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<ul><li>Framework </li></ul>
 
 
http://www.phl.be /docent_edit.php?docent_id=56
http://www.phl.be /docent_edit.php?docent_id=56 <ul><li>Controller (docent) </li></ul><ul><li>Action (edit) </li></ul><ul>...
 
controller header view footer
<ul><li>Agile Programming </li></ul>
Build less
Vergeet de analyse
<ul><li>I have seen lots of total crap work that was based on specs. </li></ul><ul><li>It's the single worst way to write ...
Vergeet de details  (in het begin)
I really got over the &quot;get into details right away&quot; attitude after I took some drawing classes ... If you begin ...
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Eindpresentatie

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  • Transcript of "Eindpresentatie"

    1. 1. <ul><li>Framework </li></ul>
    2. 4. http://www.phl.be /docent_edit.php?docent_id=56
    3. 5. http://www.phl.be /docent_edit.php?docent_id=56 <ul><li>Controller (docent) </li></ul><ul><li>Action (edit) </li></ul><ul><li>Reference (docent_id) </li></ul>docent /edit /56 http://www.phl.be /
    4. 7. controller header view footer
    5. 8. <ul><li>Agile Programming </li></ul>
    6. 9. Build less
    7. 10. Vergeet de analyse
    8. 11. <ul><li>I have seen lots of total crap work that was based on specs. </li></ul><ul><li>It's the single worst way to write software, because it by definition means that the software was written to match theory, not reality. </li></ul><ul><li>— Linus Torvalds, creator of Linux </li></ul>
    9. 12. Vergeet de details (in het begin)
    10. 13. I really got over the &quot;get into details right away&quot; attitude after I took some drawing classes ... If you begin to draw the details right away you can be sure that the drawing is going to suck. In fact, you are completely missing the point. — Patrick Lafleur, Creation Objet Inc.
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