Wise and Marples - Learning Space Design - ETUG Fall Workshop 2009

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    Wise and Marples - Learning Space Design - ETUG Fall Workshop 2009 - Presentation Transcript

    1. Designing Learning Spaces in Physical and Virtual Settings Alyssa Wise Assistant Professor of Education Educational Technology & Learning Design Program Simon Fraser University Justin Marples Director of Classroom Services University of British Columbia Fall 2009 Workshop
    2.  
    3. Overview
      • Definitions
      • Analysis of Learning Spaces Activity
      • Key Questions
      • Design Principles with Physical & Virtual Examples
      • Take-Aways & Looking Forward
    4. Definitions: What Does it Mean to Design "Spaces" For Learning?
      • Creating an environment or setting in which learning interactions will occur
      • Different kinds of spaces facilitate certain kinds of interactions and hinder others
    5. Analysis of Learning Spaces
    6. Formal Learning spaces began as fixed and formal . . .
    7. . . .but are now designed to be more dynamic and flexible.
    8. The same progression can be seen for technology-enhanced learning spaces . . .
    9. . . .which now support greater movement and collaboration
    10. Even the design of virtual learning spaces is changing. . . . . . from a hierarchical push of information . . .
    11. . . . to creating multiplexed spaces for user-driven interactions
    12. Activity: Analysis of Learning Spaces
      • Take a look at the two images of learning spaces.
          • What specific kinds of interactions are promoted by the design of the learning spaces?
          • What specific kinds of interactions are inhibited by the design of the learning spaces?
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    15. Designing Learning Spaces: Two Key Questions
      • How can we design spaces with intentionality?
        • Design needs to follows pedagogy
        • Goals, principles, instantiation
      • What mediates how that intentionality is taken up by the people in the space?
        • “ Soft” design - possibilities and probabilities
        • Communication of design intent via affordances
    16. Socio-Constructivist Principles for Designing Learning Spaces
      • Current theories of learning conceive of:
      • Knowledge as a social construction - ideas are meaningful because of the societal context in which they exist
      • Learning as a process of building, testing negotiating and revising viable understandings of the world and becoming a participant in the knowledge practices of a community
    17. Five Socio-Constructivist Principles for Designing Learning Spaces
      • Provide opportunities for learners to interact and negotiate understandings
      • Incite engagement and ownership in learners
      • Contextualize learning in real communities that use the knowledge
      • Provide opportunities for active participation with respect to the communities
      • Allow for evolution of knowledge, learners, and the learning process
    18. PRINCIPLE 1: PROVIDE OPPORTUNITIES FOR LEARNERS TO INTERACT AND NEGOTIATE UNDERSTANDINGS
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    21. PRINCIPLE 2: INCITE ENGAGEMENT AND OWNERSHIP IN LEARNERS
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    24. PRINCIPLE 3: CONTEXTUALIZE LEARNING IN REAL COMMUNITIES THAT USE THE KNOWLEDGE
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    27. PRINCIPLE 4: PROVIDE OPPORTUNITIES FOR ACTIVE PARTICIPATION WITH RESPECT TO THE COMMUNITIES
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    30. PRINCIPLE 5: ALLOW FOR EVOLUTION OF KNOWLEDGE, LEARNERS, AND THE LEARNING PROCESS
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    33. Key Takeaways
      • Designing a learning space means to create an environment that facilitates pedagogically-valued interactions
      • Spaces should be designed for:
        • Interaction
        • Engagement
        • Real-life Connections
        • Authentic Participation
        • Evolution
    34. Pushing Forward
      • How can we integrate the design of Physical and Virtual learning spaces to support each other?
    35. Educational Technology & Learning Design Masters Degree Programs at http://www.SFUedtech.ca
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