Wise and Marples - Learning Space Design - ETUG Fall Workshop 2009 - Presentation Transcript
Designing Learning Spaces in Physical and Virtual Settings Alyssa Wise Assistant Professor of Education Educational Technology & Learning Design Program Simon Fraser University Justin Marples Director of Classroom Services University of British Columbia Fall 2009 Workshop
Overview
Definitions
Analysis of Learning Spaces Activity
Key Questions
Design Principles with Physical & Virtual Examples
Take-Aways & Looking Forward
Definitions: What Does it Mean to Design "Spaces" For Learning?
Creating an environment or setting in which learning interactions will occur
Different kinds of spaces facilitate certain kinds of interactions and hinder others
Analysis of Learning Spaces
Formal Learning spaces began as fixed and formal . . .
. . .but are now designed to be more dynamic and flexible.
The same progression can be seen for technology-enhanced learning spaces . . .
. . .which now support greater movement and collaboration
Even the design of virtual learning spaces is changing. . . . . . from a hierarchical push of information . . .
. . . to creating multiplexed spaces for user-driven interactions
Activity: Analysis of Learning Spaces
Take a look at the two images of learning spaces.
What specific kinds of interactions are promoted by the design of the learning spaces?
What specific kinds of interactions are inhibited by the design of the learning spaces?
Designing Learning Spaces: Two Key Questions
How can we design spaces with intentionality?
Design needs to follows pedagogy
Goals, principles, instantiation
What mediates how that intentionality is taken up by the people in the space?
“ Soft” design - possibilities and probabilities
Communication of design intent via affordances
Socio-Constructivist Principles for Designing Learning Spaces
Current theories of learning conceive of:
Knowledge as a social construction - ideas are meaningful because of the societal context in which they exist
Learning as a process of building, testing negotiating and revising viable understandings of the world and becoming a participant in the knowledge practices of a community
Five Socio-Constructivist Principles for Designing Learning Spaces
Provide opportunities for learners to interact and negotiate understandings
Incite engagement and ownership in learners
Contextualize learning in real communities that use the knowledge
Provide opportunities for active participation with respect to the communities
Allow for evolution of knowledge, learners, and the learning process
PRINCIPLE 1: PROVIDE OPPORTUNITIES FOR LEARNERS TO INTERACT AND NEGOTIATE UNDERSTANDINGS
PRINCIPLE 2: INCITE ENGAGEMENT AND OWNERSHIP IN LEARNERS
PRINCIPLE 3: CONTEXTUALIZE LEARNING IN REAL COMMUNITIES THAT USE THE KNOWLEDGE
PRINCIPLE 4: PROVIDE OPPORTUNITIES FOR ACTIVE PARTICIPATION WITH RESPECT TO THE COMMUNITIES
PRINCIPLE 5: ALLOW FOR EVOLUTION OF KNOWLEDGE, LEARNERS, AND THE LEARNING PROCESS
Key Takeaways
Designing a learning space means to create an environment that facilitates pedagogically-valued interactions
Spaces should be designed for:
Interaction
Engagement
Real-life Connections
Authentic Participation
Evolution
Pushing Forward
How can we integrate the design of Physical and Virtual learning spaces to support each other?
Educational Technology & Learning Design Masters Degree Programs at http://www.SFUedtech.ca
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