Gamesfor Health 2009 - Paul Pivec

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    Gamesfor Health 2009 - Paul Pivec - Presentation Transcript

    1. Teaching Accessibility Paul Pivec paul.pivec@mac.com Games for Health 2009 www.piveclabs.com
    2. Paul Pivec Masters in Game Computing Grad Diploma in Education PhD in Educational Game Frameworks (completion 2009) 30 years plus in the Industry Currently playing... Dance Dance Revolution Eve Online Guitar Hero Myst Legends of Rock Games for Health 2009 www.piveclabs.com
    3. “Technology is just a tool. In terms of getting the kids working together and motivating them, the teacher is the most important.” - Bill Gates Games for Health 2009 www.piveclabs.com
    4. Web Design Cascading Style Sheets Games for Health 2009 www.piveclabs.com
    5. Web Design Cascading Style Sheets Games for Health 2009 www.piveclabs.com
    6. Web Design Cascading Style Sheets Games for Health 2009 www.piveclabs.com
    7. Web Design Flash Zoom Games for Health 2009 www.piveclabs.com
    8. Web Design Flash Zoom Games for Health 2009 www.piveclabs.com
    9. Program Design Mouse Clicks Games for Health 2009 www.piveclabs.com
    10. Program Design Screen Reader Tablet PCs Keyboard Slowdown/Tones Narrator Speech Recognition Games for Health 2009 www.piveclabs.com
    11. Program Design Screen Reader Tablet PCs Keyboard Slowdown/Tones Narrator Speech Recognition Games for Health 2009 www.piveclabs.com
    12. Program Design Screen Reader Tablet PCs Keyboard Slowdown/Tones Narrator Speech Recognition Games for Health 2009 www.piveclabs.com
    13. “The computer was born to solve problems that did not exist before.” - Bill Gates Games for Health 2009 www.piveclabs.com
    14. Accessibility in Game Consoles Microsoft xBox Sony Playstation Nintendo Wii Playstation Portable Nintendo DS Apple iPhone Games for Health 2009 www.piveclabs.com
    15. Accessibility in Game Consoles Microsoft xBox Sony Playstation Nintendo Wii Playstation Poratable Nintendo DS Apple iPhone “Tactile Buttons” Games for Health 2009 www.piveclabs.com
    16. Games designed for Cerebral Palsy students Games for Health 2009 www.piveclabs.com
    17. Games designed for Cerebral Palsy students Christopher Athentosis Quadriplegia Uses Powerchair Communicates using Pathfinder Uses Head wand Games for Health 2009 www.piveclabs.com
    18. Games designed for Cerebral Palsy students Christopher Athentosis Quadriplegia Uses Powerchair Communicates using Pathfinder Uses Head wand Mid-Town Madness “it feels like I am learning to drive.” “drive my wheel chair better.” Games for Health 2009 www.piveclabs.com
    19. Games designed for Cerebral Palsy students Shaun Athentosis Triplegia Uses Powerchair Does not communicate well Has limited use of one hand Games for Health 2009 www.piveclabs.com
    20. Games designed for Cerebral Palsy students Shaun Athentosis Triplegia Uses Powerchair Does not communicate well Has limited use of one hand Mortal Kombat “fighter games teach me self defense” Games for Health 2009 www.piveclabs.com
    21. Games designed for Cerebral Palsy students Allan Spasticity Triplegia Uses Powerchair Communicates well Has limited use of one hand Games for Health 2009 www.piveclabs.com
    22. Games designed for Cerebral Palsy students Allan Spasticity Triplegia Uses Powerchair Communicates well Has some use of one hand Counterstrike “multiplayer games provide fellowship” Games for Health 2009 www.piveclabs.com
    23. Games designed for Cerebral Palsy students Joseph Rigidity Diplegia Uses Wheelchair Communicates well Has use of both hands Games for Health 2009 www.piveclabs.com
    24. Games designed for Cerebral Palsy students Joseph Rigidity Diplegia Uses Wheelchair Communicates well Has use of both hands Microsoft Flight Simulator “makes me feel like a real person” Games for Health 2009 www.piveclabs.com
    25. Games designed for Cerebral Palsy students Sarah Ataxia Walks Communicates well Has normal use of both hands Games for Health 2009 www.piveclabs.com
    26. Games designed for Cerebral Palsy students Sarah Ataxia Walks Communicates well Has normal use of both hands EA Sports “I can sometimes beat my brother” Games for Health 2009 www.piveclabs.com
    27. “They cannot kick a ball around outside with their siblings, but they can in a computer game. It levels the playing field.” - Teacher Games for Health 2009 www.piveclabs.com
    28. Disabilities and Driving Advances in vehicle technology, such as power steering and automatic cars, have helped make driving possible for people with physical disabilities. In addition, almost any standard production vehicle can be modified. Games for Health 2009 www.piveclabs.com
    29. Disabilities and Driving If you have a physical disability, you should get professional assistance from a driving assessment service. The service can: test your driving ability on the road give advice on the controls and adaptations you need evaluate your muscle strength and range of movement Games for Health 2009 www.piveclabs.com
    30. Disabilities and Driving If you have a physical disability, you should get professional assistance from a driving assessment service. The service can: test your driving ability on the road give advice on the controls and adaptations you need evaluate your muscle strength and range of movement Gran Turismo Games for Health 2009 www.piveclabs.com
    31. Disabilities and Driving Gran Turismo Games for Health 2009 www.piveclabs.com
    32. Disabilities and Driving Gran Turismo V8 Supercar Mid-Town Madness F1 Racing Games for Health 2009 www.piveclabs.com
    33. Teaching Accessibility a change in attitude a wider target audience more accessible funding innovative use of game technology Based on Accepted Research Games for Health 2009 www.piveclabs.com
    34. Teaching Accessibility Paul Pivec www.engagelearning.eu www.gamedesigncampus.com www.piveclabs.com Games for Health 2009 paul.pivec@mac.com www.piveclabs.com

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