• Like
  • Save
Nm2216 Dw5 Group4 iWalk4Games
Upcoming SlideShare
Loading in...5
×
 

Nm2216 Dw5 Group4 iWalk4Games

on

  • 532 views

Slides for NM2216. Project Name: iWalk4Games

Slides for NM2216. Project Name: iWalk4Games

Statistics

Views

Total Views
532
Views on SlideShare
532
Embed Views
0

Actions

Likes
0
Downloads
3
Comments
0

0 Embeds 0

No embeds

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    Nm2216 Dw5 Group4 iWalk4Games Nm2216 Dw5 Group4 iWalk4Games Presentation Transcript

    • NM2216 iWalk4Games DW5 – 04 Dorcas Teo Hui Jun Manel Tan Mun Yee Hiren S/O Mahesh Kumar Eric Lim Yu Kai
    • Entice Gamers To Walk
      • What if you could walk instead of forking out cash for your pay-to-play games or game credits?
      • “ You Walk, We Pay” concept
      • Points can be exchanged for exclusive bonus items in games.
      • “ Cheating” encouraged!
    •  
    •  
    • User Walking
    • PROBLEM STATEMENT: P eople
      • Frequent computer users ( >30 hours weekly )
      • Plays games
      • Does not have external motivations to exercise
        • 82% surveyed – Lazy
      WHY THEM?
    • PROBLEM STATEMENT : A c tivity
      • WALKING
      • Why?
        • Health Benefits: includes lowering cholesterol, blood pressure, reduce risk of diabetes
        • 97% surveyed - willing to walk for benefits
        • 62% surveyed - likely to play games which require them to walk 20 – 30% more than usual
    • PROBLEM STATEMENT : C ontext Nope. I need to walk, 1614 more steps to getting my goldfish! Logging on tonight? Want to join me? Don’t you want a new upgrade? Yea, but its 19595 steps away! Haha! Loser~ Time to get walking, don’t you think?
    • PROBLEM STATEMENT : C ontext See ya~ Argh! Alright. See you at the usual then.
    • PROBLEM STATEMENT : C ontext
      • Physical Context
      • Tracking of steps walked in real world
      • Regardless of location and time
      • Application activated on device
    • PROBLEM STATEMENT : C ontext
      • Social Context
      • “ Cheating” as mentioned earlier
      • Motivating friends to walk together (72% of surveyed cited friends as motivation to exercise)
      • Donating steps to friends (Helping each other walk, more friends walking together will get more points)
      • PROPOSED
      • SOLUTION
    •  
    • Proposed Solution
      • Easily done on existing popular devices like iPhone or Android (or any devices with GPS/ accelerometer)
      • Tie in with game companies to offer exclusive items on our applications
      • Users will pay a minimal download fee which will go to the companies
      • 2 ways to track steps, pedometer or GPS
    •  
    •  
    •  
    •  
    •  
    •  
    • Strengths of solution
      • Very realistic technological implementation
      • Minimal cost for users
      • Adoptable across online trends & communities (e.g. walking for discounts for blogshops)
      • User-defined targets
    • Criticism of Solution
      • What other ways could we utilize to attract players to use our application if they still had the choice to use the cash-shop?
      • Would companies be willing to liaise with us to incorporate our application with their games?