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New Future Technology Implemented into K-12 Public School Systems. Providing Inspirational Learning for Students and Revolutionize Teaching Tools of Today.

New Future Technology Implemented into K-12 Public School Systems. Providing Inspirational Learning for Students and Revolutionize Teaching Tools of Today.

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Potential Emerging Technology PowerPoint Potential Emerging Technology PowerPoint Presentation Transcript

  • Norene Robinson December 14, 2009
  • 5 K-12 Technology Trends for 2010 Slide 3, 4 and 5. Study: Video Games Improve Preschooler Literacy Slide 6,7,8 and 9. Learning in 3-D Slide 10, 11, 12 and 13.
  • Keeping up with Technology in classrooms Newest challenges Technologies Must Educators, Have. Administrators, and School Districts. Notebook’s eBooks soon to be LOWER$$$ ($200 - available for $300) allows TEXTBOOKS and teachers to bridge integration into the gap for the classroom. students’ technology. Back to Intro slide
  • New Student Personal Assessment tool Devices, smart readily available phones and iPods for TRACKING can be integrated individual student and used as TOOLS progress in for education. classroom. Interactive White Boards Resurgence teaching tool due to Federal Economic Stimulus. Get students out of seats and up to board for learning. Back to Intro slide
  • BELIEVE NEW TECHNO TRENDS ADD TO TEACHER’S CURRICULUM. POOR ECONOMY WILL DELAY APPLICATION TO SCHOOL SYSTEMS FOR MANY YEARS. EDUCATIONAL BELIEFS AT DISTRICT LEVEL MUST CHANGE AND PUT TECHNO TRENDS FOREMOST Back to Intro slide
  • David Nagel 10/14/09 Educational Video Games Positive impact on Literacy Retention when integrated into curriculum. Past studies show improvement resulted for Kindergarten age compared to those not exposed. Link to Intro Slide
  • Study conducted by Education Development Center and SRI International on behalf of Corporation for Public Broadcasting. (CPB) The Study is called Summative Evaluation of Ready to Learn Initiative. Link to Intro Slide
  • 10-WEEK LITERACY CURRICULUM VS COMPARISON GROUP IMPROVED LITERACY COMPARISON SKILLS CURRICULUM GROUP % Increase % Increase LETTER NAMING 15.8—21.2 13.6—16.8 LETTER SOUNDS 5.8—10 5.9—6.3 STORY AND PRINT 9.7—10.8 9.1—9.5 CONCEPTS KNOWLEDGE OF 2.4—2.7 2.3—2.5 LETTER NAME Link to Intro Slide
  •  RESULTS NOT A SURPRISE.  BELIEVER OF EDUCATIONAL TV, HAVING 3 CHILDREN.  EDUCATIONAL VIDEO GAMES NEW.  PREFERENCES: SESAME STREET, ELECTRIC COMPANY, MR. ROGERS AND READING RAINBOW.  MUST SUPPLIMENT WITH PRESCHOOL EDUCATION AND FIELD TRIPS TO MUSEUMS, LIBRARIES AND ZOOS. (MONTESSORI METHOD) Link to Intro Slide
  • Meris Stansbury eSchool News Nov. /Dec. 2009 Link to Intro Slide
  •  Could Revolutionize the way students learn.  Mainstream in Schools will make a Rapid Advance in teaching technology and learning.  1 in 3 Digital Screens are being replaced by 3-D, says CEO of University of Southern Cal. Entertainment Centers, David Wertheimer.  Texas Instruments made a DLP Chip available for 3-D Vision cutting expenses. Link to Intro Slide
  •  Allows individuals to see 3-D Perspectives being taught.  Need 3-D Vision Lenses and Haptic Devices to interact with Virtual World.  Most effective in Math, Science, Design and Engineering Education.  Boulder Colorado School System First to Implement 1000 3-D Videos in 51 schools.  3-D Adaptability to 2-D and back to 3-D. Link to Intro Slide
  •  AWESOME ADVANCE FOR HIGHER EDUCATION  PRIORITY FOR IMPLEMENTATION IN ELEMENTARY SCHOOLS LOW.  HIGH SCHOOL AND COLLEGE MATH, SCIENCE, DESIGN AND ENGINEERING HIGH PRIORITY.  TEXAS INSTRUMENTS DLP CHIP TECHNOLOGY ALLOWS FOR LOWER COST AND FUTURE INVESTMENT FOR SCHOOL DISTRICTS. Link to Intro Slide
  • eBooks, Notebooks, Interactive white Boards, Personal Devices and Student Assessment Tool, are a MUST for School Districts Future Educational Advancement. Educational Video Games Study Proves Preschool Literacy Improves. 3-D Video Education can Revolutionize Learning Perspective for Math, Science, Design and Engineering.
  • McCrea, B. (2009)5 K-12 Technology Trends for 2010 The Journal. Spotlight. Retrieved from http://thejournal.com/Articles/2009/12/10/5- K12-Technology-Trends-for-2010.aspx Nagel, D. (10/14/09) Study: Games, Video Improve Preschooler Literacy The Journal- Digital Media Retrieved from http://thejournal.com/articles/2009/10/14/study-games-video-improve- preschooler-literacy. Stansbury, M. (11/12/2009) Learning in 3-D eSchool News-pg 9 Retrieved from http://www.eschoolnews.com/media/eschoolnews/eSchoolNewsNovDec09.pdf