Proactive Displays: Bridging the Gaps between Online Social Networks and Shared Physical Spaces Joe McCarthy Principal Instigator Strands Labs, Seattle
Outline
A few shameless plugs
Overview: A brief history of Proactive Displays
An example: the Context, Content & Community Collage
Related work: commercial & academic
Future plans
(Slides available online at http://www.slideshare.net/gumption )
Strands: social recommendation & discovery http://www.strands.com/corp http://blog.strands.com
Strands: social recommendation & discovery Big announcement today: BBVA + Strands Tú cuentas (You count, in Spanish)
Strands: social recommendation & discovery “ What you play counts!”
Recommender System Startup Contest Deadline: 15 September 2008 ACM RecSys 2008 23-25 October Lausanne, Switzerland
Strands Labs Seattle Mission: “ To design, develop and deploy technologies that weave together the various strands of our activities, interests and passions to bridge the gaps between the digital and physical worlds and help people relate to the other people, places and things around them in ways that offer value to all participants .” [http://gumption.typepad.com/blog/2008/03/innovating-at-m.html] Location:
Proactive Displays: Definition ( ˌ )prō- ˈ ak-tiv adjective acting in anticipation of future problems, needs, or changes di- ˈ splā noun a setting or presentation of something in open view
Proactive Displays + Online Profiles Physical Tokens + Large Displays Better Real-world Interactions Bridging the gaps between people by bridging the gaps between the online and offline worlds = Large visual or aural displays that can sense & respond to the people and activities taking place in their vicinity
1st Generation Proactive Displays MusicFX MusicFX: An Arbiter of Group Preferences for Computer-Supported Cooperative Workouts Joseph F. McCarthy and Theodore Anagnost 1998 ACM Conference on Computer-Supported Cooperative Work (CSCW ‘98) A Multi-Agent System for Meting Out Influence in an Intelligent Environment M. V. Nagendra Prasad and Joseph F. McCarthy Eleventh Innovative Applications in Artificial Intelligence Conference (IAAI ‘99) http://www.youtube.com/watch?v=WLgXLl4uGYk a fitness center environment that knows who is working out, what they like to listen to, and dynamically adjusts the music to best suit the group of exercisers at any given time.
2nd Generation Proactive Displays Visual Awareness Location Tools (ActiveMap & EventManager) ActiveMap: A Visualization Tool for Location Awareness to Support Informal Interactions Joseph F. McCarthy and Eric S. Meidel First International Symposium on Handheld and Ubiquitous Computing (HUC '99) EventManager: Support for the Peripheral Awareness of Events Joseph F. McCarthy and Theodore D. Anagnost. Second International Symposium on Handheld and Ubiquitous Computing (HUC 2000) a suite of tools for creating greater awareness of the location and activities of colleagues within a workgroup, with an aim to provide more opportunities for informal communication
3rd Generation Proactive Displays UniCast, OutCast, GroupCast: Ubiquitous Peripheral Displays UniCast, OutCast & GroupCast: Three Steps Toward Ubiquitous Peripheral Displays Joseph F. McCarthy, Tony J. Costa and Edy S. Liongosari Third International Conference on Ubiquitous Computing (UbiComp 2001) Promoting Awareness of Work Activities through Peripheral Displays Elaine M. Huang, Joe Tullio, Tony J. Costa and Joseph F. McCarthy 2002 ACM Conference on Human Factors in Computer Systems (CHI 2002)
4th Generation Proactive Displays AutoSpeakerID Ticket2Talk Neighborhood Window Augmenting the Social Space of an Academic Conference Joseph F. McCarthy, David W. McDonald, Suzanne Soroczak, David H. Nguyen and Al M. Rashid ACM 2004 Conference on Computer Supported Cooperative Work (CSCW 2004) Proactive Displays: Supporting Awareness in Fluid Social Environments David W. McDonald, Joseph F. McCarthy, Suzanne Soroczak, David H. Nguyen and Al M. Rashid ACM Transactions on Computer-Human Interactions (TOCHI), Vol. 14, No. 4, January 2008
4th Generation Proactive Displays (v 2)
5th Generation Proactive Displays The Context, Content & Community Collage @ Nokia Research Center Palo Alto The Context, Content & Community Collage: Sharing Personal Digital Media in the Physical Workplace Joseph F. McCarthy, Ben Congleton, F. Maxwell Harper To appear: ACM 2008 Conference on Computer Supported Cooperative Work (CSCW 2008)
The Latest Generation of Proactive Displays
Shortcomings of previous efforts
Special-purpose sensors (IR badges, RFID tags)
Special-purpose profiles
Special-purpose installations
Goals of present / future efforts
Multi-purpose sensors (BT mobiles … NFC)
Multi-purpose profiles
Multi-purpose installations
The Problem
Employees feel un[der]appreciated
#1 reason people leave jobs (US Labor Dept)
2/3 of workers receive no recognition (Gallup)
Active disengagement costs US$300B / year
Employees feel disconnected
Lack of community in workplace
Us vs. them
Managers have less time, broader responsibilities
Difficult to manage frequent, sustained “personal touch”
Friendships at Work 30% of employees have a best friend at work (BF@W) 20% of employees dedicate time to building relationships at work Employees with a BF@W are 50% more satisfied with their company Employees with a BF@W are 7 times more likely to be engaged in their work
Maintaining Friendships through Social Media
ambient intimacy
“ being able to keep in touch with people with a level of regularity and intimacy that you wouldn’t usually have access to”
The Context, Content & Community Collage: A proactive display application Opening physical windows into online content in workplace contexts to foster a greater sense of community
A New Generation of Proactive Displays
Goal: increase the sense of community in the workplace
Method: open windows in shared physical spaces into the social media co-workers are creating
Situated Social Software (SiSoSo) [vs. Mobile Social Software (MoSoSo)]
Hypotheses
Adding a physical dimension of audience will promote greater social media usage
Social media sharing in the workplace will enhance personal relationships
Enhanced personal relationships will lead to more productive professional relationships
Challenges
Privacy / benefit tradeoff (usability vs. security)
Sustainable engagement (after novelty factor has worn off)
How to measure the impact? (measuring community, relationships)
A User-Generated Video on Proactive Displays http://www.youtube.com/watch?v=m5rU9cAiYsY
I was surprised by some of the photos taken by [a colleague]. I had no idea of his very diversified and, in some cases, adventurous interests, and his photos showed me a side of him I would have never realized. The photos also give you an appreciation of other people's interests and unique travels. I find the photos absolutely fascinating and a very strong method of bringing all of us closer.
I[t] was nice to see people putting up "themes". One person had a Star Wars theme, actually happening just by tags, but appeared to me as if a themed series of photos.
Somewhat negative: I was surprised to see a photo of my family (my husband and my two kids) with another female friend. They were all sprawled on the grass. It reminded me of a picnic we all had together. But it also made me self-conscious: what would other people think of seeing this scene. Who is the "mystery lady"? Positive: walking into the kitchen and spotting my daughter's happy face on the screen. It was a nice greeting! Positive: I am delighted to see other peoples pics of exotic places they visited. Negative: seeing a picture of a guy in his underwear. The face was not in the pics so I couldn't tell who it is. Somebody esle in the room "killed" the photo. Positive: seeing people cluster around displays. I like that!
Impact of Displays on Social Media
Influence of Rank & Role
Influence of Team Membership
Influence of competition Wii Tournaments
Future Work: Algorithms
Location / Proximity detection
Near / far
Proxemics
Incorporating meta-data
Folksonomy, Semiotics
Priority queue management
People, streams
Recommender System
Module management
Space, time, displays
Future Work: Modules
Other sources of content
Other interaction modalities
Other dimensions of experience
Future Work: Interfaces & Interactivity
Interfaces
Signup page
Display interface
Administrator interface
Interactivity
Authentication
Phones
Touchscreens
Other?
Future Work: Replicability and Sustainability
Deployments
Nokia: NY, Dallas, Helsinki, LA …
Academia: UMich, UMN, Stanford, …
?: Yahoo!, Flickr, …
Mobiquitous Marketing (Mobile + Ubiquitous)
Holistic approach to engagement marketing
Co-promotional opportunities
Contextual advertising in physical world
Future Work @ Strands Labs Seattle New Online Sources (http://beta.strands.com) New Physical Spaces (“third places”)
Related Work: Commercial Awareness / Interactions at Events Digital Signage Captivate TV ClearChannel, et al. RippleTV
Related Work: OneKeyAway / MatchlinC
OneKeyAway
Singles mixers in LA / SF Bay area; since May 2004
Questionnaire:
64 true-false questions about sex, religion, drug use, how you spend your spare time, etc
“ I just want to get people together and talk about relationships … to discuss the questions, talk about their habits and personality traits. I think the device facilitates that.” – Edwin Duterte
MatchlinC: personality compatibility device
a mini “relationship advisor”
Infrared “zapping”
Three color codes (stoplight): red, amber, green)
Reminiscent of Lock & Key, Lovegety, Meme Tags
Related Work: partyStrands (1) New Year’s Eve Times Square, NYC Paul Van Dyk Crystal Ballroom, Portland Buda del Mar Bar Madrid http://www.partystrands.com http://blog.mystrands.com/category/partystrands
Related Work: partyStrands (2)
Related Work: Research (1)
Meme Tags (MIT)
Interpersonal display : display for other people
RF + LEDs + programming
CityWall (Helsinki IIT)
Multi-touch display in city center
Flickr photos tagged with “helsinki”
Interactions with display vs. through display
Twitterspaces (Indiana U)
Large display in campus lounge
Dynamic visualization of group “tweets” (Twitter)
Related Work: Research (2)
PlasmaPoster (FXPAL)
Interactive community bulletin board
Corporate, conference, café contexts
Opinionizer (Sussex)
Shared display at social events
Interaction through typed input
Dynamo (Sussex)
High school setting
Interaction via USB disk
AgentSalon (ATR)
Interaction via PalmGuides (PDAs)
Conversations mediated by animated agents
Public and Situated Displays O’Hara, Perry, Churchill, Russell
Thanks!
For more information:
[email_address]
http://interrelativity.com/joe
http://gumption.typepad.com
http://www.slideshare.net/gumption
C4 made possible by
Ben Congleton (U. Mich), Max Harper (U. Minn)
Nokia Context, Content & Community (C3) team
All my former colleagues at Nokia
Future work being made possible by Strands [Labs [Seattle]]
Related Work: Alone Together Two Hours of Joint Solitude http://www.coffeegeek.com/opinions/cafestage/10-19-2005 Alone Together http://blogs.parc.com/playon/
Related Work: Addictive Games
Amy Jo Kim, Social Architect, Shufflebrain
“ Putting the Fun in Functional: Applying Game Mechanics to Functional Software”
Incentives for games, communities
Collecting
Points
Feedback
Exchanges
Customization
http://www.shufflebrain.com/etech2007.html
Early proactive displays Dangling String (PARC) Bus Mobile (UC Berkeley)
Proactive Displays in the large Sunset @ 200MHz (PARC) Love Board (Hachiko Crossing)
Proactive Displays on the road Alaris E-boards (www.alaris.net)
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