Rescue Mission Antonio Dallapè – 115401 Gabriele Baronti – 113188 Principles of Computer Graphics 2008 - 2009
The Flare <ul><li>Composed by a draggable Spaceship, and others good looking .3ds 3D models. </li></ul><ul><li>It can repr...
New Flare <ul><li>To add a Flare select ‘NEW’ and click where you want to place it. </li></ul><ul><ul><li>Hold CTRL while ...
Field of View <ul><li>You can enable the Line of Sight to display the selected Flare’s Field of View. </li></ul><ul><ul><l...
Path <ul><li>You can define and edit a path for the Flare. </li></ul><ul><ul><li>To add: click with the left mouse button ...
Animation <ul><li>You can animate the Flare, it will follow its own path at constant speed.  </li></ul><ul><ul><li>You can...
Follow the Car <ul><li>You can follow the Car in motion. </li></ul><ul><ul><li>You will have a close-to-terrain point of v...
Follow the Plane <ul><li>You can follow the Plane in motion. </li></ul><ul><ul><li>You will have a higher point of view. <...
Follow the Spaceship <ul><li>You can follow the Spaceship in motion. </li></ul><ul><ul><li>You will have a very high point...
Save and Load <ul><li>You can save all the Flares (and the Paths) by pressing the S key. </li></ul><ul><li>You can load th...
Car, Plane or Spaceship <ul><li>You can edit the Flare and show only the Car, the Plane, the Spaceship or all of them. </l...
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Rescue Mission

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The objective of this project is to implement an application that can define and display the rescue mission path and the areas of interest visible from the different points of view (car, plane, ship) of the rescue team.

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Rescue Mission

  1. 1. Rescue Mission Antonio Dallapè – 115401 Gabriele Baronti – 113188 Principles of Computer Graphics 2008 - 2009
  2. 2. The Flare <ul><li>Composed by a draggable Spaceship, and others good looking .3ds 3D models. </li></ul><ul><li>It can represent a rescue squad or someone to </li></ul><ul><li>to be rescued. </li></ul>www.turbosquid.com
  3. 3. New Flare <ul><li>To add a Flare select ‘NEW’ and click where you want to place it. </li></ul><ul><ul><li>Hold CTRL while clicking for multiple placement. </li></ul></ul><ul><ul><li>Hold SHIFT while </li></ul></ul><ul><ul><li>clicking to set the </li></ul></ul><ul><ul><li>Flare’s name. </li></ul></ul>
  4. 4. Field of View <ul><li>You can enable the Line of Sight to display the selected Flare’s Field of View. </li></ul><ul><ul><li>It can be set as enabled or disabled. </li></ul></ul>
  5. 5. Path <ul><li>You can define and edit a path for the Flare. </li></ul><ul><ul><li>To add: click with the left mouse button somewhere on the world. </li></ul></ul><ul><ul><li>To delete: hold the </li></ul></ul><ul><ul><li>CTRL key while </li></ul></ul><ul><ul><li>clicking. </li></ul></ul><ul><ul><li>To edit: hold the </li></ul></ul><ul><ul><li>SHIFT key while </li></ul></ul><ul><ul><li>clicking. </li></ul></ul>
  6. 6. Animation <ul><li>You can animate the Flare, it will follow its own path at constant speed. </li></ul><ul><ul><li>You can start and stop animation. </li></ul></ul>
  7. 7. Follow the Car <ul><li>You can follow the Car in motion. </li></ul><ul><ul><li>You will have a close-to-terrain point of view. </li></ul></ul>
  8. 8. Follow the Plane <ul><li>You can follow the Plane in motion. </li></ul><ul><ul><li>You will have a higher point of view. </li></ul></ul>
  9. 9. Follow the Spaceship <ul><li>You can follow the Spaceship in motion. </li></ul><ul><ul><li>You will have a very high point of view. </li></ul></ul>
  10. 10. Save and Load <ul><li>You can save all the Flares (and the Paths) by pressing the S key. </li></ul><ul><li>You can load the saved Flares by pressing the L key. </li></ul>
  11. 11. Car, Plane or Spaceship <ul><li>You can edit the Flare and show only the Car, the Plane, the Spaceship or all of them. </li></ul><ul><ul><li>Press 0 to show Car, Plane and Spaceship </li></ul></ul><ul><ul><li>Press 1 to show only the Car </li></ul></ul><ul><ul><li>Press 2 to show only the Plane </li></ul></ul><ul><ul><li>Press 3 to show only the Spaceship </li></ul></ul>
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