Intel S Copyright Chaos


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Intel S Copyright Chaos

  1. 1. Copyright Chaos An Educator's Guide to Copyright Law and “Fair Use” Presentation created for the Intel ® Teach Program Essentials Course
  2. 2. Copyright <ul><li>What is copyright? </li></ul><ul><li>“ The exclusive right to produce or reproduce (copy), to perform in public, or to publish an original literary or artistic work.” </li></ul><ul><ul><ul><li>Duhaime's Law Dictionary </li></ul></ul></ul><ul><li>Almost everything created privately and originally after March 1, 1989 is copyrighted and protected whether it has a notice or not. </li></ul>
  3. 3. Items Not Copyrighted <ul><ul><li>Examples of what are not protected by copyright law </li></ul></ul><ul><ul><ul><li>Works that have not been written or recorded </li></ul></ul></ul><ul><ul><ul><li>Ideas, procedures, methods, discoveries, etc. as distinguished from a description, explanation, or illustration </li></ul></ul></ul><ul><ul><ul><li>Works consisting entirely of common information or compilations (for example: standard calendars, tape measures and rulers, telephone book, etc.) </li></ul></ul></ul><ul><ul><ul><li>Items in the public domain (all works created before 1923 and most between 1923-1963) </li></ul></ul></ul><ul><ul><ul><li>Most U.S. government materials (some items created by contractors for the government might be copyrighted) </li></ul></ul></ul><ul><ul><ul><li>Facts </li></ul></ul></ul>
  4. 4. Fair Use Clause <ul><li>Fair use is a part of the United States Copyright law. It allows people to use and make copies of copyrighted works if they are using them for: </li></ul><ul><ul><li>Criticism </li></ul></ul><ul><ul><li>Comment </li></ul></ul><ul><ul><li>News reporting </li></ul></ul><ul><ul><li>Teaching </li></ul></ul><ul><ul><li>Scholarship </li></ul></ul><ul><ul><li>Research </li></ul></ul><ul><ul><li>(Sec. 107 of the Fair Use Provision of the Copyright Act) </li></ul></ul>
  5. 5. Four Factors Help Determine Fair Use <ul><ul><li>The purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes </li></ul></ul><ul><ul><ul><li>You must be using it for educational use, not just using it in a school environment </li></ul></ul></ul><ul><ul><li>The nature of the copyrighted work </li></ul></ul><ul><ul><ul><li>Fair use applies more narrowly to highly creative works—in comparison to those that are mostly fact-based in nature </li></ul></ul></ul><ul><ul><li>The amount and substantiality of the portion used in relation to the copyrighted work as a whole </li></ul></ul><ul><ul><ul><li>Consideration of quantity & quality...using only what is necessary and not the “heart” of the work </li></ul></ul></ul><ul><ul><li>The effect of the use upon the potential market for or value of the copyrighted work </li></ul></ul><ul><ul><ul><li>The copying should not harm the market for the original work </li></ul></ul></ul><ul><ul><ul><li>Copying materials from “consumables,” such as workbooks, weigh heavily against fair use </li></ul></ul></ul>
  6. 6. Fair Use Guidelines <ul><ul><li>The Fair Use Guidelines for Educational Multimedia was created to provide guidance on what actually falls within fair use </li></ul></ul><ul><ul><li>However, it is </li></ul></ul><ul><ul><ul><li>Not a legal document </li></ul></ul></ul><ul><ul><ul><li>Only an interpretation of the law </li></ul></ul></ul><ul><ul><ul><li>Only applies to educators who produce multimedia </li></ul></ul></ul>
  7. 7. Guidelines for Students <ul><li>Students and educators have separate guidelines. </li></ul><ul><li>Students may: </li></ul><ul><ul><li>Incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course ; </li></ul></ul><ul><ul><li>Perform and display their own projects in the course for which they were created; and </li></ul></ul><ul><ul><li>Retain them in their own portfolios as examples of their academic work for later personal uses such as job and school interviews. </li></ul></ul>
  8. 8. Educator Guidelines <ul><li>Educators may: </li></ul><ul><ul><li>Incorporate portions of lawfully acquired copyrighted works when producing educational multimedia projects to support their teaching needs </li></ul></ul><ul><ul><li>Retain their projects indefinitely for the following purposes: </li></ul></ul><ul><ul><ul><li>To perform or display in presentations to their peers , for example, at workshops and conferences </li></ul></ul></ul><ul><ul><ul><li>To retain in their personal portfolios for personal uses such as promotion or job interviews </li></ul></ul></ul><ul><ul><li>Use their projects for teaching, for a period of up to two years after the first instructional use with a class. </li></ul></ul><ul><ul><ul><li>Instructional use beyond that time period requires permission for each copyrighted portion incorporated in the production. </li></ul></ul></ul>
  9. 9. Guidelines In Order to Stay Within Fair Use Of the copyrighted work, use the smallest amount of: 10% of 2500 fields or cells Numerical Data Sets 5 images from one author; Not more than 10% or 15 images from a single published collected work Photos & Illustrations 10% or 30 seconds Music, Lyrics, Video 250 words; no more than 3 poems by same author; no more than five poems from any single anthology Poetry 10% or 1000 words Text 10% or 3 minutes Motion Media
  10. 10. Attribution and Acknowledgement <ul><ul><li>Credit your sources and display the copyright notice </li></ul></ul><ul><ul><li>© and copyright ownership information. </li></ul></ul><ul><ul><li>Crediting the source: </li></ul></ul><ul><ul><ul><li>Give a full bibliographic description with the information that is available (including author, title, publisher, and place and date of publication). </li></ul></ul></ul><ul><ul><li>Display copyright notice: </li></ul></ul><ul><ul><ul><li>Under pictures, add the copyright ownership information: </li></ul></ul></ul><ul><ul><ul><ul><li>© (the copyright notice) </li></ul></ul></ul></ul><ul><ul><ul><ul><li>year of first publication </li></ul></ul></ul></ul><ul><ul><ul><ul><li>name of the copyright holder </li></ul></ul></ul></ul><ul><ul><ul><ul><ul><li>Example: © 2001 Company/Person’s Name </li></ul></ul></ul></ul></ul>
  11. 11. Future Uses Beyond Fair Use <ul><li>If there is a possibility that a project could result in broader dissemination (for instance, publication on the Internet): obtain permissions when you create it, rather than waiting. </li></ul><ul><ul><li>Sample permission letters are available on the Curriculum Resource CD </li></ul></ul><ul><ul><ul><li>Resources folder, Copyright Resources </li></ul></ul></ul><ul><ul><ul><ul><li>Permission letters to copyright owners </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Permission letters to parents to publish student work </li></ul></ul></ul></ul><ul><ul><ul><ul><li>An example letter to use in this course </li></ul></ul></ul></ul>
  12. 12. Guidelines <ul><ul><li>Remember... these are guidelines, not laws. </li></ul></ul><ul><ul><li>However, the further you venture from these guidelines, the more likely you are to be outside of “fair use.” </li></ul></ul>
  13. 13. Software Copyright <ul><ul><li>What about software? </li></ul></ul><ul><ul><li>Use of software does not fall under fair use! </li></ul></ul><ul><li>Unless you have specific permission from the copyright owner… </li></ul><ul><li>It is illegal to: </li></ul><ul><ul><li>Purchase a single user license and load it onto multiple computers or a server </li></ul></ul><ul><ul><li>Download copyrighted software from the Internet or bulletin boards </li></ul></ul><ul><ul><li>Load the software your school purchased onto your computer at home </li></ul></ul>
  14. 14. Resources For Copyright and Fair Use
  15. 15. Resources <ul><ul><li>Additional resources to help you and your students understand and follow copyright law and fair use guidelines are located in the Resources, Copyright Resources folder on the Curriculum Resource CD. </li></ul></ul><ul><ul><li>“ Fair Use Guidelines For Educational Multimedia” Prepared by the Educational Multimedia Fair Use Guidelines Development Committee, July 17, 1996 </li></ul></ul><ul><ul><li>“ Fair Use Of Copyrighted Materials” by Georgia Harper, University of Texas </li></ul></ul><ul><ul><li>“ Copyright Basics” by the U.S. Copyright Office </li></ul></ul><ul><ul><li>“ The Copyright Website” by Benedict O’Mahoney </li></ul></ul><ul><ul><li>“ Copyright Law in the Electronic Environment” by Georgia Harper, University of Texas </li></ul></ul>
  16. 16. Resources <ul><ul><li>“ 10 Big Myths about Copyright Explained” by Brad Templeton </li></ul></ul><ul><ul><li>“ Duhaime's Legal Dictionary” by Lloyd Duhaime </li></ul></ul><ul><ul><li>“ Copyright Term and the Public Domain in the United States” by Peter B. Hirtle, Cornell Institute for Digital Collection </li></ul></ul><ul><ul><li>“ Rules Of Thumb For Digitizing And Using Others' Works In Multimedia Materials For Educational Purposes ” by Georgia Harper, University of Texas </li></ul></ul>
  17. 17. Resources <ul><ul><li>“ Rules Of Thumb For Coursepacks ” by Georgia Harper, University of Texas </li></ul></ul><ul><ul><li>“ A Proposal For Educational Fair Use Guidelines For Digital Images” by Georgia Harper, University of Texas </li></ul></ul><ul><ul><li>List of Links to Other Copyright Sites by Georgia Harper, University of Texas </li></ul></ul><ul><ul><li>“ Fair Use Guidelines for Multimedia” by Intel ® Education </li></ul></ul>
  18. 18. Information on Software Copyright <ul><ul><li>“ Fact Sheet on School Software Use” by Software & Information Industry Association (SIIA) </li></ul></ul><ul><ul><li>“ Digital Anarchy: Part One of an Analysis of Software Piracy” by David Laprad </li></ul></ul><ul><ul><li>“ The Federation Against Software Theft (FAST)” (United Kingdom organization) </li></ul></ul><ul><ul><li>“ Anti-Piracy FAQ” by Software & Information Industry Association (SIIA) </li></ul></ul><ul><ul><li>“ Permissible Copying of Software” by Georgia Harper, University of Texas </li></ul></ul>
  19. 19. Use of this Presentation <ul><ul><li>This presentation is copyrighted by Intel. </li></ul></ul><ul><ul><ul><li>It may be used, with copyright notices intact, for not-for-profit, educational purposes. </li></ul></ul></ul>
  20. 20. Programs of the Intel Education Initiative are funded by the Intel Foundation and Intel Corporation.  Copyright © 2007 Intel Corporation. All rights reserved. Intel and Intel  Education are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries.  *Other names and brands may be claimed as the property of others.