Beyond the Page

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  • + Pavlus Pavlus 3 years ago
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Beyond the Page - Presentation Transcript

  1. R.I.P. Beyond the Page
  2. “ The page is dead.” - David Heller
  3. Beyond the Page Information Architecture Summit March 7, 2005 Gene Smith “ Turn the Page” - Bob Seger
  4. Craftsman vs. Conductor
  5. “ Half of my website is in Flash.” - Dennis Schleicher
  6. “ We’re in the last days of a static environment.” - Jim Leftwich
  7. “ Interaction becomes less browser-centric. Wireframes fall apart.” - Bill DeRouchey
  8. “ It’s all about patterns.” - Jim Leftwich
  9. The Page
  10. This talk is about…
    • The Page Metaphor
    • Its place in IA notation systems
    • And how we think about IA
    • Trends
    • Alternatives
    • "Ideas about organization are always based on implicit images or metaphors that persuade us to see, understand, and manage situations in a particular way.”
    • “ Metaphors create insight. But they also distort. They have strengths. But they also have limitations.”
    • Gareth Morgan
      • Imaginization
    • Technical structure:
      • a network of geographically distributed machines connected via wires
      • organized in a conceptual network of hyperlinks
    • Conceptual structure
      • Moving on a path
      • Toward and into information
    • Paul Maglio & Teenie Matlock
    • “ Metaphors We Surf the Web By”
    Metaphors we surf by…
  11. What is a page anyway?
    • Document
    • Viewed in a web browser
    • Delivered over the Internet via HTTP
    • Linked to other documents
    • Node on a path to some goal
    • Deeply ingrained in IA literature, tools, deliverables
    • “ The basic unit of user experience on the Web is, of course, the page , which we represent as a simple rectangle.”
    • Jesse James Garrett
    • “ A visual vocabulary”
    • “ The [visual] vocabulary currently treats the page as something of a black box”
      • Jesse James Garrett
      • “ The Visual Vocabulary Three Years Later: An Interview with Jesse James Garrett”
  12. Page metaphor
    • Page is basic presentation unit
    • Page is basic organizational unit
    • Web is consumed as pages
    • Stuff is assembled into pages
  13. Page metaphor
    • Page is basic presentation unit
      • Panels, layers, plug-ins
    • Page is basic organizational unit
      • Granular units (e.g. post)
    • Web is consumed as pages
      • Web is a platform
    • Stuff is assembled into pages
      • “ Stuff” delivered outside the browser
  14. IA Notation Systems
    • Flow diagrams (like the Visual Vocabulary)
    • Blueprints & Site Maps
    • Wireframes
  15. Disruptive Trends
    • Rich Internet Applications
    • RSS, Atom, XML content
    • Blurred boundaries
  16. Rich Internet Applications
    • Internet infrastructure (HTTP)
    • Software interface
    • Flash, Ajax, Java
    • Reduced latency
    • Transparent transitions
  17.  
  18.  
  19.  
  20.  
  21.  
  22.  
  23. Impacts
    • Change in focus
      • From IA to Interaction & Interface design
      • From content to software
    • Growth in XML
    • Metrics
  24. RSS, Atom, XML content
    • Structured document
    • Built-in validation
    • Multiple nodes
    • Simple, flexible content model
  25. c
  26. c
  27.  
  28. Impact
    • User chooses how to consume
    • User can choose interface
    • Multiple sources, one interface
    • RSS remix: splicing (union), intersection, frequency, length
    • RSS feeds for everything
    • Need for good content models
  29. Blurred boundaries
    • Desktop-web
    • Multiple syncable, sharable Devices
    • Personal-Public IA
    • Web 1.0 – Web 2.0
  30. Blurring of Desktop - Web
    • RIAs
    • Macromedia Central
    • Longhorn
    • Mozilla XUL
  31.  
  32.  
  33.  
  34.  
  35. Impacts
    • Abstraction of IA
    • Push to re-use content
    • Design across devices
    • Design across channels
  36. Things to think about
    • Page metaphor is web 1.0
    • Evolving tools
    • Content models
    • Improving metrics
  37. Tools to go beyond the page
    • Wireflows
    • Canonical prototyping
    • Content models
  38. Wireflows
    • Detail of wireframes
    • Page-level interaction
    • In-page details
    • State, widgets, flow
  39. Fulcher, Glass, Leacock Method
    • Simple vocabulary
    • In-page details
    • Supports states and roles
    • Minimal system details
  40.  
  41.  
  42.  
  43. Role/State example
  44. Some cons of FGL
    • Little abstraction
    • Too detailed?
    • Page based
    • Could be adapted to support RIAs
    • More details (and other tools): http:// leacock.com /deliverables
  45. Canonical Prototyping
    • Constantine & Lockwood
    • Toolkit for prototyping
    • Glyphs representing
      • Materials
      • Tools (operations & actions)
      • Active materials (stuff you can do)
    • Micro-patterns
  46. Materials
  47. Tools
  48. Active Materials
  49. Example
  50. Cons to Canonical Prototyping
    • Too abstract
    • No interplay between containers (aka, “okay, but we still have to deal with pages”)
    • Not plug and play?
    • More details:
    • http:// www.foruse.com/articles/canonical.pdf
  51. R.I.P.?
  52. “ The page is dead, long live the page.” - David Heller
  53. “ The page is a constitutional monarchy” - Marianne Sweeny
  54. “ Wherever there’s information… we need to be there architecting that puppy.” - Christina Wodtke
    • Transmedia
    • Transpersonal
    • Transformative
    • Brenda Laurel
    • IA Summit 2004

+ gsmithgsmith, 4 years ago

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