TOM HEENE (Bru, Bel)

audio visual artist (researcher ?)

> cinema
> digital arts / new media
> visual art projects
> memb...
DIGITAL ARTS, CINEMA &
IMMERSIVE ENVIRONMENT

> immersive environment in film & arts
> reality – virtual reality – fiction...
SUBJECTS & ISSUES

> we consume & work with media
> my story : TV slave & net addict ?
> continuous change of ICT
> growth...
SALT LAKE
SALT LAKE
> made with Yacine Sebti

> immersive 'sensible' environment
> dark room / one-on--one installation
> image & li...
SALT LAKE
SALT LAKE
DARK MATR
DARK MATR
> an installation
> “Where do we, human beings, position
ourselves in relation to all the data on the
internet ?...
DARK MATR – who & how
> one of the four Art&D programs
> CUO, Dries De Roeck & Dirk Bollen
> Nodebox, Wica & Lahaag
> core...
DARK MATR
DARK MATR - research - HBI
> CUO issue
> Human Body Interface
> silhouette as interface
> stronger immersion
> “... user i...
DARK MATR – research – TECH
> human size screen
> limit set up space
> High Definition image projection
> look through the...
DARK MATR – research – DATA
> the net = unlimited stock of AV material
> retrieving & stocking data (WICA)
> scenario: sem...
DARK MATR
DARK MATR – experience
> 1 human < > 1 machine
> tunnel & wide screen of 4m
> silhouette = interface with letters & words
...
DARK MATR – recent images
DARK MATR @ iMAL 16 > 19 Dec 09




>   darkmatr.be
>   imal.org
>   theoumek@gmail.com
>   (theoumek.wordpress.org)
Tom heene dark matter friday food 290409
Tom heene dark matter friday food 290409
Tom heene dark matter friday food 290409
Tom heene dark matter friday food 290409
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Tom heene dark matter friday food 290409

  1. 1. TOM HEENE (Bru, Bel) audio visual artist (researcher ?) > cinema > digital arts / new media > visual art projects > member of iMAL
  2. 2. DIGITAL ARTS, CINEMA & IMMERSIVE ENVIRONMENT > immersive environment in film & arts > reality – virtual reality – fiction > new technologies for the immersive experience (D cinema, digit arts, …) > communicate & exchange ideas > open the 'frame' of classical cinema > film making & digital arts = collaboration
  3. 3. SUBJECTS & ISSUES > we consume & work with media > my story : TV slave & net addict ? > continuous change of ICT > growth of accessible data > human < > new media & data > media overkill < > media desolation > sensory / physical experience > immersion
  4. 4. SALT LAKE
  5. 5. SALT LAKE > made with Yacine Sebti > immersive 'sensible' environment > dark room / one-on--one installation > image & light as only reference > you influence the machine ? > an A/V data harvest from the net > media overkill and it's opposite > shows in Ghent, Brussels, Santiago, ...
  6. 6. SALT LAKE
  7. 7. SALT LAKE
  8. 8. DARK MATR
  9. 9. DARK MATR > an installation > “Where do we, human beings, position ourselves in relation to all the data on the internet ?” > ”Dark matter, this void between words, audio, video, definitions, graphics, pictures, ...” > create your own AV environment > data mining becomes cinematic adventure
  10. 10. DARK MATR – who & how > one of the four Art&D programs > CUO, Dries De Roeck & Dirk Bollen > Nodebox, Wica & Lahaag > core developpers: Pieter Heremans, Lievn Menschaert, Lionel Maes & Olivier Meunier > open source: Proce55ing, Pure Data, Python > open data bases: wordnet, flickr, freesound > 4 residencies @ iMAL & r r-omh > work in progress @ Vooruit, iMAL & V2_
  11. 11. DARK MATR
  12. 12. DARK MATR - research - HBI > CUO issue > Human Body Interface > silhouette as interface > stronger immersion > “... user is part of the system...”
  13. 13. DARK MATR – research – TECH > human size screen > limit set up space > High Definition image projection > look through the screen (!) > IR camera (thermal imaging) by Xenics > thin PE or Biofilm screen (Jemaco)
  14. 14. DARK MATR – research – DATA > the net = unlimited stock of AV material > retrieving & stocking data (WICA) > scenario: semantic relations between words, images & sounds (through tags) > wordnet.princeton.edu > flickr.com & freesound.org
  15. 15. DARK MATR
  16. 16. DARK MATR – experience > 1 human < > 1 machine > tunnel & wide screen of 4m > silhouette = interface with letters & words > hand & body trigger action (new words) > word history becomes word cloud > word cloud becomes sound & image > the cloud grows and becomes an organic sensible environment > stay or run away!
  17. 17. DARK MATR – recent images
  18. 18. DARK MATR @ iMAL 16 > 19 Dec 09 > darkmatr.be > imal.org > theoumek@gmail.com > (theoumek.wordpress.org)

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