Analyzing space in locative media artworks


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Presentation of the "state of the art" in my research on space conceptions on locative media art projects.

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  • Analyzing space in locative media artworks

    1. 1. Analyzing space in locative media artworks Gemma San Cornelio Open University of Catalonia (UOC) “ Imagined Futures” Seminar ASCA - Amsterdam University 6th of June, 2008
    2. 2. <ul><li>1. General Framework: </li></ul><ul><li>Research project: “Art, Aesthetics and New Media” funded by the Spanish Ministry of Science and Technology. (2006-2009) </li></ul><ul><li>Theoretical framework </li></ul><ul><li>Empirical work </li></ul>Exploring Space Conceptions through Locative Media Artworks 1 Analyzing space in locative media artworks
    3. 3. <ul><li>2. Objectives: </li></ul><ul><li>Draw a theoretical framework for Locative Media artworks </li></ul><ul><li>Define a possible methodology to analize these projects </li></ul><ul><li>If possible, provide some conclusions or further indications to encompass research in this field. </li></ul><ul><li>Theoretical sources: </li></ul><ul><li>Philosophical approach to space / place </li></ul><ul><li>Social conceptions of space </li></ul><ul><li>Contemporary approaches to ITC and space perceptions </li></ul><ul><li>Recent articles on art and locative media </li></ul><ul><li>Methodological approach: </li></ul><ul><li>Selection of the main features of locative media projects </li></ul><ul><li>Elaboration of a analytical matrix/tool </li></ul>2 Analyzing space in locative media artworks
    4. 4. space Technology Media art locative Social Sciences Anthropology Sociology Philosophy Aesthetics Posmodernism Phenomenology Architecture Geography Urbanism Film Theory Narrative Reception 3D VR AR GPS MP … .. 3. Theoretical sources:
    5. 5. <ul><li>3.1. Philosophical approaches to the nature of space </li></ul><ul><li>Space as a positional quality of the objects (reference to the body) </li></ul><ul><li>Space as a continent of the objects (by its own nature) </li></ul><ul><li>Space as a field (add the time into the traditional three-dimensional space. Similar to the notion of place) </li></ul>Geometrical perspective system. Non Euclidean geometries. Dalí, cubism… 4 Analyzing space in locative media artworks <ul><ul><li>Distinction: Space / Place </li></ul></ul>3. Theoretical sources
    6. 6. Situationism, Dérive and psychogeograpy Performances and interventions in public space Rejection of cartesian and rational approaches to space. <ul><li>3.2. Contemporary and post-modern approaches </li></ul><ul><li>Giddens: separation of time & space. Globality and locality </li></ul><ul><li>Certeau: voyeurs and walkers </li></ul><ul><li>Lefebvre: abstract and absolute space </li></ul><ul><li>Harvey: time-space compression. </li></ul><ul><li>Deleuze and Guattari: rhizome </li></ul><ul><li>Foucault: Heterotopia. </li></ul><ul><li>Lyotard: The notion of place is a “nostalgic response” </li></ul>5 Analyzing space in locative media artworks 3. Theoretical sources
    7. 7. From VR and cyberspace to Locative media artworks??. <ul><li>3.3. ICT Influences on space </li></ul><ul><li>Baudrillard: hyperreality </li></ul><ul><li>Augé: non-places </li></ul><ul><li>Meyrowich: losing sense of place. </li></ul><ul><li>Massey: the openness of places. </li></ul><ul><li>Manuel Castells: the space of flows vs the space of places </li></ul><ul><li>Scannell: being simultaneity in two places </li></ul><ul><li>Urry: local places as multiplex </li></ul>Transformation and even the disappearance of place . 6 Analyzing space in locative media artworks 3. Theoretical sources
    8. 8. 7 Analyzing space in locative media artworks <ul><li>“ Media of communication bound to a location” </li></ul><ul><li>Digital media applied to real places and thus triggering real social interactions </li></ul><ul><li>Technically related to augmented reality (reality overlaid with virtual reality) and pervasive computing. </li></ul><ul><li>Types: </li></ul><ul><li>“ annotative” projects consists of virtually tagging the world (for instance, Google Earth Hacks) </li></ul><ul><li>“ phenomenological” projects, that trace the action of the subject in the world (for instance, drawing the routes of people in a specific space). </li></ul>4. Defining locative media
    9. 9. <ul><li>Locative media vs (Tuters and Varnelis) </li></ul><ul><li>Augmented Reality or Mixed Reality vs Virtual Reality paradigm (Hansen, Manovich) </li></ul><ul><li>Phenomenological approach vs Visual predominance (Hansen…) </li></ul><ul><li>Freedom vs control: critical voices to locative media for being “controlled” (Galloway) </li></ul><ul><li>Top-down, bottom-up (Towsend) </li></ul><ul><li>Return to virtual/real discussion </li></ul>8 Analyzing space in locative media artworks 5. Locative media discourses
    10. 10. 9 Analyzing space in locative media artworks 6. Locative media projects
    11. 11. 10 Analyzing space in locative media artworks <ul><li>Can you see me now? Blast Theory </li></ul><ul><li>Graffiti Research Lab </li></ul><ul><li>Audio walks, Janet Cardiff </li></ul><ul><li>Bio Mapping. Christian Nold </li></ul><ul><li>Shoot me if you can, 2006 </li></ul><ul><li>Disappearing places. Matthew Belanger and Marianne R. Petit </li></ul><ul><li>Day Of The Figurines. Blast Theory </li></ul><ul><li>The Artvertiser, Julian Oliver, Diaz, Boj </li></ul>6. Locative media projects
    12. 12. 11 Analyzing space in locative media artworks 7. Locative media features collective individual Experience Haptic Customized , or generative maps 3d (projections over walls or buildings) 2d (maps or graphics) Space coneption/representation Installations in galleries or closed spaces Adaptation of Industrial strategies Hackerism And software art. Political art Land art Artistic interventions on public space Roots or references Not narrative Extended, evocative Linear narrative Interactive or generative narrative Game-like Narrative structure Talking Sending content (sms, images) Touching Motoric (moving, walking…) tagging Type of interaction Electric signals Audiovisual multimedia Textual audio visual Type of content Contemplative or immersive instructions contextual personal historical Type of information PROJECT
    13. 13. <ul><li>Locative Media… </li></ul><ul><ul><li>Enhance our perception of the place: overlying information and adding senses experience (hearing, tactile) </li></ul></ul><ul><ul><li>Relate time and space. In other words locative media can bring the past to the present in a place. </li></ul></ul><ul><ul><li>Produce narratives of the space. </li></ul></ul><ul><ul><li>Are close to intervention and appropriation of public space </li></ul></ul><ul><ul><li>Produce social Networks </li></ul></ul><ul><ul><li>Make us conscious of the “invisible” media devices around us. </li></ul></ul><ul><ul><li>Provide a ludic approach to art and space </li></ul></ul><ul><ul><li>Make us feel the space as subjective, rather than an objective conception. Return to the place ( Karl Schlögel) (although maybe it has never disappeared). </li></ul></ul>12 Analyzing space in locative media artworks 8. Final considerations on the projects
    14. 14. <ul><li>1. For scholars: </li></ul><ul><li>There are few case studies, we need more. </li></ul><ul><li>Currently are mostly artists who theorise. Broader approaches in (new) media context and methodologies are needed. </li></ul><ul><li>2. For artists: </li></ul><ul><li>To explore new aesthetics </li></ul><ul><li>To contest corporation and institutional initiatives (Towsend) </li></ul><ul><li>To collaborate in interdisciplinary groups (innovation science model) even with corporations (Tuters), or as Manovich says “ Learning from Prada”. </li></ul>13 Analyzing space in locative media artworks 9. Challenges and opportunities
    15. 15. Analyzing space in locative media artworks 14
    16. 16. [email_address] Lecturer Media Studies UOC Analyzing space in locative media artworks 15 Thank you!