Creative Commons: Background and Future Possibilities

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Creative Commons is a nonprofit organization dedicated to making it easier for people to share and build upon the work of others, consistent …

Creative Commons is a nonprofit organization dedicated to making it easier for people to share and build upon the work of others, consistent
with the rules of copyright. The tools give everyone from individual creators to large companies and institutions a simple, standardized way to grant copyright permissions to their creative work. The Creative Commons licenses enable people to easily change their copyright terms from the default of “all rights reserved” to “some rights reserved.” Greg will show how CC licenses enable new methods of collaboration in areas such as Education and how Free/Open Source Software plays an important role in all of it.
http://creativecommons.org
http://open.umich.edu

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  • 1. Greg Grossmeier [email_address] http://grossmeier.net
  • 2.  
  • 3.  
  • 4.  
  • 5. ?
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  • 11.  
  • 12.  
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  • 14.  
  • 15.  
  • 16.  
  • 17. <Pause>
  • 18. Who?
  • 19. flick r
  • 20. 119,311,244
  • 21.  
  • 22. News
  • 23.  
  • 24. Encyclopedias
  • 25.  
  • 26.  
  • 27. Music
  • 28. Ghosts I-IV is licensed under a Creative Commons Attribution Non-Commercial Share Alike license.
  • 29.  
  • 30.  
  • 31. “ A week after the album's release, the official Nine Inch Nails site reported over 750,000 purchase and download transactions, amassing over US$1.6 million in sales.” http://en.wikipedia.org/wiki/Ghosts_I-IV#cite_note-tribune-12
  • 32. “ Pre-orders of the $300 'Ultra-Deluxe Limited Edition' sold out in less than three days of its release.” http://en.wikipedia.org/wiki/Ghosts_I-IV#cite_note-13
  • 33. Not Just For Artists
  • 34. Developers Too
  • 35. But...
  • 36. Remember:
  • 37. !4Source
  • 38.  
  • 39.  
  • 40. BSD
  • 41. MIT
  • 42. etc...
  • 43. FLOSS?
  • 44. Some...
  • 45.  
  • 46.  
  • 47. Software Projects
  • 48. > Code
  • 49.  
  • 50.  
  • 51.  
  • 52.  
  • 53.  
  • 54.  
  • 55.  
  • 56. TOOLS ie: how this “Creative Commons” thing works
  • 57.  
  • 58.  
  • 59.  
  • 60.  
  • 61. Machine Readable <rdf:RDF xmlns=&quot;http://creativecommons.org/ns#&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;> <License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/3.0/nl/&quot;> <permits rdf:resource=&quot;http://creativecommons.org/ns#Reproduction&quot;/> <permits rdf:resource=&quot;http://creativecommons.org/ns#Distribution&quot;/> <requires rdf:resource=&quot;http://creativecommons.org/ns#Notice&quot;/> <requires rdf:resource=&quot;http://creativecommons.org/ns#Attribution&quot;/> <prohibits rdf:resource=&quot;http://creativecommons.org/ns#CommercialUse&quot;/> <permits rdf:resource=&quot;http://creativecommons.org/ns#DerivativeWorks&quot;/> <requires rdf:resource=&quot;http://creativecommons.org/ns#ShareAlike&quot;/> </License> </rdf:RDF> <rdf:RDF xmlns=&quot;http://creativecommons.org/ns#&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;> <License rdf:about=&quot;http://creativecommons.org/licenses/by-sa/3.0/nl/&quot;> <requires rdf:resource=&quot;http://creativecommons.org/ns#Notice&quot;/> <requires rdf:resource=&quot;http://creativecommons.org/ns#Attribution&quot;/> <requires rdf:resource=&quot;http://creativecommons.org/ns#ShareAlike&quot;/> <permits rdf:resource=&quot;http://creativecommons.org/ns#Reproduction&quot;/> <permits rdf:resource=&quot;http://creativecommons.org/ns#Distribution&quot;/> <permits rdf:resource=&quot;http://creativecommons.org/ns#DerivativeWorks&quot;/> </License> </rdf:RDF>
  • 62.  
  • 63. Ben Adida, RDFa Tutorial, http://ben.adida.net/presentations/www2008-rdfa/ Licensed under Creative Commons Attribution 3.0
  • 64. Web Apps
  • 65.  
  • 66.  
  • 67.  
  • 68.  
  • 69.  
  • 70.  
  • 71.  
  • 72.  
  • 73.  
  • 74. Applications
  • 75.  
  • 76.  
  • 77. http://labs.creativecommons.org/2009/01/14/banshee-now-with-creative-commons-support-devel/
  • 78. liblicense
  • 79.  
  • 80.  
  • 81. liblicense architecture
  • 82. Future Possibilities
  • 83.  
  • 84. Why?
  • 85. Sharing
  • 86.  
  • 87.  
  • 88.  
  • 89.  
  • 90.  
  • 91. CCDevCommunity
  • 92.  
  • 93. Benefits
  • 94.  
  • 95.  
  • 96. Discoverability
  • 97. <Pause>
  • 98. Education
  • 99. OER
  • 100. OER “Open educational resources are educational materials and resources offered freely and openly for anyone to use and under some licenses to re-mix, improve and redistribute.” - Wikipedia
  • 101.  
  • 102.  
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  • 105.  
  • 106.  
  • 107.  
  • 108.  
  • 109.  
  • 110. HOW?
  • 111. The Michigan Way
  • 112. dScribe
  • 113. dScribes are students
  • 114.  
  • 115.  
  • 116.  
  • 117. Why OERca?
  • 118. OER “Open educational resources are educational materials and resources offered freely and openly for anyone to use and under some licenses to re-mix, improve and redistribute.” - Wikipedia
  • 119. OER “ Open educational resources are educational materials and resources offered freely and openly for anyone to use and under some licenses to re-mix, improve and redistribute.” - Wikipedia
  • 120. “ Clear” material
  • 121.  
  • 122.  
  • 123.  
  • 124.  
  • 125. Thanks to...
  • 126. Free/Open Licenses
  • 127. Questions? [email_address] http://grossmeier.net http://blog.grossmeier.net [email_address] [email_address]
  • 128. Attributions
    • “ Into The Deep ” licensed CC:BY
      • Jim Unterschultz: http://www.flickr.com/photos/activemetabolite/
    • CC Cartoons licensed CC:BY
      • Creative Commons
    • Banshee Logo license CC:BY-SA 3.0 US
      • Banshee Project http://banshee-project.org/
    • DiscoverEd Screenshot licensed CC:BY-SA
      • Mike Linksvayer
    • RDFa Example licensed CC:BY
      • Ben Adida
    • Slide design/style stolen from rejon (rejon.org)
    • 129. All logos are trademarked their respective owners.