First Steps in Android Development

1,262 views
1,129 views

Published on

Presentation from ConFoo 2014 on Android development. Introducing the Android platform, discussing the major components in the ecosystem, and building a basic todo list manager app with Eclipse.

Published in: Technology
0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total views
1,262
On SlideShare
0
From Embeds
0
Number of Embeds
22
Actions
Shares
0
Downloads
24
Comments
0
Likes
2
Embeds 0
No embeds

No notes for slide

First Steps in Android Development

  1. 1. Sasha Goldshtein CTO, SELA Group @goldshtn blog.sashag.net First Steps in Android Development © Copyright SELA software & Education Labs Ltd. | 14-18 Baruch Hirsch St Bnei Brak, 51202 Israel | www.selagroup.com
  2. 2. (Relevant) Android Versions Froyo Gingerbread Honeycomb •Android 2.2 •Android 2.3.x •Android 3.x Ice Cream Sandwich •Android 4.0 Jelly Bean KitKat •Android 4.1-4.3 •Android 4.4
  3. 3. Android Development Environment Android applications are developed using Java Can use any IDE: IntelliJ, JBuilder, NetBeans, Android Studio Or can use a command line: android create … The Eclipse IDE is recommended Android plugin for Eclipse (ADT) Android projects, compilation, deployment, debugging Android SDK Platform libraries, sources, samples, emulator images for each Android version General tools
  4. 4. Hello World Demo
  5. 5. Project Structure src gen res layout values assets Android X.X.X Libraries AndroidManifest.xml
  6. 6. Resources Resources are non-code application parts Android resources include images, strings, simple values, animations, themes, etc. Best to keep separated/external from code External resources are easier to maintain, upgrade, and manage (…and localize!) Created under the res folder
  7. 7. Layout Resources Layouts specify the UI Decouple presentation layer from code Enable designing UI in XML Can be referenced as any other resource from other layouts Usually, each layout XML file = view
  8. 8. Layouts Most commonly used layouts Layout Description FrameLayout Pins child views to the top left corner. Adding multiple children stacks each new child on top of the previous, with each new view obscuring the last. LinearLayout Adds each child view in a straight line, either vertically or horizontally. RelativeLayout Enables defining the positions of each of the child views relative to each other and the screen boundaries. TableLayout Lay out views using a grid of rows and columns. Multiple layouts can be mixed together
  9. 9. Localization Resources make localization easy Create a language-specific folder structure alongside the main folder structure Folder name includes qualifiers + res + values + strings.xml + values-fr + strings.xml + values-fr-rCA + strings.xml
  10. 10. Code and User Interface Separation Strive to define most of the UI in XML files, and write only code in Java files Clean code/UI separation provides flexibility and easy maintenance Makes it easier to adjust for various types of hardware devices (similar to resource localization) UI elements can be manipulated from code Use findViewById to get UI element instance from code
  11. 11. Connecting UI to Code Demo
  12. 12. Selectors and Lists ListView provides a convenient UI for value selection from a long list Presents multiple items on screen Spinner provides UI for value selection Presents only a single value at a time Drop-down overlay of selectable items
  13. 13. ListView and Adapters Demo
  14. 14. Summary Android development environment Resources, layouts, views It’s just another {language, IDE, UI framework} The rest is just details: data, networking, preferences, styling, …
  15. 15. Questions Sasha Goldshtein CTO, SELA Group @goldshtn blog.sashag.net

×