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Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
Queensland Public Library Conference
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Queensland Public Library Conference

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presentation for QPLA conference

presentation for QPLA conference

Published in: Technology, Health & Medicine
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  • 1. Queensland Public Library Association Conference September 16-20, 2007 Kelly Czarnecki Technology Education Librarian [email_address] IM in Second Life: BlueWings Hayek Youth Services @ ImaginOn
  • 2. Welcome to ImaginOn! Walking in the door. . . . What to expect?
  • 3. Bringing stories to life! Send a story to the story jar Watch yourself on the screen Interact with the giant book
  • 4. The Story Lab story lab stations inside the story lab
  • 5. Gaming @ ImaginOn Teen Club Children’s Club Youth and family gaming
  • 6. Computers for homework, games, and families working together <ul><li>Creative Comix </li></ul><ul><li>Core FX </li></ul><ul><li>Hollywood </li></ul><ul><li>Arcade Games </li></ul><ul><li>Online tutoring service </li></ul><ul><li>Photoshop </li></ul><ul><li>Game Design </li></ul><ul><li>Teen Second Life </li></ul>
  • 7. Studio i <ul><li>Studio i: </li></ul><ul><li>blue screen technology </li></ul><ul><li>stop motion animation </li></ul><ul><li>music creation/sound booth </li></ul>
  • 8. Sample movies <ul><li>Teens create movies to promote programs, enter contests, part of school assignments, and just for fun. </li></ul><ul><li>Let’s watch some! </li></ul>
  • 9. Teen Second Life
  • 10. Focus of Teen Second Life: Teen driven <ul><li>Teens have taught building and scripting classes </li></ul><ul><li>Teens have been mentored / have mentored </li></ul><ul><li>Teens have gathered &apos;interns&apos; to help run events </li></ul><ul><li>Teens have run meetings and contests </li></ul><ul><li>Teens maintain the island </li></ul><ul><li>Teens have curated an art show </li></ul><ul><li>Teens have created web sites and podcasts </li></ul><ul><li>Teens work with adults (educators, authors, etc.) that come to the island </li></ul><ul><li>Teens have created furniture for the island </li></ul><ul><li>Teens have participated in podcasting for YALSA </li></ul>
  • 11. Other islands on the Teen Grid
  • 12. Benefits of having an island in Teen Second Life <ul><li>We&apos;re learning to be resources in this &apos;new world&apos; to teens and parents and those already in these worlds </li></ul><ul><li>We have more of a global reach </li></ul><ul><li>We can give teens tools and knowledge to enrich and enhance their school projects </li></ul><ul><li>We are adding value to teens learning experiences </li></ul><ul><li>We are opening up partnerships with schools and other community members </li></ul>
  • 13. Machinima <ul><li>Filmmaking techniques in a 3D environment </li></ul>Example of machinima: www.youtube.com/results?search_query=second+life
  • 14. Putting it all together: What does it mean? <ul><li>Taking a ‘lab’ approach to services </li></ul><ul><li>Creating ‘thinkering’ spaces </li></ul><ul><li>Sharing resources </li></ul><ul><li>Self-guided spaces </li></ul><ul><li>Always ‘something’ going on </li></ul><ul><li>Reaching out to the wider community </li></ul>

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