></ul><ul><ul><li>Sales, acquisition or win back </li></ul></ul><ul><li>Enhancement of campaign management </li></ul><ul><ul><li>Project communication </li></ul></ul><ul><ul><li>Chain- / process management communication </li></ul></ul>
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