Digital Natives6 16

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Digital Natives6 16

  1. 1. Digital Natives
  2. 2. Digital native – Born 1985 Personal computers are 10 years old
  3. 3. Digital native – Kindergarten 1990 Tim Berners-Lee writes World Wide Web program
  4. 4. Digital native – Middle School 1996 Palm Pilot goes on the market
  5. 5. Digital Native – High School 1999 Sean Fanning creates Napster
  6. 6. Digital Native – Graduates High School 2003 iPod - 2002
  7. 7. Digital native – Late Teens - Early 20s Blogs - 1997
  8. 8. Digital native – Late Teens - Early 20s Wikipedia - 2001
  9. 9. Digital native – Late Teens - Early 20s Skype - 2003
  10. 10. Digital native – Late Teens - Early 20s Podcasts – 2004
  11. 11. Digital native – Late Teens - Early 20s YouTube – 2005
  12. 12. Reality 1 <ul><li>Media and gadgets are ubiquitous parts of everyday life </li></ul>
  13. 13. Kaiser Family Foundation, Generation M, March 2005
  14. 14. Reality 2 <ul><li>New gadgets allow them to enjoy media and carry on communication anywhere </li></ul>
  15. 15. Reality 3 <ul><li>The internet is at the center of the revolution </li></ul>
  16. 16. Reality 4 <ul><li>Multi-tasking is a way of life – and people live in a state of “continuous partial attention” </li></ul><ul><li>--- Linda Stone </li></ul>
  17. 17. Reality 5 <ul><li>Ordinary citizens have a chance to be publishers, movie makers, artists, song creators, and story tellers </li></ul>
  18. 18. Reality 6 <ul><li>Everything will change even more in coming years </li></ul>
  19. 19. Impact and implications <ul><li>Teens expect to be able to gather and share information in multiple devices. </li></ul><ul><li>They shrewdly sort out what communication and what information “belongs” on what device and under what circumstances. </li></ul><ul><ul><li>Stephen Stills meets Go-Go Mr. Gadget: If they can’t be with the device they love, they love the device they’re with </li></ul></ul><ul><ul><li>“ Email is for old people.” </li></ul></ul>
  20. 20. Impact and implications <ul><li>Conversations, research, and learning never end </li></ul><ul><li>Being “present” with another person has a new meaning </li></ul><ul><li>Expectations about another’s “availability” change and spontaneous communications increase </li></ul><ul><li>Teens hope they can get help from peers and teachers and librarians whenever they need it </li></ul>
  21. 21. Impact and implications <ul><li>Those who have grown up with interactive media want to manipulate, remix, and share content. </li></ul><ul><li>Ideas about intellectual property change </li></ul><ul><ul><li>Ideas about fair use and sharing change </li></ul></ul><ul><li>They also expect to be able to be in conversation with other creators. </li></ul>
  22. 22. Teachers of Digital Natives should... <ul><li>Incorporate digital media </li></ul><ul><li>Learn to gather and share information using multiple devices </li></ul><ul><li>Adapt to the changing digital environment </li></ul><ul><li>Communicate ideas about the fair use of information </li></ul>
  23. 23. Digital Natives: How today's youth are different from their &quot;digital immigrant&quot; elders and what that means for libraries http://www.pewinternet.org/Presentations/2006/Digital-Natives-How-todays-youth-are-different-from-their-digital-immigrant-elders-and--w.aspx Slides adapted from:

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