GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin

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GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin

  1. 1. The  Rise  of  Hardcore   Social  Gaming.     UberStrike:  Cross-­‐pla>orm,  3D,  Social,  Mobile.  #1  FPS  game  on  Facebook,  coming  to  iOS  &  Android.   Ludovic BODIN, CEO, CMUNE
  2. 2. Who  uses  Facebook?  
  3. 3. Who  uses  Facebook?  
  4. 4. Who  plays  games  on  Facebook?  
  5. 5. Who  develops  games  on  Facebook?  
  6. 6. Who  develops  games  on  Mobile?  
  7. 7. iOS  /  Android?    
  8. 8. Who  am  I?   •  Co-­‐Founder  &  CEO    of  CMUNE.   •  7+  years  in  Asia.     •  13+  years  internaJonal  entrepreneur  /  gaming  &  internet.     •  North  &  LaJn  America    -­‐  French  /  Europe.    
  9. 9. About  CMUNE  •   Leading  game  developer  &  publisher   •   Hardcore  3D  Social  Games.   •   CMUNE  publishing  plaPorm  &  Unity3d.  •   UberStrike   •   #1  first  person  shooter  &  3D  game  on   Facebook.  
  10. 10. WE areHIRING!
  11. 11. “UberStrike,  you  feel  like  you’re  playing  a  console  game.”   Gareth  Davis,    Pla/orm  Manager,  Facebook  
  12. 12. UberStrike   #  1  browser-­‐based  FPS  game  worldwide.   •   5M  registered  players.   •   3M  emails.  #1  FPS  on  Facebook.   •   1M  MAU.  #  1  FPS  on  Apple  Mac  Apps  Store.   •   1%  of  all  the  App  Store  download  worldwide.  
  13. 13. Investment  Thesis  (c.  2012)  FPS  is  Top  Grossing  Game  on  ANY  pla>orm.       AcJvision  /  Call  of  Duty  =  USD  1B  sales  in  2011.   Nexon  /  Sudden  A^ack,  Combat  Arms,  CS  online.   Tencent  /  Cross  Fire  =  USD  1B  sales  in  2011.  
  14. 14. Investment  Thesis  (c.  2012)    …  not  available  yet  on  Web,  Social  &  Mobile.    
  15. 15. Investment  Thesis  (c.  2012)  900  800    700  600  500  400   MAU  300   The  Market.  200  100   USD  1B   0   China   Facebook  
  16. 16. 8   Investment  Thesis  (c.  2012)  7    6  5  4   ARPU  3   The  MoneJzaJon.  2  1  0   China   West  
  17. 17. Investment  Thesis  (c.  2012)     USD  1B   FPS  -­‐  Tencent  China   FPS  -­‐  West  Facebook  
  18. 18. Investment  Thesis  (c.  2012)  1200  1000    800  600  400   The  Bonus.  200   0   2012   2014  
  19. 19. 100B  reasons  to  be  excited  about.  
  20. 20. CMUNE    3D,  Web-­‐Games,  Social  &  Mobile  Games.  The  1B  who  like  FPS.  The  1M  developers  who  like    The  850M  who  like    The  100B  reasons  to  like    The  250M  plugin,  and  we  like    
  21. 21. Why  CMUNE  &  UberStrike  5M+  users,  1M  players  per  month  &  800K  fans.  Apple  players,  the  1%  of  all  download  worldwide  &  $22  DARPPU.  
  22. 22. Why  CMUNE  &  UberStrike  Social  &  believe  in  the  Power  of  cross  plaPorm,    bringing  your  brand  to  new  plaPorm  and  new  devices.    
  23. 23. Why  CMUNE  &  UberStrike   Free  Games  and  believe  in  …     •       …  the  Power  of  Free.    Source:  
  24. 24. Web / Social Mobile / tabletsHD Mac/PC Client
  25. 25. Web / Social Mobile / tabletsHD Mac/PC Client
  26. 26. Last  year  @GMIC  
  27. 27. CMUNE  announces    funding  from  Atomico.  
  28. 28. THANKS  GMIC  &  the  GWC  Team!  
  29. 29. Future  of  Social  &  Mobile  Gaming   :::   Top  5  predicUons  
  30. 30. PredicJon  #5     Core-­‐Games  including  FPS  are  going  to  be  among   the  Top  Grossing  Games  on  the  Web  &  Social,   as  they  are  on  ANY  other  pla>orms.  
  31. 31. PredicJon  #4     Immersive  console-­‐like  games  are  going  to   rapidly  grow  on  mobile,  specifically  tablets,     and  represent  a  bigger  market  than  the   tradiUonal  console-­‐games  market.  
  32. 32. PredicJon  #3     Games  will  be  cross-­‐pla>orm  and  allow  a   conUnuous  &  complementary  experience   between  pla>orms  and  devices.  
  33. 33. PredicJon  #2     New  leaders  in  the  gaming  industry  will  emerge   from  within  Asia,  parUcularly  China,  to  operate   and  dominate  on  a  worldwide  scale.  
  34. 34. PredicJon  #1     Games  as  a  service  will  become     the  industry  standard,     delivering  happiness  in  China  &  the  rest  of  world.    
  35. 35.   Top  5  PredicJons  -­‐  Summary      #5:    Core-­‐Gaming  will  be  Top  Grossing  on  Web/Social.      #4:    Immersive  Console-­‐like  games  will  have  the  fastest  growth  on  mobile/tablets.        #3:    Cross-­‐pla>orm  and  cross-­‐devices  games  will  dominate.      #2:    New  leaders  from  Asia/China  will  emerge  &  dominate  worldwide.        #1:    Game  as  a  Service  will  become  the  industry  standard,  delivering  happiness  in  China  and  all  around  the  world.        
  36. 36. About  the  Future    Of  Social  &  Mobile  Gaming.  
  37. 37. About  the  Future     Of  Social  &  Mobile  Gaming.   “The  best  way  to  predict    the  future  is  to  create  it.”     *  Alan  Kay  
  38. 38. Thank  You!    ludovic@cmune.com      
  39. 39. NOW            JOIN  US  IN  BEIJING  !!!   •  Game  Developer  (Unity  addicted)   •  Mobile  Developer  (Unity  addicted)     •  Senior  Back-­‐end  developer   •  AnalyJcs  guru  HIRING! •  Kick-­‐ass  Ninjas  &  Pirates   hiring@cmune.com    

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