Improving UX through Application Lifecycle Management

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Learn how you can leverage Microsoft Expression and Microsoft Visual Studio Team System to improve your overall application lifecycle, decrease your time to market, and ultimately raise the quality of …

Learn how you can leverage Microsoft Expression and Microsoft Visual Studio Team System to improve your overall application lifecycle, decrease your time to market, and ultimately raise the quality of your applications.

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  • 1. www.designthinkingdigest.com
  • 2. “The future is already here—it’s just unevenly distributed.” William Gibson
  • 3. Making hard things easier
  • 4. Picking the right approaches
  • 5. Understanding how we’re different
  • 6. Learn how to not ignore dysfunction
  • 7. Push our teams in the right direction
  • 8. What to do when we get stuck
  • 9. Design is more than this Poor design can shortchange outcomes
  • 10. Design workflow has a history Source: Charles and Ray Eames
  • 11. And many processes we're familiar with Source: Gregg Berryman
  • 12. But are based on different mediums Source: Gregg Berryman
  • 13. We've adapted these processes Source: Gregg Berryman
  • 14. To serve us better Source: Gregg Berryman
  • 15. And tried to make them agile and simple Source: Gregg Berryman
  • 16. Source: Chris Bernard
  • 17. Source: Chris Bernard
  • 18. Source: Institute of Design
  • 19. But design planning starts even sooner Source: Hasso Plattner Institute of Design
  • 20. And the way we're working is changing Source: International Design Magazine
  • 21. Old processes are well understood Source: Chris Bernard
  • 22. Perhaps universally understood
  • 23. Source: Jesse James Garrett
  • 24. Trouble is here
  • 25. We can do better
  • 26. “We don’t have good visibility into project status” “Our (distributed) teams are not communicating effectively” “Requirements are not sufficiently defined or tracked” “We need lightweight, agile design processes” “Prototyping is not rapid nor integrated”
  • 27. Design Team Development Team One to Four Weeks
  • 28. Choose process during team project creation
  • 29. Quality Work • Bug • Task • Exit criteria • Backlog Item • Usability Issue • Wireframe Task • Release Note • IA Task Planning Project management • • Scenario Issue • • Use Case Change request • • Design Requirement Risk • • Content Requirement Design Risk • Business Requirement • Interaction Design Idea Black = MSF work item type White = new work item type
  • 30. Yes No
  • 31. Remaining Work Schedule Project Velocity Item Reactivation Scope Creep Requirements Tracking Item Burndown Quality Indicator
  • 32. “Rosario” • Instant Messenger • Improved Agile Process • Additional Roles • “Dashboarding” • What if analysis 2005 2008 • Simple Report Creation • Nested Work Items 2008 SP1 2010 2008 2007 2006 2005
  • 33. Your feedback is important!
  • 34. © 2009 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.