Haptic Technologies

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    Haptic Technologies - Presentation Transcript

    1. Haptic Technologies By Pearl Yang
    2. What is Haptic Technology?  Haptic Technology is any technology that interfaces users via experiences of forces such as  Vibration  Motion  And Touch  Mechanical stimulation is used in the creation of objects, only existing in a virtual/computer simulation.
    3. Haptic Technology has improved and developed, in the usage of…  Medical,  Video Gaming,  Robotics,  Virtual Reality,  And Art and Design.
    4. Medicine Haptic interfaces have been used for  Training of procedures  Example, doctors can practice on virtual patients and train under virtual simulations  Remote surgery (teleoperators)  ‘Virtual Haptic Back’ – allows siginifcant teaching aid in detection of medical problems via touch (e.g. reciprocal of stiffness of virtual human backs)
    5. Art and Design  Allows interactivity with virtual objects  Used in Graphic Design or Animation  Haptic Technology enables user to come into contact with virtual instruments or media, and produce sounds or images  Simulation usually results in vibrations  In design, touch feedback is given relating to created surface of creation/sculpture.
    6. Virtual Reality  Haptic interfaces are very commonly used in this area  Used in demonstration simulations for training such as medical procedures, military procedures or driving of a virtual vehicle  May also occur in Gaming purposes, allowing users to feel real sensations of an attack, environmental element or shock.
    7. Bibliography  http://en.wikipedia.org/wiki/Haptic_technology  http://pocketnow.com/index.php?a=portal_de  Music Credit – ‘Blue Fields’ - FINAL FANTASY VIII by Takeharu Ishimoto, taken from FINAL FANTASY DISSIDIA Original Soundtrack, 2008.

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