Ten Dominant Trends In Technology 2008 Fall 2008 Version

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    Ten Dominant Trends In Technology 2008 Fall 2008 Version - Presentation Transcript

    1. Ten Trends in Technology That Will Shape How We Plan and Execute Beyond 2008 (c) 2008 D.W.Berkus, All Rights Reserved
    2. A Humbling but Short History of Futurology…  1899: “Everything that can be invented has been invented.” – Charles Duell, U.S. Commissioner of Patents  1900: “There is nothing new to be discovered in physics now.” – Lord Kelvin  1905: “E=mc2”  1923: “There is no likelihood man can ever tap the power of the atom.” – Nobel Prize-winning physicist Robert Millikan  1923: “Who wants to hear actors talk?” – Harry Warner (c) 2008 D.W.Berkus, All Rights Reserved
    3. A Humbling but Short History of Futurology…  1943: “The future market for computers is about five or six.” – Thomas Watson, Sr.  1965: “The concept is interesting and well formed. But in order to earn better than a ‘C’, the idea must be feasible.” – Long forgotten Yale professor  1968: “I am a HAL 9000 computer, production number three. I became operational at the HAL plant in Urbana Illinois on January 12th 1997\"  1972: “There’s no reason anyone would want a computer in their home.” – Ken Olson (c) 2008 D.W.Berkus, All Rights Reserved
    4. We must remember that…  “It’s tough to make predictions, especially about the future.” Yogi Berra (c) 2008 D.W.Berkus, All Rights Reserved
    5. Our theme for today: INNOVATION… Technology will cause “game-changing” behaviors in our business or personal lives. (c) 2008 D.W.Berkus, All Rights Reserved
    6. Why do we obsess over innovation? “Every day we are saying, ‘How can we keep this customer happy?’ How can we get ahead in innovation by doing this? Because if we don’t, somebody else will.” – Bill Gates (c) 2008 D.W.Berkus, All Rights Reserved
    7. But then again…  “You can observe a lot just by watching...” Yogi Berra (c) 2008 D.W.Berkus, All Rights Reserved
    8. So Here Come Ten Trends That Will Shape 2008 & Beyond… …And their impact on how you lead manage work and compete… (c) 2008 D.W.Berkus, All Rights Reserved
    9. 1. The GROWING SCOPE of the INTERNET In three years, 20 typical California households will generate as much traffic as the entire Internet did in 1995. Source: Charles Giancarlo, San Francisco Chronicle, 12/14/06 (c) 2008 D.W.Berkus, All Rights Reserved
    10. Every week 12MM people join the Internet, most from outside the USA.  Unintended consequences of the Internet’s expansion:  Big media transformation  Birth of the long tail  Social networking  Democratization of content  Power to the artist  Disrupted distribution (c) 2008 D.W.Berkus, All Rights Reserved
    11. 1. The GROWING SCOPE of the INTERNET (c) 2008 D.W.Berkus, All Rights Reserved
    12. 22% of the world population now Internet enabled – June 30th, 2008 WORLD INTERNET USAGE AND POPULATION STATISTICS Internet Usage Usage Population Internet Users % Population World Regions Usage, % of Growth ( 2008 Est.) Dec/31, 2000 ( Penetration ) Latest Data World 2000-2008 Africa 955,206,348 4,514,400 51,065,630 5.3 % 3.5 % 1,031.2 % Asia 3,776,181,949 114,304,000 578,538,257 15.3 % 39.5 % 406.1 % Europe 800,401,065 105,096,093 384,633,765 48.1 % 26.3 % 266.0 % Middle East 197,090,443 3,284,800 41,939,200 21.3 % 2.9 % 1,176.8 % North America 337,167,248 108,096,800 248,241,969 73.6 % 17.0 % 129.6 % Latin 576,091,673 18,068,919 139,009,209 24.1 % 9.5 % 669.3 % America/Caribbean Oceania / Australia 33,981,562 7,620,480 20,204,331 59.5 % 1.4 % 165.1 % WORLD TOTAL 6,676,120,288 360,985,492 1,463,632,361 21.9 % 100.0 % 305.5 % (c) 2008 D.W.Berkus, All Rights Reserved
    13. Users on the Internet by REGION (c) 2008 D.W.Berkus, All Rights Reserved
    14. Users on the Internet 6/30/08 by LANGUAGE (c) 2008 D.W.Berkus, All Rights Reserved
    15. Penetration Percentage of the Internet by REGION (c) 2008 D.W.Berkus, All Rights Reserved
    16. 1. The GROWING SCOPE of the INTERNET 156,000,000 hostnames, 66,000,000 are active Total Sites Across All Domains August 1995 - December 2007 (c) 2008 D.W.Berkus, All Rights Reserved
    17. 1. The GROWING SCOPE of the INTERNET How can your enterprise capture at least its share of this expanding marketplace? (c) 2008 D.W.Berkus, All Rights Reserved
    18. 2. The Paradise of CHOICE  Consumer PULL, much less producer PUSH  End of the “hit-driven” economy in TV, music, movies, books  TIME and PLACE SHIFTING (TIVO, SlingBox)  We are leaving the “information age” and entering the “Age of Recommendation”  69% of consumers research products online  62% look at online peer review  39% compare price across outlets  Using engines such as PriceGrabber, TripAdvisor, Shopping.com  Drives prices down, democratizes search…  Leads to accelerated product innovation: Want it NOW!  IP-TV, Podcast network: empowering smaller players. (c) 2008 D.W.Berkus, All Rights Reserved
    19. 2. The Paradise of CHOICE What is your company doing to respond to this new empowerment of the purchaser? (c) 2008 D.W.Berkus, All Rights Reserved
    20. 3. The AUDIENCE is the NETWORK  Democratization of production, distribution and search:  “Make it”, “Get it out there”, and “Help me find it”  Make it: PC music, Wikipedia, iMovie: The power of peer production grows exponentially  Get it out there: Lulu, MySpace, CraigsList, YouTube, eBay, Amazon Stores  Electronic distribution: finally bits not atoms.  Move the inventory way IN (central warehouse) or to the edge (eBay, Amazon retailers) or way gone (iTunes)  Anyone can Sell (Amazon stores, eBay, CraigsList)  Anyone can publish (peer production: LuLu, YouTube, MySpace, WikiPedia)  Anyone can help me find it (search): The Wisdom of Crowds: TripAdvisor shopping bots, niche search engines. (c) 2008 D.W.Berkus, All Rights Reserved
    21. 3. The AUDIENCE is the NETWORK How are you tapping into this game-changing marketing opportunity? (c) 2008 D.W.Berkus, All Rights Reserved
    22. 4. Increasing Computer Power Drives Changes In Human Behavior  From emphasis upon productivity over last 25 years…  To changing the way we  share experiences  Communicate  preserve memories  access entertainment  learn, and  use health care  Distribution of innovation to resources around the world.  In the U.S. economy alone up to 12% of all labor activity could be distributed and networked, from legal to administrative to restructuring of R&D.  Cloud computing and “on demand” software (SAAS) (c) 2008 D.W.Berkus, All Rights Reserved
    23. 4. Increasing Computer Power Drives Changes In Human Behavior What products or services could you add that you could not deliver ‘yesterday’? (c) 2008 D.W.Berkus, All Rights Reserved
    24. 5. “I AM THE OFFICE” – Mobile Computing Changes Our Lives  Information and communications available everywhere.  Apple’s iPhone interface will start a revolution in usable mobile computing devices.  Video-conferencing becoming a reality  Japan is the first country to see a reduction in PC purchases year over year – in favor of mobile devices…  More than ½ of the people on the planet have cell phones- up from 12% in 2000 (U.N. Telecoms study)  Unified communications  “I have an OFFICE in my pocket.” (c) 2008 D.W.Berkus, All Rights Reserved
    25. 5. “I AM THE OFFICE” – Mobile Computing Changes Our Lives Have you and your company taken advantage of mobility as a corporate strategy? (c) 2008 D.W.Berkus, All Rights Reserved
    26. 6. Consumer Electronics Spending Dominated by HDTV, Convergence  CES Show ’08: 2,700 companies, 140,000 attendees, 140 countries  “Connected digital home” and “HD video” main trends.  Digital TV’s now in 56% of U.S. homes – Dec 2007 (c) 2008 D.W.Berkus, All Rights Reserved
    27. 6. Consumer Electronics Trends (Cont’d)  250 MM computers were sold in 2007.  Intel is working on 10x performance at 1/10 the power. Over a BB transistors on a chip now shipping.  Gaming leads with US software sales of $7.8B in 2008.  Video games exceeded US box office receipts for first time in 2005.  SINGLE CHIP CPU+VIDEO  NVIDIA is Forbes’ company of the year NVIDIA RENDERING OF FACE for video game. 754 M transistors In G-Force 8800 GTS (up from 63 M in 2002) (c) 2008 D.W.Berkus, All Rights Reserved
    28. 6. Consumer Electronics Trends (Cont’d)  Wireless electric charging of CE devices and...  Wireless power itself. 110 volts, 30 amps through the air (c) 2008 D.W.Berkus, All Rights Reserved
    29. 6. Consumer Electronics Trends (Cont’d)  The “Digital home” entertainment servers centralize content acquisition and storage. HDTV’s connected to Media center PC’s will triple again in 2008. Gaming devices, downloaded movies and seamless entertainment (c) 2008 D.W.Berkus, All Rights Reserved
    30. 6. Consumer Electronics Trends (Cont’d)  IP-TVs and WIFI phones are real and growing segment.  Devices will be driven by voice, gesture and.. Keyboard.  OLED thin, bright display devices. Fold or roll ‘em. Readius OLED rollup Screen device. Toshiba OLED 1.5” wide HDTV Fujitsu fabric PC - OLED (c) 2008 D.W.Berkus, All Rights Reserved
    31. 6. Consumer Electronics Trends What is your company doing to exceed the expectations of your newly-sophisticated consumers? (c) 2008 D.W.Berkus, All Rights Reserved
    32. 7. WEB 2.0 Enters the Mainstream (c) 2008 D.W.Berkus, All Rights Reserved
    33. 7. WEB 2.0 Enters the Mainstream  Young people entering workforce will drive wide deployment through the enterprise.  More effective way to communicate.  Businesses must adapt.  Facebook as a platform: 55 MM users. May 24th, 2007 launch of open API. Already over 18,000 applications. Parallel to Internet browser as a container for applications. One million new users each week, fastest growing group over 35.  MySpace (falling from favor quickly). New open code…  Platforms to watch: LinkedIn, Facebook, Orkut.  Tools: Ning and Nexo to build your own. (c) 2008 D.W.Berkus, All Rights Reserved
    34. 7. WEB 2.0 Enters the Mainstream How can you better communicate with your stakeholders using new tools and channels? (c) 2008 D.W.Berkus, All Rights Reserved
    35. 8. WEB 3.0 – 4.0 / Way Beyond Search  Web 3.0: The Semantic or “natural language” Web:  Attach meta-data to information stored on the Web  Like a rich card catalog on top of online content  Turns the web into a relational database  Make search and unstructured data more accessible  Try www.powerset.com for an early example (c) 2008 D.W.Berkus, All Rights Reserved
    36. (c) 2008 D.W.Berkus, All Rights Reserved
    37. 8. WEB 3.0 – 4.0 / Way Beyond Search  Web 4.0: The Ubiquitous Web: Connecting intelligence into a network of smart markets, natural language agents and more. Agents that know and reason as humans do. (c) 2008 D.W.Berkus, All Rights Reserved
    38. 8. WEB 3.0 – 4.0 / Way Beyond Search Web 1.0 – Web 4.0: From Nova Spivak, Radar Networks & Mills Davis, Project 10x (c) 2008 D.W.Berkus, All Rights Reserved
    39. 8. WEB 3.0 - Way, Way Beyond Search Does your marketing message evoke ‘meaning’, not just ‘words’? (c) 2008 D.W.Berkus, All Rights Reserved
    40. 9. EVERYTHING TURNS GREEN  Energy demand will grow 57% by 2030  US petroleum consumption will continue to rise from 17M barrels/day in 1973, to 20M in 2006, and to 25M in 2030.  We have a “perfect storm” for innovation in energy today: Energy price, volatility, global awareness & climate change  Every week 12MM people join the Internet, most from outside the USA.. So…  Energy required to power the Internet doubles every 5 years.  35% of all energy in the home now drives computers and TV.  1/3 of all homes got rid of a CE device in 2007 – half in perfect working order.  7% trashed. 9% recycled. 67% resold/gifted. 20% donated.  Greening I.T.: Minimize energy use; Reduce CO2 emissions; and minimize electronic waste. (c) 2008 D.W.Berkus, All Rights Reserved
    41. 9. EVERYTHING TURNS GREEN What initiatives has your company undertaken to ensure the betterment of our environment? (c) 2008 D.W.Berkus, All Rights Reserved
    42. 10. The CIO becomes a Business Strategist  An important member of senior team - determining how to invest capital more effectively to reduce costs, improve productivity and achieve corporate objectives.  Process Improvement, not system build-out, will be Job #1  Division between I.T and operations will diminish, and  Emphasis on mining vast amounts of corp. data will increase  Enterprise applications will start losing their luster in favor of SaaS, mashups, “On Demand” computing.  IT will reluctantly embrace Web 2.0  CIOs will turn IT into a operational line organization, not just guardians and protectors of the network. (c) 2008 D.W.Berkus, All Rights Reserved
    43. 10. The CIO becomes a Business Strategist How are you adapting to this new reality? What can you do to improve your positioning in the enterprise? (c) 2008 D.W.Berkus, All Rights Reserved
    44. Futurology Revisited (Have we learned anything?) In 2002 “10 Trends”…  2009: Electronic banking replaces most cash  2010: Holistic health care widespread  2011: Translation software replaces most foreign language teaching  2012: Organic farming boom cuts pesticide use by one-half  2013: Half of all household waste recycled  2015: Manufacturing jobs sink to 10% of all U.S. work  2018: Half of all goods will be sold on-line… (c) 2008 D.W.Berkus, All Rights Reserved
    45. But then again… “The future ain’t what it used to be.”  Yogi Berra (c) 2008 D.W.Berkus, All Rights Reserved
    46. And… “It may be your sole purpose in life to serve as a warning to others.”  Anonymous (c) 2008 D.W.Berkus, All Rights Reserved

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