Workshop held at UMBC on January 21, 2010 on teaching and learning using virtual environments, part 1 of 2 by Colorado Technical University professor Cynthia Calongne, known as Lyr Lobo in Second
Workshop held at UMBC on January 21, 2010 on teaching and learning using virtual environments, part 1 of 2 by Colorado Technical University professor Cynthia Calongne, known as Lyr Lobo in Second Life.
Using Virtual Environments for Online and Campus Classes Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University Lyr Lobo in Second Life UMBC Workshop January 21, 2010 Licensed under a Creative Commons Share Alike with Attribution License
Wright State’s MBA class with Shu Schiller Lyr comes by to help - they have a great start!
Colorado Tech Island Virtual learning spaces Collaborative classes and live music festivals at Colorado Tech Student projects are displayed on the Boardwalk and on Lyr Lobo’s class islands An NMC Virtual Worlds design
Student and instructor robots on a public class space A 3-week course activity with real world, virtual and 2D robots designed Amusement park of student projects on a private space Students choose the preferred class location
Field trips to science sites National Physics Laboratory presentation on nanotechnology innovations Lyr explores the Nanotechnology Lab Interactive objects demonstrate the procedure and give info on notecards
Immersive Literature Roleplay and conflict, an immersive literature experience on the Teen grid. Suffern Middle School students at Ramapo portrayed the roles from the book, Of Mice and Men by John Steinbeck. A juror hollers “Boo!” when Curley takes the stand
Teen Creates Cool Technology Ryl mentors an 8th Grade student on the Teen grid as he applies a script to a keyboard override he created with futuristic display textures. It appears when he types and disappears when he is silent. At Ramapo on the Teen Grid
CS 672 First day in class Student Projects CS 383 Game maze & scoreboard Ferris wheel rotation problem & duck shoot Duck shoot
Underwater fun house First day in world - created particle star CTU Student Projects
CS 820 Winter 2008 Case Study Newsstand for low vision users, Electronic Voting Machine Refrigerator for wheelchair use From early ideas to testable projects Students collaborate and work independently
It takes effort to create content, train faculty and adopt a new course delivery paradigm
Course delivery shifts from the sage on the stage to interactive discussions, activities and projects
Fosters student-driven learning and collaborative activities
Requires monitoring activities and mentoring
Class sessions take less time and are focused
Builds community and crosses class and institutional boundaries
NMC Conferences Held in Second Life or on the Hakone server, a stand-alone Second Life server that is not connected to the SL grid. Standing in front of a Tardis -- a metaphor from Dr. Who for teleportation between virtual world regions.
8th Grade Immersive Literature Roleplay and conflict, an immersive literature experience for teens on the Teen Grid Suffern Middle School students at Ramapo portrayed the roles from the book, Of Mice and Men by John Steinbeck. Imagine living the scenes from literature and history rather than memorizing them. A juror hollers “Boo!” when Curley takes the stand 
A researcher from the Meteora region (NOAA) gave a presentation at the NMC Rock the Academy Symposium dressed as Admiral Grace Hopper He also demonstrated Twitter feeds in Second Life and at a later session, SLOODLE
A Strategic Thinking class meets with the instructor and Lyr. How many students do you see?
During class, students develop their Second Life skills and discuss the course concepts Students sharing ideas in social networks CS 820 Class Fall 2008
Bransford Simulation - Assessing Cooperative Work in a MUVE Presentation, videos from the experiments and an opportunity to participate 
DNA strand at the Pencil Factory Lyr and robot Slonny #5 (on right) Lyr and student test accessibility projects in 2008 Data Visualization and Usability Evaluations
CS 820 Fall 2009 students learn to use & prototype in Second Life CTU Learning Simulations and Games
CTU Student SL Projects from 2007 Duck shoot Ferris wheel – rotation & State machine problem Duck shoot prototype in the background Created in 1-2 weeks
Systems Engineering Methods class (above) Monorail and a rollercoaster Software Requirements Engineering class (right) Roleplay of customer & design team meetings The software requirements migrated from a monorail to a rollercoaster 1st day in class
Monorail rises 300 meters to the game platform SW Design Specification SL Game Prototype Capture the flag game with traps, treasure, scores Played the game & refined it the last week Software Design Undergraduate class project
Using Virtual Environments for Online and Campus Classes Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com http://www.slideshare.net/lyrlobo For more information Lyr Lobo Contact information Twitter: Lyrlobo Skype: Lyrlobo Facebook: Lyr Lobo