Overview of the OU Learning Design project

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  • Overview of the OU Learning Design project

    1. 1. The OU Learning Design project Paul Clark, Gr áinne Conole, Simon Cross, Juliette White and Perry Williams E-learning Community Workshop 18th April 2008
    2. 2. The two sides of design… Designer Student Outcomes Tasks Assessment Learning through activities
    3. 3. Learning Design How do we create pedagogically more effective learning activities which make better use of technologies? How do people generate a new learning activities? How are learners guided through learning activities?
    4. 4. Approach Understanding design: Empirical evidence Visualising design: CompendiumLD Sharing design: CLoudDworks
    5. 5. The OU Learning Design project Andrew Brasher, Paul Clark, Gr áinne Conole, Simon Cross, Martin Weller, Juliette White. Perry Williamson Fact finding & user requirements Phase 1: User consultation, case studies, LD workshops Phase 2: Interviews, course evaluation, focus groups/workshops Tool and resource development Phase 1: Compendium, external resources Phase 2: CompendiumLD, CLouDworks Tool development: Compendium Resource identification: tools, methods, case studies 44 case studies 8 faculty workshops 15 design interviews & 2 in-depth course evaluation Workshops & focus groups
    6. 6. Design tools & methods Resources & examples A learning design toolbox
    7. 7. Design strategies Problem: What specific problem do you want to address? Learning outcomes: What do you want the students to achieve? Pedagogy: What pedagogical principles do you want to emphasis? Activities: What do you want the students to do? Tools: What tools do you want to use? Resources: What resources do you want to use? Assessment: What do you want to assess and how?
    8. 8. Learner guidance Overall : Overall look, feel and structure? Approaches: Tailored to different student needs Media: Mixed media presentation- for variety, interest, emphasis… Activities: How are these presented? Individual or group based? Timing and mix? Tools: Which tools, when and what do they do with them? Resources: What resources do they use? Core, support, extension? Scaffolding: Notes, tip, hints, further guidance
    9. 9. Forms of representation Learning Activity Case study Temporal schema Lesson plan Pedagogical pattern Model 2-D Schema Storyboard Script Teacher Learner
    10. 10. Educational view Overview, Pedagogical model, assessment, constraints Process-based view Steps/stages involved, Schema/Inventory Technical view Technical blueprint, rule-based and runtime of data flow
    11. 11. CLouDworks Tag clouds, social networking, upload, annotate, download Wrap around information: Descriptions, pros and cons, uses, outputs, users A learning design toolbox Design tools CompendiumLD Design methods (thinking differently) Resources & examples
    12. 12. Eliciting design Reusing designs Highlight issues Audit trail Guiding design Benefits for the designer
    13. 13. Illustration Scaffold Review progress Learner guide Expression Benefits for the learner
    14. 14. The OU Learning Design project Paul, Clark, Gr áinne Conole, Simon Cross, Juliette White and Perry Williams E-learning Community Workshop 18th April 2008

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