TRACKMANIA NATIONS FOREVER
Under this course I have studied the free
game Trackmania Nations Forever.
I'm going to look on how they manage to
build a such wonderful game with so
many different play styles.
Easy game to learn
Only the arrow buttons are used to steer
Building tool to create your own maps
Able to play it the easy way or the hard
Different modes to play(laps, time attack)
Trackmania is a game which you can play
either solo or online.
Solo – Race against computes of different
difficulties and win medals.
Online – Race against friends or other
players from all over the world.
Both solo and online mode has a ranking
system that gives you and overview on
how well you are playing compared to
Nadeos first thoughts of the game was to
build a simple racing game with a simple
interface. They started building a pure
racing prototype and then added the
puzzle into the game experience
The game building tool also has an easy
interface and very simple to use. The tool
itself can be compared to a Lego building
game but now with obstacles and roads
Everyone plays the same model of a
formula 1 car.
The cars are not tweakable becuase
Nadeo want all the players to race under
the same conditions.
The easy way of the game is focused to
the causal players where you play the
game cause its fun and challenging
You probably wont win a lot of matches
but that’s not the point if you play it the
You play the game cause its fun and
challenging and new tracks always gives a
lot of new challenges
The easy way
In the hard way you play the game to get
the first position on the tracks
This is not easy and comes with a lot of
The most important tool is power
sliding/drifing around corners to take the
curves as fast as possible
The hard way
If you want a game that is challenging and
fun that can be played both easy and hard
way I recommend this game.
I have played this for a long while now and
its one of my favorite games and I think
you can compare the quality that this
game gives you to many other racing
games that you have to pay for.