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Adulthood Analysis

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Adulthood Analysis Adulthood Analysis Presentation Transcript

  • Adulthood (2008) Camera Shots, Angle, Movement and Composition Shots: establishing shot, master shot, close-up, mid-shot, long shot, wide shot, two-shot, aerial shot, point of view shot, over the shoulder shot, and variations of these. Angle: high angle, low angle, canted angle. Movement: pan, tilt, track, dolly, crane, steadicam, hand-held, zoom, reverse zoom. Composition: framing, rule of thirds, depth of field – deep and shallow focus, focus pulls. A wide range of different shots of the previous movie ‘Kidulthood’ are shown to show that this film is going to be a carry on from it. (The clips last for approx. A minute)The camera swoops down to the party from the busy road to show the graffiti and also to show that the party is underground.There are lot of shots in the party such as low angle, fish eye view, mid-shots, close-ups, etc. these all are to show everything that is happening in the party such as smoking drugs, sexual activities and dancing. And also they are all used to make it look exciting.No characters are shown but everyone expects the character to be the same from the previous film.Editing Includes transition of image and sound – continuity and non-continuity systems. Cutting: shot/reverse shot, eyeline match, graphic match, action match, jump cut, crosscutting, parallel editing, cutaway; insert. Other transitions, dissolve, fade-in, fade-out, wipe, superimposition, long take, short take, slow motion, ellipsis and expansion of time, post-production, visual effects. Fades in and out when the clips form ‘Kidulthood’ are shown, and they keep going faster towards the end to make the feeling more intense.A crossfade to the next shot when the clips are finished, the ext shot is blurred so the focus is on the ‘six years later’, this shows that it is important for the audience to know that it is a carry on. When ‘Adulthood’ starts it goes into the party, the editing makes it look like a rap music video because of fast cuts, split screens and the quick changes of pace. All of this shows the mood changing from sad from ‘Kidulthood’ to excited.Sound • Diegetic and non-diegetic sound; synchronous/asynchronous sound; sound effects; sound motif, sound bridge, dialogue, voiceover, mode of address/direct address, sound mixing, sound perspective. Soundtrack: score, incidental music, themes and stings, ambient sound. No sound for the first few seconds of the ‘Kidulthood’ clips, so the focus is on the clips, but then slowly non-diagetic and diagetic fades in, adding to the intensity.When the clips are over grimy music slowly starts to fade in, this reminds the audience of the genre, which is gangster.The music first seems to be non-Diagetic and then we see the party which shows that it is Diagetic sound. Mise-en-Scène Production design: location, studio, set design, costume and make-up, properties. Lighting; colour design. Clothing such as hoodies and jeans, weapons such as baseball bat, and a police car shows that it is a gangster genre.The setting is the streets in the clips of ‘Kidulthood’ and in the beginning of ‘Adulthood’ the party is in an underground club which again shows that it is a gangster genre.Some other things that suggest the genre are the drugs.<br />Next Friday (2002) Camera Shots, Angle, Movement and Composition Shots: establishing shot, master shot, close-up, mid-shot, long shot, wide shot, two-shot, aerial shot, point of view shot, over the shoulder shot, and variations of these. Angle: high angle, low angle, canted angle. Movement: pan, tilt, track, dolly, crane, steadicam, hand-held, zoom, reverse zoom. Composition: framing, rule of thirds, depth of field – deep and shallow focus, focus pulls. Bird’s eye view spinning up showing that the the character is in a dazeLots of different shots The shot is changed to a long shot showing the city this is to show the audience that the storytelling is over and the film is about to begin.Shows the city then a fast pan to a long shot of the prison gates showing two men escaping, this is to show how big the gate is compared to the men. Editing Includes transition of image and sound – continuity and non-continuity systems. Cutting: shot/reverse shot, eyeline match, graphic match, action match, jump cut, crosscutting, parallel editing, cutaway; insert. Other transitions, dissolve, fade-in, fade-out, wipe, superimposition, long take, short take, slow motion, ellipsis and expansion of time, post-production, visual effects. Fast cutaways to different shots (different sequence of events) this is to show that he is telling a storyFast cuts when ice cube is hitting the other person to narrow the story down and to make the beating look more effectiveCross-fade to the sunset to show that the storytelling is over.Sound • Diegetic and non-diegetic sound; synchronous/asynchronous sound; sound effects; sound motif, sound bridge, dialogue, voiceover, mode of address/direct address, sound mixing, sound perspective. Soundtrack: score, incidental music, themes and stings, ambient sound. Diagetic sounds include the sound of the fight Non-Diagetic is the music and the narrations,The narration is to build up the tension between D-Bo and Ice cube and to show them what to expect.Sound of the hitting is also a bit exaggerated so the audience can feel it,The narration is also to introduce the characters and the story line in a quick waySome of the things that he says also show the audience what genre it is Mise-en-Scène Production design: location, studio, set design, costume and make-up, properties. Lighting; colour design. The setting is the streets/ghetto, to show this is a gangster movieAlso the jail suits show that it is a gangster movie.But escaping from prison with just a big piece of cloth, which is impossible this shows it is also a comedyGreen Street Hooligans (2005) Camera Shots, Angle, Movement and Composition Shots: establishing shot, master shot, close-up, mid-shot, long shot, wide shot, two-shot, aerial shot, point of view shot, over the shoulder shot, and variations of these. Angle: high angle, low angle, canted angle. Movement: pan, tilt, track, dolly, crane, steadicam, hand-held, zoom, reverse zoom. Composition: framing, rule of thirds, depth of field – deep and shallow focus, focus pulls. Establishing shot of the subway which shows where the action is going to take place, also this where most crimes take place.Worm’s eye shot zooming in to introduce the people that will be in the shot. Long shot to show the whole group messing aroundShot reverse shot Over the shoulder shot when they are talking to each other, to show that they are against each other and they are facing opposite each otherEditing Includes transition of image and sound – continuity and non-continuity systems. Cutting: shot/reverse shot, eyeline match, graphic match, action match, jump cut, crosscutting, parallel editing, cutaway; insert. Other transitions, dissolve, fade-in, fade-out, wipe, superimposition, long take, short take, slow motion, ellipsis and expansion of time, post-production, visual effects. Sound • Diegetic and non-diegetic sound; synchronous/asynchronous sound; sound effects; sound motif, sound bridge, dialogue, voiceover, mode of address/direct address, sound mixing, sound perspective. Soundtrack: score, incidental music, themes and stings, ambient sound. Diagetic sound No non diagetic sound because the scene is serious and the director wants the audience to be focus on the dialogue and also this exaggerates the language.There is swearing to remind the genre of the film, which is Mise-en-Scène Production design: location, studio, set design, costume and make-up, properties. Lighting; colour design. Subway to show that a crime is going to be committed, or some kind of violence is going to be taking placeNatural lights (no studio lights) to try to make it look realTrainers and hoodies which indicates that the genre is gangsterDark to show it a bit gory, and there is going to be violence<br />